Quick/Comparisons
80 | Gaming | 4 |
71 | Workstation | 13 |
66 | AI/ML |
Compare with something else?
Compare GeForce RTX 4080 with another →3 |
43 | Energy Efficiency | 79 |
75 | Quick Comparison Final Score | 19 |
| AD103 | Graphics Processor | Tiger Lake GT2 |
| 9728 | Cores | 384 |
| 304 / 112 | TMUs / ROPs | 24 / 12 |
| 8710.73 | Blender GPU | — |
| — | Forza Horizon 5 | — |
| — | The Witcher 3 | — |
| — | Counter-Strike 2 | — |
| — | Far Cry 6 | — |
| — | Hogwarts Legacy | — |
| — | Call of Duty | — |
| — | Ghost of Tsushima | — |
| — | Cyberpunk 2077 | — |
| — | Tomb Raider | — |
| — | Average FPS | — |
| — | 1080p High | — |
| — | 1080p Ultra | — |
| — | 1440p Ultra | — |
| — | 4K Ultra | — |
| — | Margin of Error | — |
| 217712 | GB6 Compute Score | 8198 |
| 250.4 img/sec | Background Blur | 18.4 img/sec |
| 190 img/sec | Face Detection | 10.7 img/sec |
| 9.56 Gpixels/sec | Horizon Detection | 0.3 Gpixels/sec |
| 12.8 Gpixels/sec | Edge Detection | 0.47 Gpixels/sec |
| 15.3 Gpixels/sec | Gaussian Blur | 0.3 Gpixels/sec |
| 1.97 Gpixels/sec | Feature Matching | 0.1 Gpixels/sec |
| 1130 Gpixels/sec | Stereo Matching | 21.5 Gpixels/sec |
| 28795.5 FPS | Particle Physics | 1269.5 FPS |
| OpenCL | API | OpenCL |
| 34430 | G3D Mark Score | — |
| 1250 | G2D Mark | — |
| 313 FPS | DirectX 11 | — |
| 132 FPS | DirectX 12 | — |
| 20406 Ops/s | GPU Compute | — |
| 36799 | GB6 ML Single Precision | 1963 |
| 53331 | GB6 ML Half Precision | 2033 |
| 28104 | GB6 ML Quantized | 1297 |
| 13466 | Image Classification (SP) | 893 |
| 34767 | Image Segmentation (HP) | 1369 |
| 42687 | Image Super Resolution (Q) | 1052 |
| 70927 | Face Detection (HP) | 2087 |
| 239350 | Pose Estimation (Q) | 3981 |
| 3606 | Text Classification (SP) | 807 |
| 6519 | Machine Translation (HP) | 895 |
| 18153 | Object Detection (SP) | 944 |
| 65667 | Depth Estimation (Q) | 2678 |
| 414848 | Style Transfer (SP) | 13752 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 281 GPixel/s | Pixel Fill Rate | 10-17 GPixel/s |
| 762 GTexel/s | Texture Fill Rate | 19-34 GTexel/s |
| 48.7 TFLOPS | FLOPS (FP32) | 0.6-1.1 TFLOPS |
| GDDR6X | Memory Type | System Shared |
| 16 GB | Memory Size | System RAM Dependent |
| 1400 MHz | Memory Clock | System RAM Dependent |
| 22400 Mbps | Effective Memory Speed | System RAM Dependent |
| 256-bit | Bus | — |
| No | ECC | No |
| 716.8 GB/s | Memory Bandwidth | — |
| PCIe 4.0 x16 | Interface | Ring Bus |
| 320 W | TGP | 15 W |
| TSMC | Manufacturing | Intel |
| 5 nm | Fabrication Process | 10 nm |
| 379 mm² | Die Size | 146 mm² |
| 45 billion | Transistor Count | — |
| 118.73 MTr/mm² | Transistor Density | — |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.2 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.1 |
| 8.9 | CUDA | — |
| Yes | Ray Tracing | No |
| DLSS 3 | DLSS | No |
| 1.4a | DisplayPort | — |
| Nvidia | Vendor | Intel |
| Discrete | Build | Integrated |
| September 20, 2022 | Released | August 15, 2020 |
| Desktop | Case | Laptop |
| Gaming | Purpose | Generic |
| High-end | Segment | Entry-level |
| Ada Lovelace | Architecture | Generation 12.1 |
| AD103 | GPU Codename | Tiger Lake GT2 |
| -Intel Core i7 14700Kor above | Recommended CPU | — |
| 30172 | Steel Nomad Lite Score | 559 |
| 28161 | Time Spy | 742 |
| 136931 | Solar Bay | — |
| 17982 | Port Royal | — |
| 64633 | Fire Strike | 2351 |
| 59111 | Wild Life Extreme | 1606 |
| 184963 | Night Raid | 10140 |
| 2205 MHz | Base Clock | 400 MHz |
| 2505 MHz | Boost Clock | 800-1400 MHz (configurable) |
| 9728 | Shading Units | 384 |
| 304 | Texture Mapping Units (TMUs) | 24 |
| 112 | Render Output Units (ROPs) | 12 |
| 76 | Compute Units (Pipelines) | 48 |
| 304 | Tensor Cores | No |
| 76 | Ray-tracing Cores | No |
| 128KB per cluster | L1 Cache | — |
| 64MB shared | L2 Cache | — |
| 2 IPC | Instructions Per Cycle | 2 IPC |