Quick/Comparisons
51 | Gaming | 7 |
62 | Workstation | 16 |
| — | AI/ML |
Compare with something else?
Compare Intel Arc Pro with another →49 | Energy Efficiency | 54 |
| — | Quick Comparison Final Score | 11 |
| BMG-G31 | Graphics Processor | Polaris 21 |
| 4096 | Cores | 1024 |
| 256 / 128 | TMUs / ROPs | 64 / 16 |
| 3324.51 | Blender GPU | 137.81 |
| — | Forza Horizon 5 | 15 |
| — | The Witcher 3 | 15 |
| — | Counter-Strike 2 | 22 |
| — | Far Cry 6 | 19 |
| — | Hogwarts Legacy | 10 |
| — | Call of Duty | 20 |
| — | Ghost of Tsushima | 11 |
| — | Cyberpunk 2077 | 10 |
| — | Tomb Raider | 18 |
| — | Average FPS | 16 |
| — | 1080p High | 22 |
| — | 1080p Ultra | 16 |
| — | 1440p Ultra | 12 |
| — | 4K Ultra | - |
| — | Margin of Error | Low |
| 179586 | GB6 Compute Score | 19139 |
| — | Background Blur | 34 img/sec |
| — | Face Detection | 17.6 img/sec |
| — | Horizon Detection | 0.69 Gpixels/sec |
| — | Edge Detection | 1.43 Gpixels/sec |
| — | Gaussian Blur | 1.15 Gpixels/sec |
| — | Feature Matching | 0.2 Gpixels/sec |
| — | Stereo Matching | 65.5 Gpixels/sec |
| — | Particle Physics | 2232.5 FPS |
| — | API | OpenCL |
| 17577 | G3D Mark Score | 3682 |
| 601 | G2D Mark | 486 |
| 138 FPS | DirectX 11 | 25 FPS |
| 96 FPS | DirectX 12 | 21 FPS |
| 8261 Ops/s | GPU Compute | 1417 Ops/s |
| — | GB6 ML Single Precision | 4551 |
| — | GB6 ML Half Precision | 5280 |
| — | GB6 ML Quantized | 3415 |
| — | Image Classification (SP) | 1731 |
| — | Image Segmentation (HP) | 2205 |
| — | Image Super Resolution (Q) | 4705 |
| — | Face Detection (HP) | 6423 |
| — | Pose Estimation (Q) | 19379 |
| — | Text Classification (SP) | 1172 |
| — | Machine Translation (HP) | 1724 |
| — | Object Detection (SP) | 1937 |
| — | Depth Estimation (Q) | 8173 |
| — | Style Transfer (SP) | 36502 |
| — | Framework | ONNX |
| — | Backend | DirectML |
| 358 GPixel/s | Pixel Fill Rate | 20 GPixel/s |
| 717 GTexel/s | Texture Fill Rate | 82 GTexel/s |
| 22.9 TFLOPS | FLOPS (FP32) | 2.6 TFLOPS |
| GDDR6 | Memory Type | GDDR5 |
| 32 GB | Memory Size | 4 GB |
| 2375 MHz | Memory Clock | 1750 MHz |
| 19000 Mbps | Effective Memory Speed | 7000 Mbps |
| 256-bit | Bus | 128-bit |
| No | ECC | No |
| 608 GB/s | Memory Bandwidth | 112 GB/s |
| TSMC | Manufacturing | GlobalFoundries |
| PCIe 5.0 x16 | Interface | PCIe 3.0 x8 |
| 230 W | TGP | 75 W |
| 5 nm | Fabrication Process | 14 nm |
| — | Die Size | 123 mm² |
| — | Transistor Count | 3 billion |
| — | Transistor Density | 24.39 MTr/mm² |
| 12.2 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.1 |
| No | CUDA | — |
| Yes | Ray Tracing | No |
| No | DLSS | No |
| 2.1a | DisplayPort | 1.4a |
| Intel | Vendor | Amd |
| Discrete | Build | Discrete |
| March 25, 2026 | Released | April 18, 2017 |
| Desktop | Case | Desktop |
| Professional | Purpose | Gaming |
| High-end | Segment | Mid-range |
| Battlemage Pro Series | Architecture | GCN 4.0 |
| BMG-G31 | GPU Codename | Polaris 21 |
| — | Recommended CPU | -Intel Core i5 8400or above |
| — | Steel Nomad Lite Score | 1768 |
| 19094 | Time Spy | 1854 |
| — | Solar Bay | — |
| — | Port Royal | — |
| 47615 | Fire Strike | 6492 |
| — | Wild Life Extreme | 3605 |
| — | Night Raid | 25413 |
| 2280 MHz | Base Clock | 1175 MHz |
| 2800 MHz | Boost Clock | 1275 MHz |
| 4096 | Shading Units | 1024 |
| 256 | Texture Mapping Units (TMUs) | 64 |
| 128 | Render Output Units (ROPs) | 16 |
| 32 | Compute Units (Pipelines) | — |
| 256 | Tensor Cores | No |
| 32 | Ray-tracing Cores | No |
| 256KB per cluster | L1 Cache | 16KB per cluster |
| 16MB shared | L2 Cache | 1024KB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |