Quick/Comparisons
A budget Intel UHD Graphics Xe G4 (48 EU) integrated graphics with limited performance overall, excellent energy efficiency. Suited for casual gaming and basic graphics tasks.
| Gaming | 4 /100 |
| Workstation | 13 /100 |
| AI/ML | 3 /100 |
| Energy Efficiency | 79 |
Looking for more comparisons?
Compare Intel UHD →| Quick Comparison Final Score | 19 /100 |
| Graphics Processor | Tiger Lake GT2 |
| Cores | 384 |
| TMUs / ROPs | 24 / 12 |
| Blender GPU | — |
| Forza Horizon 5 | — |
| The Witcher 3 | — |
| Counter-Strike 2 | — |
| Far Cry 6 | — |
| Hogwarts Legacy | — |
| Call of Duty | — |
| Ghost of Tsushima | — |
| Cyberpunk 2077 | — |
| Tomb Raider | — |
| Average FPS | — |
| 1080p High | — |
| 1080p Ultra | — |
| 1440p Ultra | — |
| 4K Ultra | — |
| Margin of Error | — |
| GB6 Compute Score | 8198 |
| Background Blur | 18.4 img/sec |
| Face Detection | 10.7 img/sec |
| Horizon Detection | 0.3 Gpixels/sec |
| Edge Detection | 0.47 Gpixels/sec |
| Gaussian Blur | 0.3 Gpixels/sec |
| Feature Matching | 0.1 Gpixels/sec |
| Stereo Matching | 21.5 Gpixels/sec |
| Particle Physics | 1269.5 FPS |
| API | OpenCL |
| G3D Mark Score | — |
| G2D Mark | — |
| DirectX 11 | — |
| DirectX 12 | — |
| GPU Compute | — |
| Text Classification (SP) | 807 |
| Machine Translation (HP) | 895 |
| Object Detection (SP) | 944 |
| Depth Estimation (Q) | 2678 |
| Style Transfer (SP) | 13752 |
| Framework | ONNX |
| Backend | DirectML |
| GB6 ML Single Precision | 1963 |
| GB6 ML Half Precision | 2033 |
| GB6 ML Quantized | 1297 |
| Image Classification (SP) | 893 |
| Image Segmentation (HP) | 1369 |
| Image Super Resolution (Q) | 1052 |
| Face Detection (HP) | 2087 |
| Pose Estimation (Q) | 3981 |
| Pixel Fill Rate | 10-17 GPixel/s |
| Texture Fill Rate | 19-34 GTexel/s |
| FLOPS (FP32) | 0.6-1.1 TFLOPS |
| Memory Type | System Shared |
| Memory Size | System RAM Dependent |
| Memory Clock | System RAM Dependent |
| Effective Memory Speed | System RAM Dependent |
| Bus | — |
| ECC | No |
| Memory Bandwidth | — |
| Interface | Ring Bus |
| TGP | 15 W |
| Manufacturing | Intel |
| Fabrication Process | 10 nm |
| Die Size | 146 mm² |
| Transistor Count | — |
| Transistor Density | — |
| DirectX | 12 |
| Vulkan | 1.2 |
| OpenGL | 4.6 |
| OpenCL | 2.1 |
| CUDA | — |
| Ray Tracing | No |
| DLSS | No |
| DisplayPort | — |
| Vendor | Intel |
| Build | Integrated |
| Released | August 15, 2020 |
| Case | Laptop |
| Purpose | Generic |
| Segment | Entry-level |
| Architecture | Generation 12.1 |
| GPU Codename | Tiger Lake GT2 |
| Recommended CPU | — |
| Steel Nomad Lite Score | 559 |
| Time Spy | 742 |
| Solar Bay | — |
| Port Royal | — |
| Fire Strike | 2351 |
| Wild Life Extreme | 1606 |
| Night Raid | 10140 |
| Base Clock | 400 MHz |
| Boost Clock | 800-1400 MHz (configurable) |
| Shading Units | 384 |
| Texture Mapping Units (TMUs) | 24 |
| Render Output Units (ROPs) | 12 |
| Compute Units (Pipelines) | 48 |
| Tensor Cores | No |
| Ray-tracing Cores | No |
| L1 Cache | — |
| L2 Cache | — |
| Instructions Per Cycle | 2 IPC |
GeForce RTX 5080
84/100