Quick/Comparisons
4 | Gaming | 7 |
13 | Workstation | 16 |
4 | AI/ML |
Compare with something else?
Compare Intel Iris Xe with another →8 |
79 | Energy Efficiency | 54 |
19 | Quick Comparison Final Score | 11 |
| Tiger Lake GT2 | Graphics Processor | Polaris 21 |
| 640 | Cores | 1024 |
| 40 / 20 | TMUs / ROPs | 64 / 16 |
| — | Blender GPU | 137.81 |
| 11 | Forza Horizon 5 | 15 |
| 10 | The Witcher 3 | 15 |
| 12 | Counter-Strike 2 | 22 |
| 9 | Far Cry 6 | 19 |
| - | Hogwarts Legacy | 10 |
| 11 | Call of Duty | 20 |
| - | Ghost of Tsushima | 11 |
| — | Cyberpunk 2077 | 10 |
| 11 | Tomb Raider | 18 |
| 9 | Average FPS | 16 |
| 12 | 1080p High | 22 |
| 9 | 1080p Ultra | 16 |
| - | 1440p Ultra | 12 |
| - | 4K Ultra | - |
| Medium | Margin of Error | Low |
| 14240 | GB6 Compute Score | 19139 |
| 31 img/sec | Background Blur | 34 img/sec |
| 23.3 img/sec | Face Detection | 17.6 img/sec |
| 0.61 Gpixels/sec | Horizon Detection | 0.69 Gpixels/sec |
| 0.87 Gpixels/sec | Edge Detection | 1.43 Gpixels/sec |
| 0.36 Gpixels/sec | Gaussian Blur | 1.15 Gpixels/sec |
| 0.15 Gpixels/sec | Feature Matching | 0.2 Gpixels/sec |
| 36.1 Gpixels/sec | Stereo Matching | 65.5 Gpixels/sec |
| 2493.2 FPS | Particle Physics | 2232.5 FPS |
| OpenCL | API | OpenCL |
| 2608 | G3D Mark Score | 3682 |
| 391 | G2D Mark | 486 |
| 16 FPS | DirectX 11 | 25 FPS |
| 12 FPS | DirectX 12 | 21 FPS |
| 1184 Ops/s | GPU Compute | 1417 Ops/s |
| 2754 | GB6 ML Single Precision | 4551 |
| 2688 | GB6 ML Half Precision | 5280 |
| 1643 | GB6 ML Quantized | 3415 |
| 1149 | Image Classification (SP) | 1731 |
| 1796 | Image Segmentation (HP) | 2205 |
| 1394 | Image Super Resolution (Q) | 4705 |
| 2775 | Face Detection (HP) | 6423 |
| 5476 | Pose Estimation (Q) | 19379 |
| 981 | Text Classification (SP) | 1172 |
| 905 | Machine Translation (HP) | 1724 |
| 1277 | Object Detection (SP) | 1937 |
| 3737 | Depth Estimation (Q) | 8173 |
| 22348 | Style Transfer (SP) | 36502 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 17-30 GPixel/s | Pixel Fill Rate | 20 GPixel/s |
| 34-60 GTexel/s | Texture Fill Rate | 82 GTexel/s |
| 1.1-1.9 TFLOPS | FLOPS (FP32) | 2.6 TFLOPS |
| System Shared | Memory Type | GDDR5 |
| System RAM Dependent | Memory Size | 4 GB |
| System RAM Dependent | Memory Clock | 1750 MHz |
| System RAM Dependent | Effective Memory Speed | 7000 Mbps |
| — | Bus | 128-bit |
| No | ECC | No |
| — | Memory Bandwidth | 112 GB/s |
| Ring Bus | Interface | PCIe 3.0 x8 |
| 15 W | TGP | 75 W |
| Intel | Manufacturing | GlobalFoundries |
| 10 nm | Fabrication Process | 14 nm |
| 146 mm² | Die Size | 123 mm² |
| — | Transistor Count | 3 billion |
| — | Transistor Density | 24.39 MTr/mm² |
| 12 | DirectX | 12 |
| 1.2 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 2.1 | OpenCL | 2.1 |
| — | CUDA | — |
| No | Ray Tracing | No |
| No | DLSS | No |
| — | DisplayPort | 1.4a |
| Intel | Vendor | Amd |
| Integrated | Build | Discrete |
| August 15, 2020 | Released | April 18, 2017 |
| Laptop | Case | Desktop |
| Generic | Purpose | Gaming |
| Entry-level | Segment | Mid-range |
| Generation 12.1 | Architecture | GCN 4.0 |
| Tiger Lake GT2 | GPU Codename | Polaris 21 |
| -Intel Core i5 1130G7or above | Recommended CPU | -Intel Core i5 8400or above |
| 849 | Steel Nomad Lite Score | 1768 |
| 1229 | Time Spy | 1854 |
| — | Solar Bay | — |
| — | Port Royal | — |
| 4195 | Fire Strike | 6492 |
| 2124 | Wild Life Extreme | 3605 |
| 15167 | Night Raid | 25413 |
| 300 MHz | Base Clock | 1175 MHz |
| 850-1500 MHz (configurable) | Boost Clock | 1275 MHz |
| 640 | Shading Units | 1024 |
| 40 | Texture Mapping Units (TMUs) | 64 |
| 20 | Render Output Units (ROPs) | 16 |
| 80 | Compute Units (Pipelines) | — |
| No | Tensor Cores | No |
| No | Ray-tracing Cores | No |
| — | L1 Cache | 16KB per cluster |
| 1024KB shared | L2 Cache | 1024KB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |