Quick/Comparisons
2 | Gaming | 45 |
7 | Workstation | 47 |
2 | AI/ML |
Compare with something else?
Compare Intel UHD Graphics with another →44 |
79 | Energy Efficiency | 36 |
16 | Quick Comparison Final Score | 45 |
| Ice Lake G1 Gen. 11 | Graphics Processor | Navi 21 |
| 256 | Cores | 3840 |
| 16 / 8 | TMUs / ROPs | 240 / 96 |
| — | Blender GPU | 1894.91 |
| — | Forza Horizon 5 | 116 |
| — | The Witcher 3 | 152 |
| — | Counter-Strike 2 | 186 |
| — | Far Cry 6 | 125 |
| — | Hogwarts Legacy | 88 |
| — | Call of Duty | 134 |
| — | Ghost of Tsushima | 90 |
| — | Cyberpunk 2077 | 98 |
| — | Tomb Raider | 168 |
| — | Average FPS | 129 |
| — | 1080p High | 157 |
| — | 1080p Ultra | 129 |
| — | 1440p Ultra | 95 |
| — | 4K Ultra | 55 |
| — | Margin of Error | Low |
| 4800 | GB6 Compute Score | 135060 |
| 9.94 img/sec | Background Blur | 298.6 img/sec |
| 5.9 img/sec | Face Detection | 186.2 img/sec |
| 0.18 Gpixels/sec | Horizon Detection | 4.75 Gpixels/sec |
| 0.24 Gpixels/sec | Edge Detection | 6.68 Gpixels/sec |
| 0.19 Gpixels/sec | Gaussian Blur | 5.58 Gpixels/sec |
| 0.05 Gpixels/sec | Feature Matching | 1.16 Gpixels/sec |
| 14 Gpixels/sec | Stereo Matching | 579 Gpixels/sec |
| 852 FPS | Particle Physics | 18755.1 FPS |
| OpenCL | API | OpenCL |
| 1384 | G3D Mark Score | 22023 |
| 324 | G2D Mark | 998 |
| 11 FPS | DirectX 11 | 212 FPS |
| 6 FPS | DirectX 12 | 89 FPS |
| 813 Ops/s | GPU Compute | 10764 Ops/s |
| 842 | GB6 ML Single Precision | 25097 |
| 916 | GB6 ML Half Precision | 27988 |
| 637 | GB6 ML Quantized | 19116 |
| 325 | Image Classification (SP) | 11245 |
| 598 | Image Segmentation (HP) | 13617 |
| 884 | Image Super Resolution (Q) | 27747 |
| 821 | Face Detection (HP) | 38124 |
| 2386 | Pose Estimation (Q) | 119493 |
| 274 | Text Classification (SP) | 2425 |
| 333 | Machine Translation (HP) | 5228 |
| 369 | Object Detection (SP) | 11986 |
| 1290 | Depth Estimation (Q) | 46083 |
| 6941 | Style Transfer (SP) | 281860 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 7-8 GPixel/s | Pixel Fill Rate | 202 GPixel/s |
| 14-17 GTexel/s | Texture Fill Rate | 505 GTexel/s |
| 0.5 TFLOPS | FLOPS (FP32) | 16.2 TFLOPS |
| System Shared | Memory Type | GDDR6 |
| System RAM Dependent | Memory Size | 16 GB |
| System RAM Dependent | Memory Clock | 2000 MHz |
| System RAM Dependent | Effective Memory Speed | 16000 Mbps |
| — | Bus | 256-bit |
| — | ECC | No |
| — | Memory Bandwidth | 512 GB/s |
| Ring Bus | Interface | PCIe 4.0 x16 |
| 15 W | TGP | 250 W |
| Intel | Manufacturing | TSMC |
| 10 nm | Fabrication Process | 7 nm |
| — | Die Size | 520 mm² |
| — | Transistor Count | 26 billion |
| — | Transistor Density | 50 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 4.5 | OpenGL | 4.6 |
| 2.2 | OpenCL | 2.1 |
| — | CUDA | — |
| — | Ray Tracing | Yes |
| — | DLSS | No |
| — | DisplayPort | 1.4a |
| Intel | Vendor | Amd |
| Integrated | Build | Discrete |
| May 28, 2019 | Released | October 28, 2020 |
| Laptop | Case | Desktop |
| Generic | Purpose | Gaming |
| Entry-level | Segment | High-end |
| Generation 11 | Architecture | RDNA 2.0 |
| Ice Lake G1 Gen. 11 | GPU Codename | Navi 21 |
| -Intel Core i3 1005G1or above | Recommended CPU | -Intel Core i5 12600or above |
| 336 | Steel Nomad Lite Score | 14548 |
| 386 | Time Spy | 16220 |
| — | Solar Bay | 64755 |
| — | Port Royal | 8137 |
| 1175 | Fire Strike | 44377 |
| 819 | Wild Life Extreme | 29764 |
| 5442 | Night Raid | 142721 |
| 300 MHz | Base Clock | 1700 MHz |
| 900-1050 MHz (configurable) | Boost Clock | 2105 MHz |
| 256 | Shading Units | 3840 |
| 16 | Texture Mapping Units (TMUs) | 240 |
| 8 | Render Output Units (ROPs) | 96 |
| 32 | Compute Units (Pipelines) | — |
| — | Tensor Cores | No |
| — | Ray-tracing Cores | 60 |
| — | L1 Cache | 128KB per cluster |
| — | L2 Cache | 4MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |