Quick/Comparisons
45 | Gaming | 56 |
47 | Workstation | 55 |
44 | AI/ML |
Compare with something else?
Compare Radeon RX 6800 with another →54 |
36 | Energy Efficiency | 45 |
45 | Quick Comparison Final Score | 55 |
| Navi 21 | Graphics Processor | Navi 32 |
| 3840 | Cores | 3840 |
| 240 / 96 | TMUs / ROPs | 240 / 96 |
| 1894.91 | Blender GPU | 2417.04 |
| 116 | Forza Horizon 5 | 136 |
| 152 | The Witcher 3 | 177 |
| 186 | Counter-Strike 2 | 205 |
| 125 | Far Cry 6 | 146 |
| 88 | Hogwarts Legacy | 102 |
| 134 | Call of Duty | 164 |
| 90 | Ghost of Tsushima | 102 |
| 98 | Cyberpunk 2077 | 122 |
| 168 | Tomb Raider | 193 |
| 129 | Average FPS | 150 |
| 157 | 1080p High | 181 |
| 129 | 1080p Ultra | 150 |
| 95 | 1440p Ultra | 114 |
| 55 | 4K Ultra | 67 |
| Low | Margin of Error | Low |
| 135060 | GB6 Compute Score | 148335 |
| 298.6 img/sec | Background Blur | 300.7 img/sec |
| 186.2 img/sec | Face Detection | 200.5 img/sec |
| 4.75 Gpixels/sec | Horizon Detection | 5.77 Gpixels/sec |
| 6.68 Gpixels/sec | Edge Detection | 8.05 Gpixels/sec |
| 5.58 Gpixels/sec | Gaussian Blur | 6.44 Gpixels/sec |
| 1.16 Gpixels/sec | Feature Matching | 1.25 Gpixels/sec |
| 579 Gpixels/sec | Stereo Matching | 566.4 Gpixels/sec |
| 18755.1 FPS | Particle Physics | 20533.6 FPS |
| OpenCL | API | OpenCL |
| 22023 | G3D Mark Score | 24337 |
| 998 | G2D Mark | 1191 |
| 212 FPS | DirectX 11 | 249 FPS |
| 89 FPS | DirectX 12 | 95 FPS |
| 10764 Ops/s | GPU Compute | 13568 Ops/s |
| 25097 | GB6 ML Single Precision | 31216 |
| 27988 | GB6 ML Half Precision | 37266 |
| 19116 | GB6 ML Quantized | 24564 |
| 11245 | Image Classification (SP) | 13913 |
| 13617 | Image Segmentation (HP) | 18416 |
| 27747 | Image Super Resolution (Q) | 31387 |
| 38124 | Face Detection (HP) | 51780 |
| 119493 | Pose Estimation (Q) | 177217 |
| 2425 | Text Classification (SP) | 3655 |
| 5228 | Machine Translation (HP) | 6216 |
| 11986 | Object Detection (SP) | 15073 |
| 46083 | Depth Estimation (Q) | 57318 |
| 281860 | Style Transfer (SP) | 347420 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 202 GPixel/s | Pixel Fill Rate | 233 GPixel/s |
| 505 GTexel/s | Texture Fill Rate | 583 GTexel/s |
| 16.2 TFLOPS | FLOPS (FP32) | 37.3 TFLOPS |
| GDDR6 | Memory Type | GDDR6 |
| 16 GB | Memory Size | 16 GB |
| 2000 MHz | Memory Clock | 2438 MHz |
| 16000 Mbps | Effective Memory Speed | 19500 Mbps |
| 256-bit | Bus | 256-bit |
| No | ECC | No |
| 512 GB/s | Memory Bandwidth | 624.1 GB/s |
| PCIe 4.0 x16 | Interface | PCIe 4.0 x16 |
| 250 W | TGP | 263 W |
| TSMC | Manufacturing | TSMC |
| 7 nm | Fabrication Process | 5 nm |
| 520 mm² | Die Size | 346 mm² |
| 26 billion | Transistor Count | 28 billion |
| 50 MTr/mm² | Transistor Density | 80.92 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 2.1 | OpenCL | 2.2 |
| — | CUDA | — |
| Yes | Ray Tracing | Yes |
| No | DLSS | No |
| 1.4a | DisplayPort | 2.1 |
| Navi 21 | GPU Codename | Navi 32 |
| Amd | Vendor | Amd |
| Discrete | Build | Discrete |
| October 28, 2020 | Released | September 6, 2023 |
| Desktop | Case | Desktop |
| Gaming | Purpose | Gaming |
| High-end | Segment | High-end |
| RDNA 2.0 | Architecture | RDNA 3.0 |
| -Intel Core i5 12600or above | Recommended CPU | -Intel Core i5 13600Kor above |
| 14548 | Steel Nomad Lite Score | 18090 |
| 16220 | Time Spy | 20088 |
| 64755 | Solar Bay | 80288 |
| 8137 | Port Royal | 10921 |
| 44377 | Fire Strike | 50041 |
| 29764 | Wild Life Extreme | 37094 |
| 142721 | Night Raid | 160328 |
| 1700 MHz | Base Clock | 1295 MHz |
| 2105 MHz | Boost Clock | 2430 MHz |
| 3840 | Shading Units | 3840 |
| 240 | Texture Mapping Units (TMUs) | 240 |
| 96 | Render Output Units (ROPs) | 96 |
| — | Compute Units (Pipelines) | — |
| No | Tensor Cores | — |
| 60 | Ray-tracing Cores | 60 |
| 128KB per cluster | L1 Cache | 128KB per cluster |
| 4MB shared | L2 Cache | 4MB shared |
| 2 IPC | Instructions Per Cycle | 4 IPC |