Quick/Comparisons
4 | Gaming | 22 |
13 | Workstation | 29 |
3 | AI/ML |
Compare with something else?
Compare Intel UHD Graphics with another →21 |
79 | Energy Efficiency | 45 |
19 | Quick Comparison Final Score | 25 |
| Tiger Lake GT2 | Graphics Processor | Navi 10 |
| 384 | Cores | 2304 |
| 24 / 12 | TMUs / ROPs | 144 / 64 |
| — | Blender GPU | 619.59 |
| — | Forza Horizon 5 | 60 |
| — | The Witcher 3 | 79 |
| — | Counter-Strike 2 | 105 |
| — | Far Cry 6 | 73 |
| — | Hogwarts Legacy | 46 |
| — | Call of Duty | 67 |
| — | Ghost of Tsushima | 46 |
| — | Cyberpunk 2077 | 47 |
| — | Tomb Raider | 88 |
| — | Average FPS | 68 |
| — | 1080p High | 88 |
| — | 1080p Ultra | 68 |
| — | 1440p Ultra | 46 |
| — | 4K Ultra | 25 |
| — | Margin of Error | Low |
| 8198 | GB6 Compute Score | 66629 |
| 18.4 img/sec | Background Blur | 123.2 img/sec |
| 10.7 img/sec | Face Detection | 71.4 img/sec |
| 0.3 Gpixels/sec | Horizon Detection | 2.85 Gpixels/sec |
| 0.47 Gpixels/sec | Edge Detection | 4.1 Gpixels/sec |
| 0.3 Gpixels/sec | Gaussian Blur | 3.48 Gpixels/sec |
| 0.1 Gpixels/sec | Feature Matching | 0.62 Gpixels/sec |
| 21.5 Gpixels/sec | Stereo Matching | 253.9 Gpixels/sec |
| 1269.5 FPS | Particle Physics | 7670.6 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | 13410 |
| — | G2D Mark | 872 |
| — | DirectX 11 | 96 FPS |
| — | DirectX 12 | 52 FPS |
| — | GPU Compute | 6222 Ops/s |
| 807 | Text Classification (SP) | 1533 |
| 895 | Machine Translation (HP) | 3771 |
| 944 | Object Detection (SP) | 5601 |
| 2678 | Depth Estimation (Q) | 22988 |
| 13752 | Style Transfer (SP) | 120386 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 1963 | GB6 ML Single Precision | 12529 |
| 2033 | GB6 ML Half Precision | 14594 |
| 1297 | GB6 ML Quantized | 9434 |
| 893 | Image Classification (SP) | 5459 |
| 1369 | Image Segmentation (HP) | 6448 |
| 1052 | Image Super Resolution (Q) | 15013 |
| 2087 | Face Detection (HP) | 17318 |
| 3981 | Pose Estimation (Q) | 62592 |
| 10-17 GPixel/s | Pixel Fill Rate | 100 GPixel/s |
| 19-34 GTexel/s | Texture Fill Rate | 225 GTexel/s |
| 0.6-1.1 TFLOPS | FLOPS (FP32) | 7.2 TFLOPS |
| System Shared | Memory Type | GDDR6 |
| System RAM Dependent | Memory Size | 6 GB |
| System RAM Dependent | Memory Clock | 1500 MHz |
| System RAM Dependent | Effective Memory Speed | 12000 Mbps |
| — | Bus | 192-bit |
| No | ECC | No |
| — | Memory Bandwidth | 288 GB/s |
| Ring Bus | Interface | PCIe 4.0 x16 |
| 15 W | TGP | 150 W |
| Intel | Manufacturing | TSMC |
| 10 nm | Fabrication Process | 7 nm |
| 146 mm² | Die Size | 251 mm² |
| — | Transistor Count | 10 billion |
| — | Transistor Density | 39.84 MTr/mm² |
| 12 | DirectX | 12 |
| 1.2 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 2.1 | OpenCL | 2.1 |
| — | CUDA | — |
| No | Ray Tracing | No |
| No | DLSS | No |
| — | DisplayPort | 1.4a |
| Intel | Vendor | Amd |
| Integrated | Build | Discrete |
| August 15, 2020 | Released | January 21, 2020 |
| Laptop | Case | Desktop |
| Generic | Purpose | Gaming |
| Entry-level | Segment | Mid-range |
| Generation 12.1 | Architecture | RDNA 1.0 |
| Tiger Lake GT2 | GPU Codename | Navi 10 |
| — | Recommended CPU | -Intel Core i5 9500or above |
| 559 | Steel Nomad Lite Score | 6995 |
| 742 | Time Spy | 7632 |
| — | Solar Bay | — |
| — | Port Royal | — |
| 2351 | Fire Strike | 22322 |
| 1606 | Wild Life Extreme | 14669 |
| 10140 | Night Raid | 86737 |
| 400 MHz | Base Clock | 1130 MHz |
| 800-1400 MHz (configurable) | Boost Clock | 1560 MHz |
| 384 | Shading Units | 2304 |
| 24 | Texture Mapping Units (TMUs) | 144 |
| 12 | Render Output Units (ROPs) | 64 |
| 48 | Compute Units (Pipelines) | — |
| No | Tensor Cores | No |
| No | Ray-tracing Cores | No |
| — | L1 Cache | — |
| — | L2 Cache | 3MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |