Quick/Comparisons
34 | Gaming | 4 |
32 | Workstation | 10 |
21 | AI/ML |
Compare with something else?
Compare Nvidia RTX Pro with another →2 |
78 | Energy Efficiency | 71 |
39 | Quick Comparison Final Score | 17 |
| GB207-300-A1 | Graphics Processor | Picasso |
| 1792 | Cores | 192 |
| 56 / 24 | TMUs / ROPs | 12 / 4 |
| 2128.65 | Blender GPU | — |
| — | Forza Horizon 5 | — |
| — | The Witcher 3 | — |
| — | Counter-Strike 2 | — |
| — | Far Cry 6 | — |
| — | Hogwarts Legacy | — |
| — | Call of Duty | — |
| — | Ghost of Tsushima | — |
| — | Cyberpunk 2077 | — |
| — | Tomb Raider | — |
| — | Average FPS | — |
| — | 1080p High | — |
| — | 1080p Ultra | — |
| — | 1440p Ultra | — |
| — | 4K Ultra | — |
| — | Margin of Error | — |
| 66956 | GB6 Compute Score | 4457 |
| 112.8 img/sec | Background Blur | 10.1 img/sec |
| 66.5 img/sec | Face Detection | 4.97 img/sec |
| 2.36 Gpixels/sec | Horizon Detection | 0.16 Gpixels/sec |
| 3 Gpixels/sec | Edge Detection | 0.33 Gpixels/sec |
| 3.67 Gpixels/sec | Gaussian Blur | 0.22 Gpixels/sec |
| 0.85 Gpixels/sec | Feature Matching | 0.04 Gpixels/sec |
| 287.1 Gpixels/sec | Stereo Matching | 14.1 Gpixels/sec |
| 9494.1 FPS | Particle Physics | 500.2 FPS |
| OpenCL | API | OpenCL |
| 13205 | G3D Mark Score | 892 |
| 702 | G2D Mark | 302 |
| 99 FPS | DirectX 11 | 7 FPS |
| 69 FPS | DirectX 12 | 4 FPS |
| 5058 Ops/s | GPU Compute | 442 Ops/s |
| 11766 | GB6 ML Single Precision | 1122 |
| 23687 | GB6 ML Half Precision | 1342 |
| 9527 | GB6 ML Quantized | 815 |
| 4878 | Image Classification (SP) | 476 |
| 15282 | Image Segmentation (HP) | 498 |
| 12309 | Image Super Resolution (Q) | 982 |
| 27767 | Face Detection (HP) | 1535 |
| 44436 | Pose Estimation (Q) | 2770 |
| 2471 | Text Classification (SP) | 430 |
| 3958 | Machine Translation (HP) | 706 |
| 6278 | Object Detection (SP) | 532 |
| 23945 | Depth Estimation (Q) | 1792 |
| 70513 | Style Transfer (SP) | 5517 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 43-56 GPixel/s | Pixel Fill Rate | 4-5 GPixel/s |
| 100-131 GTexel/s | Texture Fill Rate | 12-14 GTexel/s |
| 6.4-8.4 TFLOPS | FLOPS (FP32) | 0.4-0.5 TFLOPS |
| GDDR7 | Memory Type | System Shared |
| 6 GB | Memory Size | System RAM Dependent |
| 1500 MHz | Memory Clock | System RAM Dependent |
| 24000 Mbps | Effective Memory Speed | System RAM Dependent |
| 96-bit | Bus | — |
| No | ECC | No |
| 288 GB/s | Memory Bandwidth | — |
| PCIe 5.0 x16 | Interface | IGP |
| 35-75 W (configurable) | TGP | 15 W |
| TSMC | Manufacturing | GlobalFoundries |
| 5 nm | Fabrication Process | 14 nm |
| 149 mm² | Die Size | 210 mm² |
| 16.9 billion | Transistor Count | 4.94 billion |
| 113.42 MTr/mm² | Transistor Density | 23.52 MTr/mm² |
| 12.2 | DirectX | 12 |
| 1.4 | Vulkan | 1.2.131 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2 |
| 12 | CUDA | — |
| Yes | Ray Tracing | No |
| DLSS 4 | DLSS | No |
| 2.1b | DisplayPort | — |
| Nvidia | Vendor | Amd |
| Discrete | Build | Integrated |
| March 18, 2025 | Released | January 1, 2019 |
| Laptop | Case | Laptop |
| Professional | Purpose | Generic |
| Entry-level | Segment | Entry-level |
| Blackwell 2.0 | Architecture | GCN 5.0 |
| GB207-300-A1 | GPU Codename | Picasso |
| -Intel Core Ultra 7 255Hor above | Recommended CPU | -AMD Ryzen 3 3200Uor above |
| — | Steel Nomad Lite Score | 390 |
| — | Time Spy | 412 |
| — | Solar Bay | — |
| — | Port Royal | — |
| — | Fire Strike | 1448 |
| — | Wild Life Extreme | 867 |
| — | Night Raid | 6135 |
| 1357-1792 MHz (configurable) | Base Clock | 300 MHz |
| 1792-2332 MHz (configurable) | Boost Clock | 1000-1200 MHz (configurable) |
| 1792 | Shading Units | 192 |
| 56 | Texture Mapping Units (TMUs) | 12 |
| 24 | Render Output Units (ROPs) | 4 |
| 14 | Compute Units (Pipelines) | 3 |
| 56 | Tensor Cores | No |
| 14 | Ray-tracing Cores | No |
| 128KB per cluster | L1 Cache | — |
| 24MB shared | L2 Cache | — |
| 2 IPC | Instructions Per Cycle | 2 IPC |