Quick/Comparisons
32 | Gaming | 46 |
38 | Workstation | 49 |
| — | AI/ML |
Compare with something else?
Compare GeForce RTX 2080 with another →36 | Energy Efficiency | 35 |
| — | Quick Comparison Final Score | 46 |
| TU104 (N18E-G3) | Graphics Processor | GA104 |
| 2944 | Cores | 6144 |
| 184 / 64 | TMUs / ROPs | 192 / 96 |
| 1573.54 | Blender GPU | 3746.83 |
| 76 | Forza Horizon 5 | 104 |
| 109 | The Witcher 3 | 143 |
| 148 | Counter-Strike 2 | 198 |
| 93 | Far Cry 6 | 125 |
| 59 | Hogwarts Legacy | 85 |
| 82 | Call of Duty | 120 |
| 56 | Ghost of Tsushima | 81 |
| 70 | Cyberpunk 2077 | 102 |
| 112 | Tomb Raider | 161 |
| 89 | Average FPS | 124 |
| 110 | 1080p High | 150 |
| 89 | 1080p Ultra | 124 |
| 65 | 1440p Ultra | 93 |
| 37 | 4K Ultra | 54 |
| Low | Margin of Error | Low |
| 116500 | GB6 Compute Score | 136096 |
| 226 img/sec | Background Blur | 197 img/sec |
| 122.4 img/sec | Face Detection | 128.1 img/sec |
| 4.52 Gpixels/sec | Horizon Detection | 6.56 Gpixels/sec |
| 5.94 Gpixels/sec | Edge Detection | 8.81 Gpixels/sec |
| 6.45 Gpixels/sec | Gaussian Blur | 6.47 Gpixels/sec |
| 1.26 Gpixels/sec | Feature Matching | 1.26 Gpixels/sec |
| 446.2 Gpixels/sec | Stereo Matching | 609.3 Gpixels/sec |
| 14128.8 FPS | Particle Physics | 18205 FPS |
| OpenCL | API | OpenCL |
| 15014 | G3D Mark Score | 23260 |
| 804 | G2D Mark | 1061 |
| 139 FPS | DirectX 11 | 192 FPS |
| 53 FPS | DirectX 12 | 91 FPS |
| 6463 Ops/s | GPU Compute | 11452 Ops/s |
| — | GB6 ML Single Precision | 22516 |
| — | GB6 ML Half Precision | 36377 |
| — | GB6 ML Quantized | 14215 |
| — | Image Classification (SP) | 8615 |
| — | Image Segmentation (HP) | 24659 |
| — | Image Super Resolution (Q) | 20631 |
| — | Face Detection (HP) | 43834 |
| — | Pose Estimation (Q) | 98347 |
| — | Text Classification (SP) | 3162 |
| — | Machine Translation (HP) | 4911 |
| — | Object Detection (SP) | 11498 |
| — | Depth Estimation (Q) | 34719 |
| — | Style Transfer (SP) | 196833 |
| — | Framework | ONNX |
| — | Backend | DirectML |
| 102 GPixel/s | Pixel Fill Rate | 170 GPixel/s |
| 293 GTexel/s | Texture Fill Rate | 340 GTexel/s |
| 9.4 TFLOPS | FLOPS (FP32) | 21.7 TFLOPS |
| GDDR6 | Memory Type | GDDR6X |
| 8 GB | Memory Size | 8 GB |
| 1500 MHz | Memory Clock | 1188 MHz |
| 12000 Mbps | Effective Memory Speed | 19000 Mbps |
| 256-bit | Bus | 256-bit |
| No | ECC | No |
| 384 GB/s | Memory Bandwidth | 608.3 GB/s |
| PCIe 3.0 x16 | Interface | PCIe 4.0 x16 |
| 150 W | TGP | 290 W |
| TSMC | Manufacturing | Samsung |
| 12 nm | Fabrication Process | 8 nm |
| 545 mm² | Die Size | 392 mm² |
| 13.6 billion | Transistor Count | 17 billion |
| 24.95 MTr/mm² | Transistor Density | 43.37 MTr/mm² |
| 12 | DirectX | 12 |
| 1.2 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 1.2 | OpenCL | 3 |
| 7.5 | CUDA | 8.6 |
| Yes | Ray Tracing | Yes |
| DLSS 2 | DLSS | DLSS 2 |
| 1.4 | DisplayPort | 1.4a |
| Nvidia | Vendor | Nvidia |
| Discrete | Build | Discrete |
| January 29, 2019 | Released | June 10, 2021 |
| Laptop | Case | Desktop |
| Gaming | Purpose | Gaming |
| High-end | Segment | Mid-range |
| Turing | Architecture | Ampere |
| TU104 (N18E-G3) | GPU Codename | GA104 |
| -Intel Core i7 9750Hor above | Recommended CPU | -Intel Core i7 12700Kor above |
| 9737 | Steel Nomad Lite Score | 15402 |
| 10053 | Time Spy | 14880 |
| 44509 | Solar Bay | 69900 |
| 6007 | Port Royal | 8884 |
| 25924 | Fire Strike | 37238 |
| 20417 | Wild Life Extreme | 31911 |
| 95965 | Night Raid | 134012 |
| 1380 MHz | Base Clock | 1575 MHz |
| 1590 MHz | Boost Clock | 1770 MHz |
| 2944 | Shading Units | 6144 |
| 184 | Texture Mapping Units (TMUs) | 192 |
| 64 | Render Output Units (ROPs) | 96 |
| 46 | Compute Units (Pipelines) | 48 |
| 368 | Tensor Cores | 192 |
| 46 | Ray-tracing Cores | 48 |
| 64KB per cluster | L1 Cache | 128KB per cluster |
| 4MB shared | L2 Cache | 4MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |