Quick/Comparisons
76 | Gaming | 64 |
74 | Workstation | 60 |
66 | AI/ML |
Compare with something else?
Compare GeForce RTX 5070 with another →59 |
49 | Energy Efficiency | 44 |
74 | Quick Comparison Final Score | 62 |
| GB203-200-A1 | Graphics Processor | Navi 31 |
| 8960 | Cores | 5120 |
| 280 / 96 | TMUs / ROPs | 320 / 160 |
| 7584.67 | Blender GPU | 2808.96 |
| 166 | Forza Horizon 5 | 143 |
| 213 | The Witcher 3 | 201 |
| 219 | Counter-Strike 2 | 217 |
| 159 | Far Cry 6 | 155 |
| 135 | Hogwarts Legacy | 109 |
| 205 | Call of Duty | 190 |
| 121 | Ghost of Tsushima | 116 |
| 174 | Cyberpunk 2077 | 138 |
| 260 | Tomb Raider | 221 |
| 184 | Average FPS | 166 |
| 217 | 1080p High | 198 |
| 184 | 1080p Ultra | 166 |
| 148 | 1440p Ultra | 128 |
| 86 | 4K Ultra | 74 |
| Low | Margin of Error | Low |
| 240508 | GB6 Compute Score | 172224 |
| 297.9 img/sec | Background Blur | 352.4 img/sec |
| 218.6 img/sec | Face Detection | 229 img/sec |
| 10.1 Gpixels/sec | Horizon Detection | 6.42 Gpixels/sec |
| 13.9 Gpixels/sec | Edge Detection | 8.86 Gpixels/sec |
| 14.8 Gpixels/sec | Gaussian Blur | 7.89 Gpixels/sec |
| 2.03 Gpixels/sec | Feature Matching | 1.5 Gpixels/sec |
| 1290 Gpixels/sec | Stereo Matching | 662.8 Gpixels/sec |
| 35438.3 FPS | Particle Physics | 24012 FPS |
| OpenCL | API | OpenCL |
| 32425 | G3D Mark Score | 27367 |
| 1329 | G2D Mark | 1207 |
| 304 FPS | DirectX 11 | 300 FPS |
| 126 FPS | DirectX 12 | 110 FPS |
| 18089 Ops/s | GPU Compute | 15171 Ops/s |
| 36504 | GB6 ML Single Precision | 34533 |
| 64459 | GB6 ML Half Precision | 42224 |
| 27312 | GB6 ML Quantized | 26568 |
| 14913 | Image Classification (SP) | 15095 |
| 45199 | Image Segmentation (HP) | 21206 |
| 39360 | Image Super Resolution (Q) | 33962 |
| 84188 | Face Detection (HP) | 57614 |
| 161400 | Pose Estimation (Q) | 214748 |
| 4010 | Text Classification (SP) | 4325 |
| 7973 | Machine Translation (HP) | 6598 |
| 18934 | Object Detection (SP) | 16608 |
| 67761 | Depth Estimation (Q) | 57731 |
| 335879 | Style Transfer (SP) | 394987 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 235 GPixel/s | Pixel Fill Rate | 359 GPixel/s |
| 687 GTexel/s | Texture Fill Rate | 718 GTexel/s |
| 43.9 TFLOPS | FLOPS (FP32) | 46 TFLOPS |
| GDDR7 | Memory Type | GDDR6 |
| 16 GB | Memory Size | 16 GB |
| 1750 MHz | Memory Clock | 2250 MHz |
| 28000 Mbps | Effective Memory Speed | 18000 Mbps |
| 256-bit | Bus | 256-bit |
| No | ECC | No |
| 896 GB/s | Memory Bandwidth | 576 GB/s |
| PCIe 5.0 x16 | Interface | PCIe 4.0 x16 |
| 300 W | TGP | 260 W |
| TSMC | Manufacturing | TSMC |
| 4 nm | Fabrication Process | 5 nm |
| 378 mm² | Die Size | 529 mm² |
| 45.6 billion | Transistor Count | 57 billion |
| 120.63 MTr/mm² | Transistor Density | 107.75 MTr/mm² |
| 12.2 | DirectX | 12 |
| 1.4 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.2 |
| 12 | CUDA | — |
| Yes | Ray Tracing | Yes |
| DLSS 4 | DLSS | No |
| 2.1b | DisplayPort | 2.1 |
| Nvidia | Vendor | Amd |
| Discrete | Build | Discrete |
| January 7, 2025 | Released | — |
| Desktop | Case | Desktop |
| Gaming | Purpose | Gaming |
| Mid-range | Segment | High-end |
| Blackwell 2.0 | Architecture | RDNA 3.0 |
| GB203-200-A1 | GPU Codename | Navi 31 |
| -Intel Core Ultra 5 245Kor above | Recommended CPU | — |
| 29989 | Steel Nomad Lite Score | 21359 |
| 27815 | Time Spy | 22537 |
| 136964 | Solar Bay | 90757 |
| 19613 | Port Royal | 12461 |
| 67382 | Fire Strike | 56212 |
| 57734 | Wild Life Extreme | 41740 |
| 189734 | Night Raid | 169038 |
| 2295 MHz | Base Clock | 1287 MHz |
| 2452 MHz | Boost Clock | 2245 MHz |
| 8960 | Shading Units | 5120 |
| 280 | Texture Mapping Units (TMUs) | 320 |
| 96 | Render Output Units (ROPs) | 160 |
| 70 | Compute Units (Pipelines) | — |
| 280 | Tensor Cores | — |
| 70 | Ray-tracing Cores | 80 |
| 128KB per cluster | L1 Cache | 256KB per cluster |
| 48MB shared | L2 Cache | 6MB shared |
| 2 IPC | Instructions Per Cycle | 4 IPC |