Quick/Comparisons
A entry-level AMD Radeon RX 6800 graphics card with modest workstation performance (47/100). Suited for casual gaming and basic graphics tasks.
| Gaming | 45 /100 |
| Workstation | 47 /100 |
| AI/ML | 44 /100 |
| Energy Efficiency | 36 |
Looking for more comparisons?
Compare Radeon RX →| Quick Comparison Final Score | 45 /100 |
| Graphics Processor | Navi 21 |
| Cores | 3840 |
| TMUs / ROPs | 240 / 96 |
| Blender GPU | 1894.91 |
| Forza Horizon 5 | 116 |
| The Witcher 3 | 152 |
| Counter-Strike 2 | 186 |
| Far Cry 6 | 125 |
| Hogwarts Legacy | 88 |
| Call of Duty | 134 |
| Ghost of Tsushima | 90 |
| Cyberpunk 2077 | 98 |
| Tomb Raider | 168 |
| Average FPS | 129 |
| 1080p High | 157 |
| 1080p Ultra | 129 |
| 1440p Ultra | 95 |
| 4K Ultra | 55 |
| Margin of Error | Low |
| GB6 Compute Score | 135060 |
| Background Blur | 298.6 img/sec |
| Face Detection | 186.2 img/sec |
| Horizon Detection | 4.75 Gpixels/sec |
| Edge Detection | 6.68 Gpixels/sec |
| Gaussian Blur | 5.58 Gpixels/sec |
| Feature Matching | 1.16 Gpixels/sec |
| Stereo Matching | 579 Gpixels/sec |
| Particle Physics | 18755.1 FPS |
| API | OpenCL |
| G3D Mark Score | 22023 |
| G2D Mark | 998 |
| DirectX 11 | 212 FPS |
| DirectX 12 | 89 FPS |
| GPU Compute | 10764 Ops/s |
| GB6 ML Single Precision | 25097 |
| GB6 ML Half Precision | 27988 |
| GB6 ML Quantized | 19116 |
| Image Classification (SP) | 11245 |
| Image Segmentation (HP) | 13617 |
| Image Super Resolution (Q) | 27747 |
| Face Detection (HP) | 38124 |
| Pose Estimation (Q) | 119493 |
| Text Classification (SP) | 2425 |
| Machine Translation (HP) | 5228 |
| Object Detection (SP) | 11986 |
| Depth Estimation (Q) | 46083 |
| Style Transfer (SP) | 281860 |
| Framework | ONNX |
| Backend | DirectML |
| Pixel Fill Rate | 202 GPixel/s |
| Texture Fill Rate | 505 GTexel/s |
| FLOPS (FP32) | 16.2 TFLOPS |
| Memory Type | GDDR6 |
| Memory Size | 16 GB |
| Memory Clock | 2000 MHz |
| Effective Memory Speed | 16000 Mbps |
| Bus | 256-bit |
| ECC | No |
| Memory Bandwidth | 512 GB/s |
| Interface | PCIe 4.0 x16 |
| TGP | 250 W |
| Manufacturing | TSMC |
| Fabrication Process | 7 nm |
| Die Size | 520 mm² |
| Transistor Count | 26 billion |
| Transistor Density | 50 MTr/mm² |
| DirectX | 12 |
| Vulkan | 1.3 |
| OpenGL | 4.6 |
| OpenCL | 2.1 |
| CUDA | — |
| Ray Tracing | Yes |
| DLSS | No |
| DisplayPort | 1.4a |
| GPU Codename | Navi 21 |
| Vendor | Amd |
| Build | Discrete |
| Released | October 28, 2020 |
| Case | Desktop |
| Purpose | Gaming |
| Segment | High-end |
| Architecture | RDNA 2.0 |
| Recommended CPU | -Intel Core i5 12600or above |
| Steel Nomad Lite Score | 14548 |
| Time Spy | 16220 |
| Solar Bay | 64755 |
| Port Royal | 8137 |
| Fire Strike | 44377 |
| Wild Life Extreme | 29764 |
| Night Raid | 142721 |
| Base Clock | 1700 MHz |
| Boost Clock | 2105 MHz |
| Shading Units | 3840 |
| Texture Mapping Units (TMUs) | 240 |
| Render Output Units (ROPs) | 96 |
| Compute Units (Pipelines) | — |
| Tensor Cores | No |
| Ray-tracing Cores | 60 |
| L1 Cache | 128KB per cluster |
| L2 Cache | 4MB shared |
| Instructions Per Cycle | 2 IPC |
84/100