Quick/Comparisons
34 | Gaming | 34 |
41 | Workstation | 32 |
38 | AI/ML |
Compare with something else?
Compare Intel Arc B580 with another →21 |
47 | Energy Efficiency | 78 |
37 | Quick Comparison Final Score | 39 |
| BMG-G21 | Graphics Processor | GB207-300-A1 |
| 2560 | Cores | 1792 |
| 160 / 80 | TMUs / ROPs | 56 / 24 |
| 2106.04 | Blender GPU | 2128.65 |
| 78 | Forza Horizon 5 | — |
| 128 | The Witcher 3 | — |
| 116 | Counter-Strike 2 | — |
| 98 | Far Cry 6 | — |
| 57 | Hogwarts Legacy | — |
| 85 | Call of Duty | — |
| 61 | Ghost of Tsushima | — |
| 82 | Cyberpunk 2077 | — |
| 107 | Tomb Raider | — |
| 90 | Average FPS | — |
| 109 | 1080p High | — |
| 90 | 1080p Ultra | — |
| 67 | 1440p Ultra | — |
| 38 | 4K Ultra | — |
| Low | Margin of Error | — |
| 111561 | GB6 Compute Score | 66956 |
| 284.6 img/sec | Background Blur | 112.8 img/sec |
| 150 img/sec | Face Detection | 66.5 img/sec |
| 2.67 Gpixels/sec | Horizon Detection | 2.36 Gpixels/sec |
| 5.22 Gpixels/sec | Edge Detection | 3 Gpixels/sec |
| 6.35 Gpixels/sec | Gaussian Blur | 3.67 Gpixels/sec |
| 1.18 Gpixels/sec | Feature Matching | 0.85 Gpixels/sec |
| 397 Gpixels/sec | Stereo Matching | 287.1 Gpixels/sec |
| 15177.3 FPS | Particle Physics | 9494.1 FPS |
| OpenCL | API | OpenCL |
| 15914 | G3D Mark Score | 13205 |
| 700 | G2D Mark | 702 |
| 126 FPS | DirectX 11 | 99 FPS |
| 77 FPS | DirectX 12 | 69 FPS |
| 7896 Ops/s | GPU Compute | 5058 Ops/s |
| 21661 | GB6 ML Single Precision | 11766 |
| 34463 | GB6 ML Half Precision | 23687 |
| 14366 | GB6 ML Quantized | 9527 |
| 10654 | Image Classification (SP) | 4878 |
| 18608 | Image Segmentation (HP) | 15282 |
| 16715 | Image Super Resolution (Q) | 12309 |
| 40348 | Face Detection (HP) | 27767 |
| 64494 | Pose Estimation (Q) | 44436 |
| 3091 | Text Classification (SP) | 2471 |
| 3530 | Machine Translation (HP) | 3958 |
| 13690 | Object Detection (SP) | 6278 |
| 36797 | Depth Estimation (Q) | 23945 |
| 197057 | Style Transfer (SP) | 70513 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 214 GPixel/s | Pixel Fill Rate | 43-56 GPixel/s |
| 427 GTexel/s | Texture Fill Rate | 100-131 GTexel/s |
| 13.7 TFLOPS | FLOPS (FP32) | 6.4-8.4 TFLOPS |
| GDDR6 | Memory Type | GDDR7 |
| 12 GB | Memory Size | 6 GB |
| 2375 MHz | Memory Clock | 1500 MHz |
| 19000 Mbps | Effective Memory Speed | 24000 Mbps |
| 192-bit | Bus | 96-bit |
| No | ECC | No |
| 456 GB/s | Memory Bandwidth | 288 GB/s |
| PCIe 4.0 x8 | Interface | PCIe 5.0 x16 |
| 190 W | TGP | 35-75 W (configurable) |
| TSMC | Manufacturing | TSMC |
| 5 nm | Fabrication Process | 5 nm |
| 272 mm² | Die Size | 149 mm² |
| 19.6 billion | Transistor Count | 16.9 billion |
| 72.06 MTr/mm² | Transistor Density | 113.42 MTr/mm² |
| 12 | DirectX | 12.2 |
| 1.3 | Vulkan | 1.4 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| No | CUDA | 12 |
| Yes | Ray Tracing | Yes |
| No | DLSS | DLSS 4 |
| 2.1 | DisplayPort | 2.1b |
| BMG-G21 | GPU Codename | GB207-300-A1 |
| -Intel Core Ultra 5 245Kor above | Recommended CPU | -Intel Core Ultra 7 255Hor above |
| Intel | Vendor | Nvidia |
| Discrete | Build | Discrete |
| December 3, 2024 | Released | March 18, 2025 |
| Desktop | Case | Laptop |
| Gaming | Purpose | Professional |
| Mid-range | Segment | Entry-level |
| Generation 12.7 | Architecture | Blackwell 2.0 |
| 11180 | Steel Nomad Lite Score | — |
| 14665 | Time Spy | — |
| 55557 | Solar Bay | — |
| 7919 | Port Royal | — |
| 36685 | Fire Strike | — |
| 28324 | Wild Life Extreme | — |
| 123864 | Night Raid | — |
| 1700 MHz | Base Clock | 1357-1792 MHz (configurable) |
| 2670 MHz | Boost Clock | 1792-2332 MHz (configurable) |
| 2560 | Shading Units | 1792 |
| 160 | Texture Mapping Units (TMUs) | 56 |
| 80 | Render Output Units (ROPs) | 24 |
| 20 | Compute Units (Pipelines) | 14 |
| 160 | Tensor Cores | 56 |
| 20 | Ray-tracing Cores | 14 |
| 256KB per cluster | L1 Cache | 128KB per cluster |
| 12MB shared | L2 Cache | 24MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |