Quick/Comparisons
A budget Apple M1 Pro GPU (16-core) integrated graphics with limited performance overall, excellent energy efficiency. Suited for casual gaming and basic graphics tasks.
| Gaming | 13 /100 |
| Workstation | 27 /100 |
| AI/ML | 16 /100 |
| Energy Efficiency | 85 |
Looking for more comparisons?
Compare Apple M1 →| Quick Comparison Final Score | 29 /100 |
| Graphics Processor | — |
| Cores | 2048 |
| TMUs / ROPs | 128 / 64 |
| Blender GPU | 471.66 |
| Forza Horizon 5 | — |
| The Witcher 3 | — |
| Counter-Strike 2 | — |
| Far Cry 6 | — |
| Hogwarts Legacy | — |
| Call of Duty | — |
| Ghost of Tsushima | — |
| Cyberpunk 2077 | — |
| Tomb Raider | — |
| Average FPS | — |
| 1080p High | — |
| 1080p Ultra | — |
| 1440p Ultra | — |
| 4K Ultra | — |
| Margin of Error | — |
| GB6 Compute Score | 42227 |
| Background Blur | 74.5 img/sec |
| Face Detection | 47.3 img/sec |
| Horizon Detection | 1.73 Gpixels/sec |
| Edge Detection | 3.32 Gpixels/sec |
| Gaussian Blur | 1.75 Gpixels/sec |
| Feature Matching | 0.47 Gpixels/sec |
| Stereo Matching | 131.2 Gpixels/sec |
| Particle Physics | 5143 FPS |
| API | OpenCL |
| G3D Mark Score | — |
| G2D Mark | — |
| DirectX 11 | — |
| DirectX 12 | — |
| GPU Compute | — |
| GB6 ML Single Precision | 8485 |
| GB6 ML Half Precision | 9287 |
| GB6 ML Quantized | 8833 |
| Image Classification (SP) | 4112 |
| Image Segmentation (HP) | 7488 |
| Image Super Resolution (Q) | 9882 |
| Face Detection (HP) | 14702 |
| Pose Estimation (Q) | 33560 |
| Text Classification (SP) | 2289 |
| Machine Translation (HP) | 1629 |
| Object Detection (SP) | 3633 |
| Depth Estimation (Q) | 16986 |
| Style Transfer (SP) | 53586 |
| Framework | Core ML |
| Backend | GPU |
| Pixel Fill Rate | 83 GPixel/s |
| Texture Fill Rate | 166 GTexel/s |
| FLOPS (FP32) | 5.3 TFLOPS |
| Memory Type | System Shared |
| Memory Size | — |
| Memory Clock | 6400 MHz |
| Effective Memory Speed | 12800 Mbps |
| Bus | 256-bit |
| ECC | No |
| Memory Bandwidth | 204.8 GB/s |
| Interface | Custom |
| TGP | 30 W |
| Manufacturing | TSMC |
| Fabrication Process | 5 nm |
| Die Size | — |
| Transistor Count | 23.2 billion |
| Transistor Density | — |
| DirectX | — |
| Vulkan | — |
| OpenGL | — |
| OpenCL | — |
| CUDA | — |
| Ray Tracing | No |
| DLSS | No |
| DisplayPort | — |
| Vendor | Apple |
| Build | Integrated |
| Released | October 18, 2021 |
| Case | Laptop |
| Purpose | Professional |
| Segment | Mid-range |
| Architecture | Apple M GPU |
| GPU Codename | — |
| Recommended CPU | -Apple M1 Proor above |
| Steel Nomad Lite Score | 3979 |
| Time Spy | — |
| Solar Bay | 12471 |
| Port Royal | — |
| Fire Strike | — |
| Wild Life Extreme | 9871 |
| Night Raid | — |
| Base Clock | 450 MHz |
| Boost Clock | 1296 MHz |
| Shading Units | 2048 |
| Texture Mapping Units (TMUs) | 128 |
| Render Output Units (ROPs) | 64 |
| Compute Units (Pipelines) | 256 |
| Tensor Cores | — |
| Ray-tracing Cores | No |
| L1 Cache | — |
| L2 Cache | — |
| Instructions Per Cycle | 2 IPC |
84/100