Quick/Comparisons
38 | Gaming | 45 |
48 | Workstation | 47 |
46 | AI/ML |
Compare with something else?
Compare Apple M4 Max with another →44 |
87 | Energy Efficiency | 36 |
50 | Quick Comparison Final Score | 45 |
| Custom | Graphics Processor | Navi 21 |
| 5120 | Cores | 3840 |
| 320 / 160 | TMUs / ROPs | 240 / 96 |
| 5183.27 | Blender GPU | 1894.91 |
| — | Forza Horizon 5 | 116 |
| — | The Witcher 3 | 152 |
| — | Counter-Strike 2 | 186 |
| — | Far Cry 6 | 125 |
| — | Hogwarts Legacy | 88 |
| — | Call of Duty | 134 |
| — | Ghost of Tsushima | 90 |
| — | Cyberpunk 2077 | 98 |
| — | Tomb Raider | 168 |
| — | Average FPS | 129 |
| — | 1080p High | 157 |
| — | 1080p Ultra | 129 |
| — | 1440p Ultra | 95 |
| — | 4K Ultra | 55 |
| — | Margin of Error | Low |
| 116754 | GB6 Compute Score | 135060 |
| 195 img/sec | Background Blur | 298.6 img/sec |
| 125.9 img/sec | Face Detection | 186.2 img/sec |
| 4.82 Gpixels/sec | Horizon Detection | 4.75 Gpixels/sec |
| 7.47 Gpixels/sec | Edge Detection | 6.68 Gpixels/sec |
| 5.8 Gpixels/sec | Gaussian Blur | 5.58 Gpixels/sec |
| 1.06 Gpixels/sec | Feature Matching | 1.16 Gpixels/sec |
| 417.4 Gpixels/sec | Stereo Matching | 579 Gpixels/sec |
| 17079.9 FPS | Particle Physics | 18755.1 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | 22023 |
| — | G2D Mark | 998 |
| — | DirectX 11 | 212 FPS |
| — | DirectX 12 | 89 FPS |
| — | GPU Compute | 10764 Ops/s |
| 23632 | GB6 ML Single Precision | 25097 |
| 26019 | GB6 ML Half Precision | 27988 |
| 24606 | GB6 ML Quantized | 19116 |
| 10302 | Image Classification (SP) | 11245 |
| 23763 | Image Segmentation (HP) | 13617 |
| 29314 | Image Super Resolution (Q) | 27747 |
| 42016 | Face Detection (HP) | 38124 |
| 105972 | Pose Estimation (Q) | 119493 |
| 2963 | Text Classification (SP) | 2425 |
| 6594 | Machine Translation (HP) | 5228 |
| 8935 | Object Detection (SP) | 11986 |
| 43143 | Depth Estimation (Q) | 46083 |
| 221563 | Style Transfer (SP) | 281860 |
| Core ML | Framework | ONNX |
| GPU | Backend | DirectML |
| 252 GPixel/s | Pixel Fill Rate | 202 GPixel/s |
| 505 GTexel/s | Texture Fill Rate | 505 GTexel/s |
| 16.2 TFLOPS | FLOPS (FP32) | 16.2 TFLOPS |
| System Shared | Memory Type | GDDR6 |
| — | Memory Size | 16 GB |
| 8533 MHz | Memory Clock | 2000 MHz |
| — | Effective Memory Speed | 16000 Mbps |
| 512-bit | Bus | 256-bit |
| No | ECC | No |
| 546 GB/s | Memory Bandwidth | 512 GB/s |
| Custom | Interface | PCIe 4.0 x16 |
| 50 W | TGP | 250 W |
| TSMC | Manufacturing | TSMC |
| 3 nm | Fabrication Process | 7 nm |
| — | Die Size | 520 mm² |
| — | Transistor Count | 26 billion |
| — | Transistor Density | 50 MTr/mm² |
| — | DirectX | 12 |
| — | Vulkan | 1.3 |
| — | OpenGL | 4.6 |
| — | OpenCL | 2.1 |
| — | CUDA | — |
| Yes | Ray Tracing | Yes |
| No | DLSS | No |
| — | DisplayPort | 1.4a |
| Apple | Vendor | Amd |
| Integrated | Build | Discrete |
| October 30, 2024 | Released | October 28, 2020 |
| Laptop | Case | Desktop |
| Professional | Purpose | Gaming |
| Mid-range | Segment | High-end |
| Apple M GPU | Architecture | RDNA 2.0 |
| Custom | GPU Codename | Navi 21 |
| -Apple M4 Max (16-Core)or above | Recommended CPU | -Intel Core i5 12600or above |
| 14528 | Steel Nomad Lite Score | 14548 |
| — | Time Spy | 16220 |
| 61324 | Solar Bay | 64755 |
| — | Port Royal | 8137 |
| — | Fire Strike | 44377 |
| 36631 | Wild Life Extreme | 29764 |
| — | Night Raid | 142721 |
| 500 MHz | Base Clock | 1700 MHz |
| 1578 MHz | Boost Clock | 2105 MHz |
| 5120 | Shading Units | 3840 |
| 320 | Texture Mapping Units (TMUs) | 240 |
| 160 | Render Output Units (ROPs) | 96 |
| 640 | Compute Units (Pipelines) | — |
| — | Tensor Cores | No |
| — | Ray-tracing Cores | 60 |
| — | L1 Cache | 128KB per cluster |
| — | L2 Cache | 4MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |