Quick/Comparisons
A budget Nvidia GeForce RTX 2050 Mobile graphics card with limited performance overall, excellent energy efficiency. Suited for casual gaming and basic graphics tasks.
| Gaming | 14 /100 |
| Workstation | 20 /100 |
| AI/ML | 14 /100 |
| Energy Efficiency | 75 |
Looking for more comparisons?
Compare GeForce RTX →| Quick Comparison Final Score | 26 /100 |
| Graphics Processor | GA107 |
| Cores | 2048 |
| TMUs / ROPs | 64 / 32 |
| Blender GPU | 749.91 |
| Forza Horizon 5 | 35 |
| The Witcher 3 | 41 |
| Counter-Strike 2 | 60 |
| Far Cry 6 | 44 |
| Hogwarts Legacy | 23 |
| Call of Duty | 32 |
| Ghost of Tsushima | 21 |
| Cyberpunk 2077 | 26 |
| Tomb Raider | 50 |
| Average FPS | 37 |
| 1080p High | 47 |
| 1080p Ultra | 37 |
| 1440p Ultra | 25 |
| 4K Ultra | 13 |
| Margin of Error | Low |
| GB6 Compute Score | 42967 |
| Background Blur | 73.3 img/sec |
| Face Detection | 39.7 img/sec |
| Horizon Detection | 1.65 Gpixels/sec |
| Edge Detection | 2.13 Gpixels/sec |
| Gaussian Blur | 2.06 Gpixels/sec |
| Feature Matching | 0.55 Gpixels/sec |
| Stereo Matching | 191.1 Gpixels/sec |
| Particle Physics | 5921.5 FPS |
| API | OpenCL |
| G3D Mark Score | 7710 |
| G2D Mark | 480 |
| DirectX 11 | 47 FPS |
| DirectX 12 | 42 FPS |
| GPU Compute | 3502 Ops/s |
| GB6 ML Single Precision | 7807 |
| GB6 ML Half Precision | 14632 |
| GB6 ML Quantized | 5491 |
| Image Classification (SP) | 3489 |
| Image Segmentation (HP) | 7528 |
| Image Super Resolution (Q) | 6509 |
| Face Detection (HP) | 13217 |
| Pose Estimation (Q) | 24531 |
| Text Classification (SP) | 2148 |
| Machine Translation (HP) | 2764 |
| Object Detection (SP) | 3948 |
| Depth Estimation (Q) | 13355 |
| Style Transfer (SP) | 60626 |
| Framework | ONNX |
| Backend | DirectML |
| Pixel Fill Rate | 40-47 GPixel/s |
| Texture Fill Rate | 80-95 GTexel/s |
| FLOPS (FP32) | 5.1-6 TFLOPS |
| Memory Type | GDDR6 |
| Memory Size | 4 GB |
| Memory Clock | 1750 MHz |
| Effective Memory Speed | 14000 Mbps |
| Bus | 64-bit |
| ECC | No |
| Memory Bandwidth | 112 GB/s |
| Interface | PCIe 3.0 x8 |
| TGP | 30-45 W (configurable) |
| Manufacturing | Samsung |
| Fabrication Process | 8 nm |
| Die Size | 200 mm² |
| Transistor Count | 8 billion |
| Transistor Density | 40 MTr/mm² |
| DirectX | 12 |
| Vulkan | 1.3 |
| OpenGL | 4.6 |
| OpenCL | 3 |
| CUDA | 8.6 |
| Ray Tracing | Yes |
| DLSS | No |
| DisplayPort | 1.4a |
| Vendor | Nvidia |
| Build | Discrete |
| Released | December 17, 2021 |
| Case | Laptop |
| Purpose | Gaming |
| Segment | Mid-range |
| Architecture | Ampere |
| GPU Codename | GA107 |
| Recommended CPU | -Intel Core i5 11500Hor above |
| Steel Nomad Lite Score | 3959 |
| Time Spy | 3924 |
| Solar Bay | 18938 |
| Port Royal | 446 |
| Fire Strike | 10490 |
| Wild Life Extreme | 7298 |
| Night Raid | 45541 |
| Base Clock | 735-1185 MHz (configurable) |
| Boost Clock | 1245-1477 MHz (configurable) |
| Shading Units | 2048 |
| Texture Mapping Units (TMUs) | 64 |
| Render Output Units (ROPs) | 32 |
| Compute Units (Pipelines) | 16 |
| Tensor Cores | 64 |
| Ray-tracing Cores | 16 |
| L1 Cache | 64KB per cluster |
| L2 Cache | 2MB shared |
| Instructions Per Cycle | 2 IPC |
84/100