Quick/Comparisons
A entry-level Nvidia GeForce RTX 2080 SUPER graphics card with modest workstation performance (42/100), higher power consumption. Suited for casual gaming and basic graphics tasks.
| Gaming | 37 /100 |
| Workstation | 42 /100 |
| AI/ML | 32 /100 |
| Energy Efficiency | 27 |
Looking for more comparisons?
Compare GeForce RTX →| Quick Comparison Final Score | 38 /100 |
| Graphics Processor | TU104 |
| Cores | 3072 |
| TMUs / ROPs | 192 / 64 |
| Blender GPU | 2407.76 |
| Forza Horizon 5 | 86 |
| The Witcher 3 | 121 |
| Counter-Strike 2 | 169 |
| Far Cry 6 | 105 |
| Hogwarts Legacy | 68 |
| Call of Duty | 97 |
| Ghost of Tsushima | 64 |
| Cyberpunk 2077 | 82 |
| Tomb Raider | 131 |
| Average FPS | 103 |
| 1080p High | 124 |
| 1080p Ultra | 103 |
| 1440p Ultra | 75 |
| 4K Ultra | 42 |
| Margin of Error | Low |
| GB6 Compute Score | 122905 |
| Background Blur | 197.1 img/sec |
| Face Detection | 110.7 img/sec |
| Horizon Detection | 5.03 Gpixels/sec |
| Edge Detection | 6.5 Gpixels/sec |
| Gaussian Blur | 7.05 Gpixels/sec |
| Feature Matching | 1.28 Gpixels/sec |
| Stereo Matching | 576.8 Gpixels/sec |
| Particle Physics | 15732.9 FPS |
| API | OpenCL |
| G3D Mark Score | 19452 |
| G2D Mark | 919 |
| DirectX 11 | 167 FPS |
| DirectX 12 | 75 FPS |
| GPU Compute | 8204 Ops/s |
| GB6 ML Single Precision | 16090 |
| GB6 ML Half Precision | 26121 |
| GB6 ML Quantized | 10870 |
| Image Classification (SP) | 6780 |
| Image Segmentation (HP) | 15029 |
| Image Super Resolution (Q) | 15410 |
| Face Detection (HP) | 30849 |
| Pose Estimation (Q) | 71857 |
| Text Classification (SP) | 1983 |
| Machine Translation (HP) | 3417 |
| Object Detection (SP) | 8214 |
| Depth Estimation (Q) | 26815 |
| Style Transfer (SP) | 148497 |
| Framework | ONNX |
| Backend | DirectML |
| Pixel Fill Rate | 116 GPixel/s |
| Texture Fill Rate | 348 GTexel/s |
| FLOPS (FP32) | 11.2 TFLOPS |
| Memory Type | GDDR6 |
| Memory Size | 8 GB |
| Memory Clock | 1937 MHz |
| Effective Memory Speed | 15500 Mbps |
| Bus | 256-bit |
| ECC | No |
| Memory Bandwidth | 495.9 GB/s |
| Interface | PCIe 3.0 x16 |
| TGP | 250 W |
| Manufacturing | TSMC |
| Fabrication Process | 12 nm |
| Die Size | 545 mm² |
| Transistor Count | 13 billion |
| Transistor Density | 23.85 MTr/mm² |
| DirectX | 12 |
| Vulkan | 1.3 |
| OpenGL | 4.6 |
| OpenCL | 3 |
| CUDA | 7.5 |
| Ray Tracing | Yes |
| DLSS | DLSS 2 |
| DisplayPort | 1.4a |
| Vendor | Nvidia |
| Build | Discrete |
| Released | July 23, 2019 |
| Case | Desktop |
| Purpose | Gaming |
| Segment | High-end |
| Architecture | Turing |
| GPU Codename | TU104 |
| Recommended CPU | -Intel Core i9 9900Kor above |
| Steel Nomad Lite Score | 11569 |
| Time Spy | 11621 |
| Solar Bay | 52083 |
| Port Royal | 7001 |
| Fire Strike | 28788 |
| Wild Life Extreme | 23792 |
| Night Raid | 108111 |
| Base Clock | 1650 MHz |
| Boost Clock | 1815 MHz |
| Shading Units | 3072 |
| Texture Mapping Units (TMUs) | 192 |
| Render Output Units (ROPs) | 64 |
| Compute Units (Pipelines) | 48 |
| Tensor Cores | 384 |
| Ray-tracing Cores | 48 |
| L1 Cache | 64KB per cluster |
| L2 Cache | 4MB shared |
| Instructions Per Cycle | 2 IPC |
84/100