Quick/Comparisons
19 | Gaming | 4 |
14 | Workstation | 13 |
8 | AI/ML |
Compare with something else?
Compare Intel Arc iGPU with another →3 |
89 | Energy Efficiency | 79 |
28 | Quick Comparison Final Score | 19 |
| — | Graphics Processor | Tiger Lake GT2 |
| 896 | Cores | 384 |
| 56 / 24 | TMUs / ROPs | 24 / 12 |
| — | Blender GPU | — |
| — | Forza Horizon 5 | — |
| — | The Witcher 3 | — |
| — | Counter-Strike 2 | — |
| — | Far Cry 6 | — |
| — | Hogwarts Legacy | — |
| — | Call of Duty | — |
| — | Ghost of Tsushima | — |
| — | Cyberpunk 2077 | — |
| — | Tomb Raider | — |
| — | Average FPS | — |
| — | 1080p High | — |
| — | 1080p Ultra | — |
| — | 1440p Ultra | — |
| — | 4K Ultra | — |
| — | Margin of Error | — |
| 27187 | GB6 Compute Score | 8198 |
| 44.2 img/sec | Background Blur | 18.4 img/sec |
| 21.3 img/sec | Face Detection | 10.7 img/sec |
| 0.92 Gpixels/sec | Horizon Detection | 0.3 Gpixels/sec |
| 1.04 Gpixels/sec | Edge Detection | 0.47 Gpixels/sec |
| 1.86 Gpixels/sec | Gaussian Blur | 0.3 Gpixels/sec |
| 0.32 Gpixels/sec | Feature Matching | 0.1 Gpixels/sec |
| 115.8 Gpixels/sec | Stereo Matching | 21.5 Gpixels/sec |
| 5380.5 FPS | Particle Physics | 1269.5 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | — |
| — | G2D Mark | — |
| — | DirectX 11 | — |
| — | DirectX 12 | — |
| — | GPU Compute | — |
| 4189 | GB6 ML Single Precision | 1963 |
| 6443 | GB6 ML Half Precision | 2033 |
| 3036 | GB6 ML Quantized | 1297 |
| 2092 | Image Classification (SP) | 893 |
| 5680 | Image Segmentation (HP) | 1369 |
| 3418 | Image Super Resolution (Q) | 1052 |
| 7436 | Face Detection (HP) | 2087 |
| 11114 | Pose Estimation (Q) | 3981 |
| 732 | Text Classification (SP) | 807 |
| 1896 | Machine Translation (HP) | 895 |
| 2158 | Object Detection (SP) | 944 |
| 6898 | Depth Estimation (Q) | 2678 |
| 39845 | Style Transfer (SP) | 13752 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 53 GPixel/s | Pixel Fill Rate | 10-17 GPixel/s |
| 123 GTexel/s | Texture Fill Rate | 19-34 GTexel/s |
| 3.9 TFLOPS | FLOPS (FP32) | 0.6-1.1 TFLOPS |
| System Shared | Memory Type | System Shared |
| — | Memory Size | System RAM Dependent |
| — | Memory Clock | System RAM Dependent |
| — | Effective Memory Speed | System RAM Dependent |
| — | Bus | — |
| — | ECC | No |
| — | Memory Bandwidth | — |
| Ring Bus | Interface | Ring Bus |
| 28 W | TGP | 15 W |
| TSMC | Manufacturing | Intel |
| 5 nm | Fabrication Process | 10 nm |
| — | Die Size | 146 mm² |
| — | Transistor Count | — |
| — | Transistor Density | — |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.2 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.1 |
| — | CUDA | — |
| Yes | Ray Tracing | No |
| No | DLSS | No |
| 2.1 | DisplayPort | — |
| Intel | Vendor | Intel |
| Integrated | Build | Integrated |
| December 14, 2023 | Released | August 15, 2020 |
| Laptop | Case | Laptop |
| Generic | Purpose | Generic |
| Mid-range | Segment | Entry-level |
| Xe LPG | Architecture | Generation 12.1 |
| — | GPU Codename | Tiger Lake GT2 |
| -Intel Core Ultra 5 125Hor above | Recommended CPU | — |
| — | Steel Nomad Lite Score | 559 |
| — | Time Spy | 742 |
| — | Solar Bay | — |
| — | Port Royal | — |
| — | Fire Strike | 2351 |
| — | Wild Life Extreme | 1606 |
| — | Night Raid | 10140 |
| 300 MHz | Base Clock | 400 MHz |
| 2200 MHz | Boost Clock | 800-1400 MHz (configurable) |
| 896 | Shading Units | 384 |
| 56 | Texture Mapping Units (TMUs) | 24 |
| 24 | Render Output Units (ROPs) | 12 |
| 112 | Compute Units (Pipelines) | 48 |
| — | Tensor Cores | No |
| 7 | Ray-tracing Cores | No |
| 1344KB shared | L1 Cache | — |
| — | L2 Cache | — |
| 2 IPC | Instructions Per Cycle | 2 IPC |