Quick/Comparisons
A mid-to-upper-range Nvidia GeForce RTX 5070 Ti graphics card with capable gaming performance (76/100). Suited for 1440p/1080p gaming and content creation.
| Gaming | 76 /100 |
| Workstation | 74 /100 |
| AI/ML | 66 /100 |
| Energy Efficiency | 49 |
Looking for more comparisons?
Compare GeForce RTX →| Quick Comparison Final Score | 74 /100 |
| Graphics Processor | GB203-200-A1 |
| Cores | 8960 |
| TMUs / ROPs | 280 / 96 |
| Blender GPU | 7584.67 |
| Forza Horizon 5 | 166 |
| The Witcher 3 | 213 |
| Counter-Strike 2 | 219 |
| Far Cry 6 | 159 |
| Hogwarts Legacy | 135 |
| Call of Duty | 205 |
| Ghost of Tsushima | 121 |
| Cyberpunk 2077 | 174 |
| Tomb Raider | 260 |
| Average FPS | 184 |
| 1080p High | 217 |
| 1080p Ultra | 184 |
| 1440p Ultra | 148 |
| 4K Ultra | 86 |
| Margin of Error | Low |
| GB6 Compute Score | 240508 |
| Background Blur | 297.9 img/sec |
| Face Detection | 218.6 img/sec |
| Horizon Detection | 10.1 Gpixels/sec |
| Edge Detection | 13.9 Gpixels/sec |
| Gaussian Blur | 14.8 Gpixels/sec |
| Feature Matching | 2.03 Gpixels/sec |
| Stereo Matching | 1290 Gpixels/sec |
| Particle Physics | 35438.3 FPS |
| API | OpenCL |
| G3D Mark Score | 32425 |
| G2D Mark | 1329 |
| DirectX 11 | 304 FPS |
| DirectX 12 | 126 FPS |
| GPU Compute | 18089 Ops/s |
| GB6 ML Single Precision | 36504 |
| GB6 ML Half Precision | 64459 |
| GB6 ML Quantized | 27312 |
| Image Classification (SP) | 14913 |
| Image Segmentation (HP) | 45199 |
| Image Super Resolution (Q) | 39360 |
| Face Detection (HP) | 84188 |
| Pose Estimation (Q) | 161400 |
| Text Classification (SP) | 4010 |
| Machine Translation (HP) | 7973 |
| Object Detection (SP) | 18934 |
| Depth Estimation (Q) | 67761 |
| Style Transfer (SP) | 335879 |
| Framework | ONNX |
| Backend | DirectML |
| Pixel Fill Rate | 235 GPixel/s |
| Texture Fill Rate | 687 GTexel/s |
| FLOPS (FP32) | 43.9 TFLOPS |
| Memory Type | GDDR7 |
| Memory Size | 16 GB |
| Memory Clock | 1750 MHz |
| Effective Memory Speed | 28000 Mbps |
| Bus | 256-bit |
| ECC | No |
| Memory Bandwidth | 896 GB/s |
| Interface | PCIe 5.0 x16 |
| TGP | 300 W |
| Manufacturing | TSMC |
| Fabrication Process | 4 nm |
| Die Size | 378 mm² |
| Transistor Count | 45.6 billion |
| Transistor Density | 120.63 MTr/mm² |
| DirectX | 12.2 |
| Vulkan | 1.4 |
| OpenGL | 4.6 |
| OpenCL | 3 |
| CUDA | 12 |
| Ray Tracing | Yes |
| DLSS | DLSS 4 |
| DisplayPort | 2.1b |
| Vendor | Nvidia |
| Build | Discrete |
| Released | January 7, 2025 |
| Case | Desktop |
| Purpose | Gaming |
| Segment | Mid-range |
| Architecture | Blackwell 2.0 |
| GPU Codename | GB203-200-A1 |
| Recommended CPU | -Intel Core Ultra 5 245Kor above |
| Steel Nomad Lite Score | 29989 |
| Time Spy | 27815 |
| Solar Bay | 136964 |
| Port Royal | 19613 |
| Fire Strike | 67382 |
| Wild Life Extreme | 57734 |
| Night Raid | 189734 |
| Base Clock | 2295 MHz |
| Boost Clock | 2452 MHz |
| Shading Units | 8960 |
| Texture Mapping Units (TMUs) | 280 |
| Render Output Units (ROPs) | 96 |
| Compute Units (Pipelines) | 70 |
| Tensor Cores | 280 |
| Ray-tracing Cores | 70 |
| L1 Cache | 128KB per cluster |
| L2 Cache | 48MB shared |
| Instructions Per Cycle | 2 IPC |
84/100