Quick/Comparisons
A mid-range Nvidia RTX Pro 3000 Laptop (Blackwell) graphics card with modest workstation performance (59/100). Suited for 1080p gaming and everyday tasks.
| Gaming | 37 /100 |
| Workstation | 59 /100 |
| AI/ML | 45 /100 |
| Energy Efficiency | 59 |
Looking for more comparisons?
Compare Nvidia RTX →| Quick Comparison Final Score | 47 /100 |
| Graphics Processor | GB205-300-A1 |
| Cores | 5888 |
| TMUs / ROPs | 184 / 80 |
| Blender GPU | 3405.25 |
| Forza Horizon 5 | 79 |
| The Witcher 3 | 111 |
| Counter-Strike 2 | 149 |
| Far Cry 6 | 94 |
| Hogwarts Legacy | 63 |
| Call of Duty | 83 |
| Ghost of Tsushima | 58 |
| Cyberpunk 2077 | 73 |
| Tomb Raider | 112 |
| Average FPS | 91 |
| 1080p High | 112 |
| 1080p Ultra | 91 |
| 1440p Ultra | 66 |
| 4K Ultra | 37 |
| Margin of Error | High |
| GB6 Compute Score | 167869 |
| Background Blur | 238.8 img/sec |
| Face Detection | 147.6 img/sec |
| Horizon Detection | 6.73 Gpixels/sec |
| Edge Detection | 9.27 Gpixels/sec |
| Gaussian Blur | 10.7 Gpixels/sec |
| Feature Matching | 1.68 Gpixels/sec |
| Stereo Matching | 778.4 Gpixels/sec |
| Particle Physics | 23023.5 FPS |
| API | OpenCL |
| G3D Mark Score | 21959 |
| G2D Mark | 833 |
| DirectX 11 | 224 FPS |
| DirectX 12 | 100 FPS |
| GPU Compute | 7578 Ops/s |
| GB6 ML Single Precision | 24473 |
| GB6 ML Half Precision | 44496 |
| GB6 ML Quantized | 18924 |
| Image Classification (SP) | 9790 |
| Image Segmentation (HP) | 28672 |
| Image Super Resolution (Q) | 26553 |
| Face Detection (HP) | 53161 |
| Pose Estimation (Q) | 120306 |
| Text Classification (SP) | 3406 |
| Machine Translation (HP) | 5910 |
| Object Detection (SP) | 12573 |
| Depth Estimation (Q) | 47957 |
| Style Transfer (SP) | 199379 |
| Framework | ONNX |
| Backend | DirectML |
| Pixel Fill Rate | 128-194 GPixel/s |
| Texture Fill Rate | 295-447 GTexel/s |
| FLOPS (FP32) | 18.9-28.6 TFLOPS |
| Memory Type | GDDR7 |
| Memory Size | 12 GB |
| Memory Clock | 1750 MHz |
| Effective Memory Speed | 28000 Mbps |
| Bus | 192-bit |
| ECC | No |
| Memory Bandwidth | 672 GB/s |
| Interface | PCIe 5.0 x16 |
| TGP | 60-140 W (configurable) |
| Manufacturing | TSMC |
| Fabrication Process | 5 nm |
| Die Size | 263 mm² |
| Transistor Count | 31.1 billion |
| Transistor Density | 118.25 MTr/mm² |
| DirectX | 12.2 |
| Vulkan | 1.4 |
| OpenGL | 4.6 |
| OpenCL | 3 |
| CUDA | 12 |
| Ray Tracing | Yes |
| DLSS | DLSS 4 |
| DisplayPort | 2.1b |
| Vendor | Nvidia |
| Build | Discrete |
| Released | March 18, 2025 |
| Case | Laptop |
| Purpose | Professional |
| Segment | Mid-range |
| Architecture | Blackwell 2.0 |
| GPU Codename | GB205-300-A1 |
| Recommended CPU | -Intel Core Ultra 7 265HXor above |
| Steel Nomad Lite Score | 8100 |
| Time Spy | 12327 |
| Solar Bay | 69295 |
| Port Royal | — |
| Fire Strike | 28339 |
| Wild Life Extreme | — |
| Night Raid | — |
| Base Clock | 848-1605 MHz (configurable) |
| Boost Clock | 1605-2430 MHz (configurable) |
| Shading Units | 5888 |
| Texture Mapping Units (TMUs) | 184 |
| Render Output Units (ROPs) | 80 |
| Compute Units (Pipelines) | 46 |
| Tensor Cores | 184 |
| Ray-tracing Cores | 46 |
| L1 Cache | 128KB per cluster |
| L2 Cache | 48MB shared |
| Instructions Per Cycle | 2 IPC |
GeForce RTX 5080
84/100