Quick/Comparisons
A entry-level Nvidia RTX Pro 2000 Laptop (Blackwell) graphics card with modest workstation performance (43/100). Suited for casual gaming and basic graphics tasks.
| Gaming | 31 /100 |
| Workstation | 43 /100 |
| AI/ML | 31 /100 |
| Energy Efficiency | 66 |
Looking for more comparisons?
Compare Nvidia RTX →| Quick Comparison Final Score | 40 /100 |
| Graphics Processor | GB206-300-A1 |
| Cores | 3328 |
| TMUs / ROPs | 104 / 32 |
| Blender GPU | 3616.28 |
| Forza Horizon 5 | 69 |
| The Witcher 3 | 97 |
| Counter-Strike 2 | 130 |
| Far Cry 6 | 83 |
| Hogwarts Legacy | 56 |
| Call of Duty | 71 |
| Ghost of Tsushima | 49 |
| Cyberpunk 2077 | 61 |
| Tomb Raider | 98 |
| Average FPS | 79 |
| 1080p High | 98 |
| 1080p Ultra | 79 |
| 1440p Ultra | 57 |
| 4K Ultra | 32 |
| Margin of Error | High |
| GB6 Compute Score | 112758 |
| Background Blur | 186.3 img/sec |
| Face Detection | 104.5 img/sec |
| Horizon Detection | 4.16 Gpixels/sec |
| Edge Detection | 5.27 Gpixels/sec |
| Gaussian Blur | 6.65 Gpixels/sec |
| Feature Matching | 1.29 Gpixels/sec |
| Stereo Matching | 515.1 Gpixels/sec |
| Particle Physics | 15588.9 FPS |
| API | OpenCL |
| G3D Mark Score | 16571 |
| G2D Mark | 768 |
| DirectX 11 | 139 FPS |
| DirectX 12 | 79 FPS |
| GPU Compute | 6323 Ops/s |
| GB6 ML Single Precision | 16848 |
| GB6 ML Half Precision | 32774 |
| GB6 ML Quantized | 13334 |
| Image Classification (SP) | 6726 |
| Image Segmentation (HP) | 21836 |
| Image Super Resolution (Q) | 18317 |
| Face Detection (HP) | 39579 |
| Pose Estimation (Q) | 68707 |
| Text Classification (SP) | 2539 |
| Machine Translation (HP) | 5168 |
| Object Detection (SP) | 8919 |
| Depth Estimation (Q) | 33328 |
| Style Transfer (SP) | 119318 |
| Framework | ONNX |
| Backend | DirectML |
| Pixel Fill Rate | 53-78 GPixel/s |
| Texture Fill Rate | 172-253 GTexel/s |
| FLOPS (FP32) | 11-16.2 TFLOPS |
| Memory Type | GDDR7 |
| Memory Size | 8 GB |
| Memory Clock | 1500 MHz |
| Effective Memory Speed | 24000 Mbps |
| Bus | 128-bit |
| ECC | No |
| Memory Bandwidth | 384 GB/s |
| Interface | PCIe 5.0 x16 |
| TGP | 45-115 W (configurable) |
| Manufacturing | TSMC |
| Fabrication Process | 5 nm |
| Die Size | 181 mm² |
| Transistor Count | 21.9 billion |
| Transistor Density | 120.99 MTr/mm² |
| DirectX | 12.2 |
| Vulkan | 1.4 |
| OpenGL | 4.6 |
| OpenCL | 3 |
| CUDA | 12 |
| Ray Tracing | Yes |
| DLSS | DLSS 4 |
| DisplayPort | 2.1b |
| Vendor | Nvidia |
| Build | Discrete |
| Released | March 18, 2025 |
| Case | Laptop |
| Purpose | Professional |
| Segment | Mid-range |
| Architecture | Blackwell 2.0 |
| GPU Codename | GB206-300-A1 |
| Recommended CPU | -Intel Core Ultra 7 255HXor above |
| Steel Nomad Lite Score | 8571 |
| Time Spy | 8744 |
| Solar Bay | 46594 |
| Port Royal | 5904 |
| Fire Strike | 26026 |
| Wild Life Extreme | 20405 |
| Night Raid | 148588 |
| Base Clock | 952-1657 MHz (configurable) |
| Boost Clock | 1657-2437 MHz (configurable) |
| Shading Units | 3328 |
| Texture Mapping Units (TMUs) | 104 |
| Render Output Units (ROPs) | 32 |
| Compute Units (Pipelines) | 26 |
| Tensor Cores | 104 |
| Ray-tracing Cores | 26 |
| L1 Cache | 128KB per cluster |
| L2 Cache | 32MB shared |
| Instructions Per Cycle | 2 IPC |
GeForce RTX 5080
84/100