Quick/Comparisons
4 | Gaming | 37 |
13 | Workstation | 59 |
3 | AI/ML |
Compare with something else?
Compare Intel UHD Graphics with another →45 |
79 | Energy Efficiency | 59 |
19 | Quick Comparison Final Score | 47 |
| Tiger Lake GT2 | Graphics Processor | GB205-300-A1 |
| 384 | Cores | 5888 |
| 24 / 12 | TMUs / ROPs | 184 / 80 |
| — | Blender GPU | 3405.25 |
| — | Forza Horizon 5 | 79 |
| — | The Witcher 3 | 111 |
| — | Counter-Strike 2 | 149 |
| — | Far Cry 6 | 94 |
| — | Hogwarts Legacy | 63 |
| — | Call of Duty | 83 |
| — | Ghost of Tsushima | 58 |
| — | Cyberpunk 2077 | 73 |
| — | Tomb Raider | 112 |
| — | Average FPS | 91 |
| — | 1080p High | 112 |
| — | 1080p Ultra | 91 |
| — | 1440p Ultra | 66 |
| — | 4K Ultra | 37 |
| — | Margin of Error | High |
| 8198 | GB6 Compute Score | 167869 |
| 18.4 img/sec | Background Blur | 238.8 img/sec |
| 10.7 img/sec | Face Detection | 147.6 img/sec |
| 0.3 Gpixels/sec | Horizon Detection | 6.73 Gpixels/sec |
| 0.47 Gpixels/sec | Edge Detection | 9.27 Gpixels/sec |
| 0.3 Gpixels/sec | Gaussian Blur | 10.7 Gpixels/sec |
| 0.1 Gpixels/sec | Feature Matching | 1.68 Gpixels/sec |
| 21.5 Gpixels/sec | Stereo Matching | 778.4 Gpixels/sec |
| 1269.5 FPS | Particle Physics | 23023.5 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | 21959 |
| — | G2D Mark | 833 |
| — | DirectX 11 | 224 FPS |
| — | DirectX 12 | 100 FPS |
| — | GPU Compute | 7578 Ops/s |
| 807 | Text Classification (SP) | 3406 |
| 895 | Machine Translation (HP) | 5910 |
| 944 | Object Detection (SP) | 12573 |
| 2678 | Depth Estimation (Q) | 47957 |
| 13752 | Style Transfer (SP) | 199379 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 1963 | GB6 ML Single Precision | 24473 |
| 2033 | GB6 ML Half Precision | 44496 |
| 1297 | GB6 ML Quantized | 18924 |
| 893 | Image Classification (SP) | 9790 |
| 1369 | Image Segmentation (HP) | 28672 |
| 1052 | Image Super Resolution (Q) | 26553 |
| 2087 | Face Detection (HP) | 53161 |
| 3981 | Pose Estimation (Q) | 120306 |
| 10-17 GPixel/s | Pixel Fill Rate | 128-194 GPixel/s |
| 19-34 GTexel/s | Texture Fill Rate | 295-447 GTexel/s |
| 0.6-1.1 TFLOPS | FLOPS (FP32) | 18.9-28.6 TFLOPS |
| System Shared | Memory Type | GDDR7 |
| System RAM Dependent | Memory Size | 12 GB |
| System RAM Dependent | Memory Clock | 1750 MHz |
| System RAM Dependent | Effective Memory Speed | 28000 Mbps |
| — | Bus | 192-bit |
| No | ECC | No |
| — | Memory Bandwidth | 672 GB/s |
| Ring Bus | Interface | PCIe 5.0 x16 |
| 15 W | TGP | 60-140 W (configurable) |
| Intel | Manufacturing | TSMC |
| 10 nm | Fabrication Process | 5 nm |
| 146 mm² | Die Size | 263 mm² |
| — | Transistor Count | 31.1 billion |
| — | Transistor Density | 118.25 MTr/mm² |
| 12 | DirectX | 12.2 |
| 1.2 | Vulkan | 1.4 |
| 4.6 | OpenGL | 4.6 |
| 2.1 | OpenCL | 3 |
| — | CUDA | 12 |
| No | Ray Tracing | Yes |
| No | DLSS | DLSS 4 |
| — | DisplayPort | 2.1b |
| Intel | Vendor | Nvidia |
| Integrated | Build | Discrete |
| August 15, 2020 | Released | March 18, 2025 |
| Laptop | Case | Laptop |
| Generic | Purpose | Professional |
| Entry-level | Segment | Mid-range |
| Generation 12.1 | Architecture | Blackwell 2.0 |
| Tiger Lake GT2 | GPU Codename | GB205-300-A1 |
| — | Recommended CPU | -Intel Core Ultra 7 265HXor above |
| 559 | Steel Nomad Lite Score | 8100 |
| 742 | Time Spy | 12327 |
| — | Solar Bay | 69295 |
| — | Port Royal | — |
| 2351 | Fire Strike | 28339 |
| 1606 | Wild Life Extreme | — |
| 10140 | Night Raid | — |
| 400 MHz | Base Clock | 848-1605 MHz (configurable) |
| 800-1400 MHz (configurable) | Boost Clock | 1605-2430 MHz (configurable) |
| 384 | Shading Units | 5888 |
| 24 | Texture Mapping Units (TMUs) | 184 |
| 12 | Render Output Units (ROPs) | 80 |
| 48 | Compute Units (Pipelines) | 46 |
| No | Tensor Cores | 184 |
| No | Ray-tracing Cores | 46 |
| — | L1 Cache | 128KB per cluster |
| — | L2 Cache | 48MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |