Quick/Comparisons
A budget AMD Radeon RX 560 graphics card with limited performance overall. Suited for casual gaming and basic graphics tasks.
| Gaming | 7 /100 |
| Workstation | 16 /100 |
| AI/ML | 8 /100 |
| Energy Efficiency | 54 |
Looking for more comparisons?
Compare Radeon RX →| Quick Comparison Final Score | 11 /100 |
| Graphics Processor | Polaris 21 |
| Cores | 1024 |
| TMUs / ROPs | 64 / 16 |
| Blender GPU | 137.81 |
| Forza Horizon 5 | 15 |
| The Witcher 3 | 15 |
| Counter-Strike 2 | 22 |
| Far Cry 6 | 19 |
| Hogwarts Legacy | 10 |
| Call of Duty | 20 |
| Ghost of Tsushima | 11 |
| Cyberpunk 2077 | 10 |
| Tomb Raider | 18 |
| Average FPS | 16 |
| 1080p High | 22 |
| 1080p Ultra | 16 |
| 1440p Ultra | 12 |
| 4K Ultra | - |
| Margin of Error | Low |
| GB6 Compute Score | 19139 |
| Background Blur | 34 img/sec |
| Face Detection | 17.6 img/sec |
| Horizon Detection | 0.69 Gpixels/sec |
| Edge Detection | 1.43 Gpixels/sec |
| Gaussian Blur | 1.15 Gpixels/sec |
| Feature Matching | 0.2 Gpixels/sec |
| Stereo Matching | 65.5 Gpixels/sec |
| Particle Physics | 2232.5 FPS |
| API | OpenCL |
| G3D Mark Score | 3682 |
| G2D Mark | 486 |
| DirectX 11 | 25 FPS |
| DirectX 12 | 21 FPS |
| GPU Compute | 1417 Ops/s |
| GB6 ML Single Precision | 4551 |
| GB6 ML Half Precision | 5280 |
| GB6 ML Quantized | 3415 |
| Image Classification (SP) | 1731 |
| Image Segmentation (HP) | 2205 |
| Image Super Resolution (Q) | 4705 |
| Face Detection (HP) | 6423 |
| Pose Estimation (Q) | 19379 |
| Text Classification (SP) | 1172 |
| Machine Translation (HP) | 1724 |
| Object Detection (SP) | 1937 |
| Depth Estimation (Q) | 8173 |
| Style Transfer (SP) | 36502 |
| Framework | ONNX |
| Backend | DirectML |
| Pixel Fill Rate | 20 GPixel/s |
| Texture Fill Rate | 82 GTexel/s |
| FLOPS (FP32) | 2.6 TFLOPS |
| Memory Type | GDDR5 |
| Memory Size | 4 GB |
| Memory Clock | 1750 MHz |
| Effective Memory Speed | 7000 Mbps |
| Bus | 128-bit |
| ECC | No |
| Memory Bandwidth | 112 GB/s |
| Interface | PCIe 3.0 x8 |
| TGP | 75 W |
| Manufacturing | GlobalFoundries |
| Fabrication Process | 14 nm |
| Die Size | 123 mm² |
| Transistor Count | 3 billion |
| Transistor Density | 24.39 MTr/mm² |
| DirectX | 12 |
| Vulkan | 1.3 |
| OpenGL | 4.6 |
| OpenCL | 2.1 |
| CUDA | — |
| Ray Tracing | No |
| DLSS | No |
| DisplayPort | 1.4a |
| Vendor | Amd |
| Build | Discrete |
| Released | April 18, 2017 |
| Case | Desktop |
| Purpose | Gaming |
| Segment | Mid-range |
| Architecture | GCN 4.0 |
| GPU Codename | Polaris 21 |
| Recommended CPU | -Intel Core i5 8400or above |
| Steel Nomad Lite Score | 1768 |
| Time Spy | 1854 |
| Solar Bay | — |
| Port Royal | — |
| Fire Strike | 6492 |
| Wild Life Extreme | 3605 |
| Night Raid | 25413 |
| Shading Units | 1024 |
| Texture Mapping Units (TMUs) | 64 |
| Render Output Units (ROPs) | 16 |
| Compute Units (Pipelines) | — |
| Tensor Cores | No |
| Ray-tracing Cores | No |
| L1 Cache | 16KB per cluster |
| L2 Cache | 1024KB shared |
| Instructions Per Cycle | 2 IPC |
| Base Clock | 1175 MHz |
| Boost Clock | 1275 MHz |
84/100