Quick/Comparisons
47 | Gaming | 31 |
52 | Workstation | 43 |
44 | AI/ML |
Compare with something else?
Compare Nvidia RTX 4000 with another →31 |
59 | Energy Efficiency | 66 |
48 | Quick Comparison Final Score | 40 |
| AD104 | Graphics Processor | GB206-300-A1 |
| 6144 | Cores | 3328 |
| 192 / 80 | TMUs / ROPs | 104 / 32 |
| 4481.44 | Blender GPU | 3616.28 |
| 98 | Forza Horizon 5 | 69 |
| 143 | The Witcher 3 | 97 |
| 201 | Counter-Strike 2 | 130 |
| 123 | Far Cry 6 | 83 |
| 82 | Hogwarts Legacy | 56 |
| 119 | Call of Duty | 71 |
| 79 | Ghost of Tsushima | 49 |
| 96 | Cyberpunk 2077 | 61 |
| 157 | Tomb Raider | 98 |
| 122 | Average FPS | 79 |
| 147 | 1080p High | 98 |
| 122 | 1080p Ultra | 79 |
| 92 | 1440p Ultra | 57 |
| 53 | 4K Ultra | 32 |
| High | Margin of Error | High |
| 151680 | GB6 Compute Score | 112758 |
| 235.3 img/sec | Background Blur | 186.3 img/sec |
| 157.9 img/sec | Face Detection | 104.5 img/sec |
| 5.53 Gpixels/sec | Horizon Detection | 4.16 Gpixels/sec |
| 7.44 Gpixels/sec | Edge Detection | 5.27 Gpixels/sec |
| 7.87 Gpixels/sec | Gaussian Blur | 6.65 Gpixels/sec |
| 1.58 Gpixels/sec | Feature Matching | 1.29 Gpixels/sec |
| 737.7 Gpixels/sec | Stereo Matching | 515.1 Gpixels/sec |
| 22409.2 FPS | Particle Physics | 15588.9 FPS |
| OpenCL | API | OpenCL |
| 23716 | G3D Mark Score | 16571 |
| 1118 | G2D Mark | 768 |
| 204 FPS | DirectX 11 | 139 FPS |
| 93 FPS | DirectX 12 | 79 FPS |
| 11936 Ops/s | GPU Compute | 6323 Ops/s |
| 22372 | GB6 ML Single Precision | 16848 |
| 35651 | GB6 ML Half Precision | 32774 |
| 17081 | GB6 ML Quantized | 13334 |
| 9717 | Image Classification (SP) | 6726 |
| 19365 | Image Segmentation (HP) | 21836 |
| 29227 | Image Super Resolution (Q) | 18317 |
| 40416 | Face Detection (HP) | 39579 |
| 105639 | Pose Estimation (Q) | 68707 |
| 3577 | Text Classification (SP) | 2539 |
| 4193 | Machine Translation (HP) | 5168 |
| 10820 | Object Detection (SP) | 8919 |
| 36574 | Depth Estimation (Q) | 33328 |
| 200936 | Style Transfer (SP) | 119318 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 174 GPixel/s | Pixel Fill Rate | 53-78 GPixel/s |
| 418 GTexel/s | Texture Fill Rate | 172-253 GTexel/s |
| 26.7 TFLOPS | FLOPS (FP32) | 11-16.2 TFLOPS |
| GDDR6 | Memory Type | GDDR7 |
| 20 GB | Memory Size | 8 GB |
| 2250 MHz | Memory Clock | 1500 MHz |
| 18000 Mbps | Effective Memory Speed | 24000 Mbps |
| 160-bit | Bus | 128-bit |
| No | ECC | No |
| 360 GB/s | Memory Bandwidth | 384 GB/s |
| PCIe 4.0 x16 | Interface | PCIe 5.0 x16 |
| 130 W | TGP | 45-115 W (configurable) |
| TSMC | Manufacturing | TSMC |
| 5 nm | Fabrication Process | 5 nm |
| 294 mm² | Die Size | 181 mm² |
| 35 billion | Transistor Count | 21.9 billion |
| 119.05 MTr/mm² | Transistor Density | 120.99 MTr/mm² |
| 12 | DirectX | 12.2 |
| 1.3 | Vulkan | 1.4 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| 8.9 | CUDA | 12 |
| Yes | Ray Tracing | Yes |
| DLSS 3 | DLSS | DLSS 4 |
| 1.4a | DisplayPort | 2.1b |
| Nvidia | Vendor | Nvidia |
| Discrete | Build | Discrete |
| August 9, 2023 | Released | March 18, 2025 |
| Desktop | Case | Laptop |
| Gaming | Purpose | Professional |
| High-end | Segment | Mid-range |
| Ada Lovelace | Architecture | Blackwell 2.0 |
| AD104 | GPU Codename | GB206-300-A1 |
| -Intel Core i7 14700Kor above | Recommended CPU | -Intel Core Ultra 7 255HXor above |
| 14674 | Steel Nomad Lite Score | 8571 |
| 14438 | Time Spy | 8744 |
| 65875 | Solar Bay | 46594 |
| 8955 | Port Royal | 5904 |
| 37363 | Fire Strike | 26026 |
| — | Wild Life Extreme | 20405 |
| 158480 | Night Raid | 148588 |
| 1500 MHz | Base Clock | 952-1657 MHz (configurable) |
| 2175 MHz | Boost Clock | 1657-2437 MHz (configurable) |
| 6144 | Shading Units | 3328 |
| 192 | Texture Mapping Units (TMUs) | 104 |
| 80 | Render Output Units (ROPs) | 32 |
| 48 | Compute Units (Pipelines) | 26 |
| 192 | Tensor Cores | 104 |
| 48 | Ray-tracing Cores | 26 |
| 128KB per cluster | L1 Cache | 128KB per cluster |
| 48MB shared | L2 Cache | 32MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |