Quick/Comparisons
A entry-level Apple M4 Max GPU (40-core) integrated graphics with modest workstation performance (48/100), excellent energy efficiency. Suited for casual gaming and basic graphics tasks.
| Gaming | 38 /100 |
| Workstation | 48 /100 |
| AI/ML | 46 /100 |
| Energy Efficiency | 87 |
Looking for more comparisons?
Compare Apple M4 →| Quick Comparison Final Score | 50 /100 |
| Graphics Processor | Custom |
| Cores | 5120 |
| TMUs / ROPs | 320 / 160 |
| Blender GPU | 5183.27 |
| Forza Horizon 5 | — |
| The Witcher 3 | — |
| Counter-Strike 2 | — |
| Far Cry 6 | — |
| Hogwarts Legacy | — |
| Call of Duty | — |
| Ghost of Tsushima | — |
| Cyberpunk 2077 | — |
| Tomb Raider | — |
| Average FPS | — |
| 1080p High | — |
| 1080p Ultra | — |
| 1440p Ultra | — |
| 4K Ultra | — |
| Margin of Error | — |
| GB6 Compute Score | 116754 |
| Background Blur | 195 img/sec |
| Face Detection | 125.9 img/sec |
| Horizon Detection | 4.82 Gpixels/sec |
| Edge Detection | 7.47 Gpixels/sec |
| Gaussian Blur | 5.8 Gpixels/sec |
| Feature Matching | 1.06 Gpixels/sec |
| Stereo Matching | 417.4 Gpixels/sec |
| Particle Physics | 17079.9 FPS |
| API | OpenCL |
| G3D Mark Score | — |
| G2D Mark | — |
| DirectX 11 | — |
| DirectX 12 | — |
| GPU Compute | — |
| GB6 ML Single Precision | 23632 |
| GB6 ML Half Precision | 26019 |
| GB6 ML Quantized | 24606 |
| Image Classification (SP) | 10302 |
| Image Segmentation (HP) | 23763 |
| Image Super Resolution (Q) | 29314 |
| Face Detection (HP) | 42016 |
| Pose Estimation (Q) | 105972 |
| Text Classification (SP) | 2963 |
| Machine Translation (HP) | 6594 |
| Object Detection (SP) | 8935 |
| Depth Estimation (Q) | 43143 |
| Style Transfer (SP) | 221563 |
| Framework | Core ML |
| Backend | GPU |
| Pixel Fill Rate | 252 GPixel/s |
| Texture Fill Rate | 505 GTexel/s |
| FLOPS (FP32) | 16.2 TFLOPS |
| Memory Type | System Shared |
| Memory Size | — |
| Memory Clock | 8533 MHz |
| Effective Memory Speed | — |
| Bus | 512-bit |
| ECC | No |
| Memory Bandwidth | 546 GB/s |
| Interface | Custom |
| TGP | 50 W |
| Manufacturing | TSMC |
| Fabrication Process | 3 nm |
| Die Size | — |
| Transistor Count | — |
| Transistor Density | — |
| DirectX | — |
| Vulkan | — |
| OpenGL | — |
| OpenCL | — |
| CUDA | — |
| Ray Tracing | Yes |
| DLSS | No |
| DisplayPort | — |
| Vendor | Apple |
| Build | Integrated |
| Released | October 30, 2024 |
| Case | Laptop |
| Purpose | Professional |
| Segment | Mid-range |
| Architecture | Apple M GPU |
| GPU Codename | Custom |
| Recommended CPU | -Apple M4 Max (16-Core)or above |
| Steel Nomad Lite Score | 14528 |
| Time Spy | — |
| Solar Bay | 61324 |
| Port Royal | — |
| Fire Strike | — |
| Wild Life Extreme | 36631 |
| Night Raid | — |
| Base Clock | 500 MHz |
| Boost Clock | 1578 MHz |
| Shading Units | 5120 |
| Texture Mapping Units (TMUs) | 320 |
| Render Output Units (ROPs) | 160 |
| Compute Units (Pipelines) | 640 |
| Tensor Cores | — |
| Ray-tracing Cores | — |
| L1 Cache | — |
| L2 Cache | — |
| Instructions Per Cycle | 2 IPC |
84/100