Quick/Comparisons
37 | Gaming | 27 |
42 | Workstation | 36 |
32 | AI/ML |
Compare with something else?
Compare GeForce RTX 2080 with another →23 |
27 | Energy Efficiency | 44 |
38 | Quick Comparison Final Score | 30 |
| TU104 | Graphics Processor | DG2-512 |
| 3072 | Cores | 3072 |
| 192 / 64 | TMUs / ROPs | 192 / 96 |
| 2407.76 | Blender GPU | 1860.75 |
| 86 | Forza Horizon 5 | 59 |
| 121 | The Witcher 3 | 97 |
| 169 | Counter-Strike 2 | 99 |
| 105 | Far Cry 6 | 83 |
| 68 | Hogwarts Legacy | 44 |
| 97 | Call of Duty | 56 |
| 64 | Ghost of Tsushima | 48 |
| 82 | Cyberpunk 2077 | 61 |
| 131 | Tomb Raider | 83 |
| 103 | Average FPS | 70 |
| 124 | 1080p High | 88 |
| 103 | 1080p Ultra | 70 |
| 75 | 1440p Ultra | 51 |
| 42 | 4K Ultra | 27 |
| Low | Margin of Error | Low |
| 122905 | GB6 Compute Score | 89982 |
| 197.1 img/sec | Background Blur | 135.5 img/sec |
| 110.7 img/sec | Face Detection | 76.3 img/sec |
| 5.03 Gpixels/sec | Horizon Detection | 2.81 Gpixels/sec |
| 6.5 Gpixels/sec | Edge Detection | 4.37 Gpixels/sec |
| 7.05 Gpixels/sec | Gaussian Blur | 6.43 Gpixels/sec |
| 1.28 Gpixels/sec | Feature Matching | 0.8 Gpixels/sec |
| 576.8 Gpixels/sec | Stereo Matching | 417.1 Gpixels/sec |
| 15732.9 FPS | Particle Physics | 17700.8 FPS |
| OpenCL | API | OpenCL |
| 19452 | G3D Mark Score | 12072 |
| 919 | G2D Mark | 743 |
| 167 FPS | DirectX 11 | 72 FPS |
| 75 FPS | DirectX 12 | 65 FPS |
| 8204 Ops/s | GPU Compute | 4913 Ops/s |
| 16090 | GB6 ML Single Precision | 9364 |
| 26121 | GB6 ML Half Precision | 9631 |
| 10870 | GB6 ML Quantized | 7378 |
| 6780 | Image Classification (SP) | 4014 |
| 15029 | Image Segmentation (HP) | 7656 |
| 15410 | Image Super Resolution (Q) | 10138 |
| 30849 | Face Detection (HP) | 12636 |
| 71857 | Pose Estimation (Q) | 50065 |
| 1983 | Text Classification (SP) | 672 |
| 3417 | Machine Translation (HP) | 1569 |
| 8214 | Object Detection (SP) | 5323 |
| 26815 | Depth Estimation (Q) | 20334 |
| 148497 | Style Transfer (SP) | 132558 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 116 GPixel/s | Pixel Fill Rate | 192 GPixel/s |
| 348 GTexel/s | Texture Fill Rate | 384 GTexel/s |
| 11.2 TFLOPS | FLOPS (FP32) | 12.3 TFLOPS |
| GDDR6 | Memory Type | GDDR6 |
| 8 GB | Memory Size | 8 GB |
| 1937 MHz | Memory Clock | 2000 MHz |
| 15500 Mbps | Effective Memory Speed | 16000 Mbps |
| 256-bit | Bus | 256-bit |
| No | ECC | No |
| 495.9 GB/s | Memory Bandwidth | 512 GB/s |
| PCIe 3.0 x16 | Interface | PCIe 4.0 x16 |
| 250 W | TGP | 175 W |
| TSMC | Manufacturing | TSMC |
| 12 nm | Fabrication Process | 6 nm |
| 545 mm² | Die Size | 406 mm² |
| 13 billion | Transistor Count | 21 billion |
| 23.85 MTr/mm² | Transistor Density | 51.72 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| 7.5 | CUDA | — |
| Yes | Ray Tracing | Yes |
| DLSS 2 | DLSS | No |
| 1.4a | DisplayPort | 2 |
| Nvidia | Vendor | Intel |
| Discrete | Build | Discrete |
| July 23, 2019 | Released | October 10, 2023 |
| Desktop | Case | Desktop |
| Gaming | Purpose | Gaming |
| High-end | Segment | Mid-range |
| Turing | Architecture | Generation 12.7 |
| TU104 | GPU Codename | DG2-512 |
| -Intel Core i9 9900Kor above | Recommended CPU | -Intel Core i5 13400or above |
| 11569 | Steel Nomad Lite Score | 9225 |
| 11621 | Time Spy | 10820 |
| 52083 | Solar Bay | 40676 |
| 7001 | Port Royal | 5636 |
| 28788 | Fire Strike | 25198 |
| 23792 | Wild Life Extreme | 21117 |
| 108111 | Night Raid | 104083 |
| 1650 MHz | Base Clock | 1700 MHz |
| 1815 MHz | Boost Clock | 2000 MHz |
| 3072 | Shading Units | 3072 |
| 192 | Texture Mapping Units (TMUs) | 192 |
| 64 | Render Output Units (ROPs) | 96 |
| 48 | Compute Units (Pipelines) | — |
| 384 | Tensor Cores | 384 |
| 48 | Ray-tracing Cores | 24 |
| 64KB per cluster | L1 Cache | — |
| 4MB shared | L2 Cache | 8MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |