Quick/Comparisons
4 | Gaming | 9 |
13 | Workstation | 16 |
3 | AI/ML |
Compare with something else?
Compare Intel UHD Graphics with another →11 |
79 | Energy Efficiency | 88 |
19 | Quick Comparison Final Score | 24 |
| Tiger Lake GT2 | Graphics Processor | Rembrandt |
| 384 | Cores | 768 |
| 24 / 12 | TMUs / ROPs | 48 / 32 |
| — | Blender GPU | 238.39 |
| — | Forza Horizon 5 | 19 |
| — | The Witcher 3 | 18 |
| — | Counter-Strike 2 | 26 |
| — | Far Cry 6 | 26 |
| — | Hogwarts Legacy | 13 |
| — | Call of Duty | 24 |
| — | Ghost of Tsushima | 13 |
| — | Cyberpunk 2077 | 16 |
| — | Tomb Raider | 25 |
| — | Average FPS | 20 |
| — | 1080p High | 26 |
| — | 1080p Ultra | 20 |
| — | 1440p Ultra | 13 |
| — | 4K Ultra | - |
| — | Margin of Error | Low |
| 8198 | GB6 Compute Score | 28675 |
| 18.4 img/sec | Background Blur | 73.8 img/sec |
| 10.7 img/sec | Face Detection | 30.1 img/sec |
| 0.3 Gpixels/sec | Horizon Detection | 0.93 Gpixels/sec |
| 0.47 Gpixels/sec | Edge Detection | 1.17 Gpixels/sec |
| 0.3 Gpixels/sec | Gaussian Blur | 1.17 Gpixels/sec |
| 0.1 Gpixels/sec | Feature Matching | 0.37 Gpixels/sec |
| 21.5 Gpixels/sec | Stereo Matching | 105 Gpixels/sec |
| 1269.5 FPS | Particle Physics | 4640 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | 4325 |
| — | G2D Mark | 734 |
| — | DirectX 11 | 39 FPS |
| — | DirectX 12 | 20 FPS |
| — | GPU Compute | 1980 Ops/s |
| 807 | Text Classification (SP) | 1497 |
| 895 | Machine Translation (HP) | 2579 |
| 944 | Object Detection (SP) | 2154 |
| 2678 | Depth Estimation (Q) | 9635 |
| 13752 | Style Transfer (SP) | 56269 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 1963 | GB6 ML Single Precision | 5834 |
| 2033 | GB6 ML Half Precision | 8202 |
| 1297 | GB6 ML Quantized | 4169 |
| 893 | Image Classification (SP) | 1976 |
| 1369 | Image Segmentation (HP) | 3138 |
| 1052 | Image Super Resolution (Q) | 6693 |
| 2087 | Face Detection (HP) | 7213 |
| 3981 | Pose Estimation (Q) | 21849 |
| 10-17 GPixel/s | Pixel Fill Rate | 70-77 GPixel/s |
| 19-34 GTexel/s | Texture Fill Rate | 106-115 GTexel/s |
| 0.6-1.1 TFLOPS | FLOPS (FP32) | 3.4-3.7 TFLOPS |
| System Shared | Memory Type | System Shared |
| System RAM Dependent | Memory Size | — |
| System RAM Dependent | Memory Clock | — |
| System RAM Dependent | Effective Memory Speed | — |
| — | Bus | — |
| No | ECC | No |
| — | Memory Bandwidth | — |
| Ring Bus | Interface | PCIe 4.0 x8 |
| 15 W | TGP | 15 W |
| Intel | Manufacturing | TSMC |
| 10 nm | Fabrication Process | 6 nm |
| 146 mm² | Die Size | 208 mm² |
| — | Transistor Count | 13.1 billion |
| — | Transistor Density | 62.98 MTr/mm² |
| 12 | DirectX | 12 |
| 1.2 | Vulkan | 1.2 |
| 4.6 | OpenGL | 4.6 |
| 2.1 | OpenCL | 2 |
| — | CUDA | — |
| No | Ray Tracing | Yes |
| No | DLSS | No |
| — | DisplayPort | — |
| Intel | Vendor | Amd |
| Integrated | Build | Integrated |
| August 15, 2020 | Released | January 1, 2022 |
| Laptop | Case | Laptop |
| Generic | Purpose | Generic |
| Entry-level | Segment | Entry-level |
| Generation 12.1 | Architecture | RDNA 2.0 |
| Tiger Lake GT2 | GPU Codename | Rembrandt |
| — | Recommended CPU | -AMD Ryzen 7 6800Hor above |
| 559 | Steel Nomad Lite Score | 2141 |
| 742 | Time Spy | 2328 |
| — | Solar Bay | 9717 |
| — | Port Royal | 1010 |
| 2351 | Fire Strike | 6897 |
| 1606 | Wild Life Extreme | 4167 |
| 10140 | Night Raid | 27577 |
| 400 MHz | Base Clock | 400 MHz |
| 800-1400 MHz (configurable) | Boost Clock | 2200-2400 MHz (configurable) |
| 384 | Shading Units | 768 |
| 24 | Texture Mapping Units (TMUs) | 48 |
| 12 | Render Output Units (ROPs) | 32 |
| 48 | Compute Units (Pipelines) | 12 |
| No | Tensor Cores | — |
| No | Ray-tracing Cores | 12 |
| — | L1 Cache | 128KB per cluster |
| — | L2 Cache | 2MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |