Quick/Comparisons
A entry-level Nvidia RTX Pro 500 Laptop (Blackwell) graphics card with modest gaming performance (34/100), excellent energy efficiency. Suited for casual gaming and basic graphics tasks.
| Gaming | 34 /100 |
| Workstation | 32 /100 |
| AI/ML | 21 /100 |
| Energy Efficiency | 78 |
Looking for more comparisons?
Compare Nvidia RTX →| Quick Comparison Final Score | 39 /100 |
| Graphics Processor | GB207-300-A1 |
| Cores | 1792 |
| TMUs / ROPs | 56 / 24 |
| Blender GPU | 2128.65 |
| Forza Horizon 5 | — |
| The Witcher 3 | — |
| Counter-Strike 2 | — |
| Far Cry 6 | — |
| Hogwarts Legacy | — |
| Call of Duty | — |
| Ghost of Tsushima | — |
| Cyberpunk 2077 | — |
| Tomb Raider | — |
| Average FPS | — |
| 1080p High | — |
| 1080p Ultra | — |
| 1440p Ultra | — |
| 4K Ultra | — |
| Margin of Error | — |
| GB6 Compute Score | 66956 |
| Background Blur | 112.8 img/sec |
| Face Detection | 66.5 img/sec |
| Horizon Detection | 2.36 Gpixels/sec |
| Edge Detection | 3 Gpixels/sec |
| Gaussian Blur | 3.67 Gpixels/sec |
| Feature Matching | 0.85 Gpixels/sec |
| Stereo Matching | 287.1 Gpixels/sec |
| Particle Physics | 9494.1 FPS |
| API | OpenCL |
| G3D Mark Score | 13205 |
| G2D Mark | 702 |
| DirectX 11 | 99 FPS |
| DirectX 12 | 69 FPS |
| GPU Compute | 5058 Ops/s |
| GB6 ML Single Precision | 11766 |
| GB6 ML Half Precision | 23687 |
| GB6 ML Quantized | 9527 |
| Image Classification (SP) | 4878 |
| Image Segmentation (HP) | 15282 |
| Image Super Resolution (Q) | 12309 |
| Face Detection (HP) | 27767 |
| Pose Estimation (Q) | 44436 |
| Text Classification (SP) | 2471 |
| Machine Translation (HP) | 3958 |
| Object Detection (SP) | 6278 |
| Depth Estimation (Q) | 23945 |
| Style Transfer (SP) | 70513 |
| Framework | ONNX |
| Backend | DirectML |
| Pixel Fill Rate | 43-56 GPixel/s |
| Texture Fill Rate | 100-131 GTexel/s |
| FLOPS (FP32) | 6.4-8.4 TFLOPS |
| Memory Type | GDDR7 |
| Memory Size | 6 GB |
| Memory Clock | 1500 MHz |
| Effective Memory Speed | 24000 Mbps |
| Bus | 96-bit |
| ECC | No |
| Memory Bandwidth | 288 GB/s |
| Interface | PCIe 5.0 x16 |
| TGP | 35-75 W (configurable) |
| Manufacturing | TSMC |
| Fabrication Process | 5 nm |
| Die Size | 149 mm² |
| Transistor Count | 16.9 billion |
| Transistor Density | 113.42 MTr/mm² |
| DirectX | 12.2 |
| Vulkan | 1.4 |
| OpenGL | 4.6 |
| OpenCL | 3 |
| CUDA | 12 |
| Ray Tracing | Yes |
| DLSS | DLSS 4 |
| DisplayPort | 2.1b |
| Vendor | Nvidia |
| Build | Discrete |
| Released | March 18, 2025 |
| Case | Laptop |
| Purpose | Professional |
| Segment | Entry-level |
| Architecture | Blackwell 2.0 |
| GPU Codename | GB207-300-A1 |
| Recommended CPU | -Intel Core Ultra 7 255Hor above |
| Steel Nomad Lite Score | — |
| Time Spy | — |
| Solar Bay | — |
| Port Royal | — |
| Fire Strike | — |
| Wild Life Extreme | — |
| Night Raid | — |
| Base Clock | 1357-1792 MHz (configurable) |
| Boost Clock | 1792-2332 MHz (configurable) |
| Shading Units | 1792 |
| Texture Mapping Units (TMUs) | 56 |
| Render Output Units (ROPs) | 24 |
| Compute Units (Pipelines) | 14 |
| Tensor Cores | 56 |
| Ray-tracing Cores | 14 |
| L1 Cache | 128KB per cluster |
| L2 Cache | 24MB shared |
| Instructions Per Cycle | 2 IPC |
GeForce RTX 5080
84/100