Quick/Comparisons
A mid-range Intel Arc Pro B70 graphics card with capable workstation performance (62/100). Suited for 1080p gaming and everyday tasks.
| Gaming | 51 /100 |
| Workstation | 62 /100 |
| Energy Efficiency | 49 /100 |
Looking for more comparisons?
Compare Intel Arc →| Graphics Processor | BMG-G31 |
| Cores | 4096 |
| TMUs / ROPs | 256 / 128 |
| Blender GPU | 3324.51 |
| Forza Horizon 5 | — |
| The Witcher 3 | — |
| Counter-Strike 2 | — |
| Far Cry 6 | — |
| Hogwarts Legacy | — |
| Call of Duty | — |
| Ghost of Tsushima | — |
| Cyberpunk 2077 | — |
| Tomb Raider | — |
| Average FPS | — |
| 1080p High | — |
| 1080p Ultra | — |
| 1440p Ultra | — |
| 4K Ultra | — |
| Margin of Error | — |
| GB6 Compute Score | 179586 |
| Background Blur | — |
| Face Detection | — |
| Horizon Detection | — |
| Edge Detection | — |
| Gaussian Blur | — |
| Feature Matching | — |
| Stereo Matching | — |
| Particle Physics | — |
| API | — |
| G3D Mark Score | 17577 |
| G2D Mark | 601 |
| DirectX 11 | 138 FPS |
| DirectX 12 | 96 FPS |
| GPU Compute | 8261 Ops/s |
| GB6 ML Single Precision | — |
| GB6 ML Half Precision | — |
| GB6 ML Quantized | — |
| Image Classification (SP) | — |
| Image Segmentation (HP) | — |
| Image Super Resolution (Q) | — |
| Face Detection (HP) | — |
| Pose Estimation (Q) | — |
| Text Classification (SP) | — |
| Machine Translation (HP) | — |
| Object Detection (SP) | — |
| Depth Estimation (Q) | — |
| Style Transfer (SP) | — |
| Framework | — |
| Backend | — |
| Pixel Fill Rate | 358 GPixel/s |
| Texture Fill Rate | 717 GTexel/s |
| FLOPS (FP32) | 22.9 TFLOPS |
| Memory Type | GDDR6 |
| Memory Size | 32 GB |
| Memory Clock | 2375 MHz |
| Effective Memory Speed | 19000 Mbps |
| Bus | 256-bit |
| ECC | No |
| Memory Bandwidth | 608 GB/s |
| Manufacturing | TSMC |
| Interface | PCIe 5.0 x16 |
| TGP | 230 W |
| Fabrication Process | 5 nm |
| Die Size | — |
| Transistor Count | — |
| Transistor Density | — |
| DirectX | 12.2 |
| Vulkan | 1.3 |
| OpenGL | 4.6 |
| OpenCL | 3 |
| CUDA | No |
| Ray Tracing | Yes |
| DLSS | No |
| DisplayPort | 2.1a |
| Vendor | Intel |
| Build | Discrete |
| Released | March 25, 2026 |
| Case | Desktop |
| Purpose | Professional |
| Segment | High-end |
| Architecture | Battlemage Pro Series |
| GPU Codename | BMG-G31 |
| Recommended CPU | — |
| Steel Nomad Lite Score | — |
| Time Spy | 19094 |
| Solar Bay | — |
| Port Royal | — |
| Fire Strike | 47615 |
| Wild Life Extreme | — |
| Night Raid | — |
| Base Clock | 2280 MHz |
| Boost Clock | 2800 MHz |
| Shading Units | 4096 |
| Texture Mapping Units (TMUs) | 256 |
| Render Output Units (ROPs) | 128 |
| Compute Units (Pipelines) | 32 |
| Tensor Cores | 256 |
| Ray-tracing Cores | 32 |
| L1 Cache | 256KB per cluster |
| L2 Cache | 16MB shared |
| Instructions Per Cycle | 2 IPC |
84/100