Quick/Comparisons
5 | Gaming | 37 |
10 | Workstation | 42 |
4 | AI/ML |
Compare with something else?
Compare GeForce MX350 with another →32 |
67 | Energy Efficiency | 27 |
17 | Quick Comparison Final Score | 38 |
| GP107 | Graphics Processor | TU104 |
| 640 | Cores | 3072 |
| 32 / 16 | TMUs / ROPs | 192 / 64 |
| 96.75 | Blender GPU | 2407.76 |
| - | Forza Horizon 5 | 86 |
| - | The Witcher 3 | 121 |
| 16 | Counter-Strike 2 | 169 |
| 15 | Far Cry 6 | 105 |
| - | Hogwarts Legacy | 68 |
| 21 | Call of Duty | 97 |
| - | Ghost of Tsushima | 64 |
| — | Cyberpunk 2077 | 82 |
| 9 | Tomb Raider | 131 |
| 10 | Average FPS | 103 |
| 15 | 1080p High | 124 |
| 10 | 1080p Ultra | 103 |
| - | 1440p Ultra | 75 |
| - | 4K Ultra | 42 |
| Medium | Margin of Error | Low |
| 15572 | GB6 Compute Score | 122905 |
| 40 img/sec | Background Blur | 197.1 img/sec |
| 18.9 img/sec | Face Detection | 110.7 img/sec |
| 0.59 Gpixels/sec | Horizon Detection | 5.03 Gpixels/sec |
| 0.88 Gpixels/sec | Edge Detection | 6.5 Gpixels/sec |
| 0.97 Gpixels/sec | Gaussian Blur | 7.05 Gpixels/sec |
| 0.15 Gpixels/sec | Feature Matching | 1.28 Gpixels/sec |
| 45.1 Gpixels/sec | Stereo Matching | 576.8 Gpixels/sec |
| 1531.6 FPS | Particle Physics | 15732.9 FPS |
| OpenCL | API | OpenCL |
| 2820 | G3D Mark Score | 19452 |
| 238 | G2D Mark | 919 |
| 20 FPS | DirectX 11 | 167 FPS |
| 15 FPS | DirectX 12 | 75 FPS |
| 1251 Ops/s | GPU Compute | 8204 Ops/s |
| 2424 | GB6 ML Single Precision | 16090 |
| 2615 | GB6 ML Half Precision | 26121 |
| 1827 | GB6 ML Quantized | 10870 |
| 949 | Image Classification (SP) | 6780 |
| 1407 | Image Segmentation (HP) | 15029 |
| 2693 | Image Super Resolution (Q) | 15410 |
| 2453 | Face Detection (HP) | 30849 |
| 8112 | Pose Estimation (Q) | 71857 |
| 1170 | Text Classification (SP) | 1983 |
| 1183 | Machine Translation (HP) | 3417 |
| 768 | Object Detection (SP) | 8214 |
| 3878 | Depth Estimation (Q) | 26815 |
| 20820 | Style Transfer (SP) | 148497 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 15-23 GPixel/s | Pixel Fill Rate | 116 GPixel/s |
| 30-47 GTexel/s | Texture Fill Rate | 348 GTexel/s |
| 1.2-1.9 TFLOPS | FLOPS (FP32) | 11.2 TFLOPS |
| GDDR5 | Memory Type | GDDR6 |
| 2 GB | Memory Size | 8 GB |
| 1752 MHz | Memory Clock | 1937 MHz |
| 7000 Mbps | Effective Memory Speed | 15500 Mbps |
| 64-bit | Bus | 256-bit |
| — | ECC | No |
| 56 GB/s | Memory Bandwidth | 495.9 GB/s |
| PCIe 3.0 x4 | Interface | PCIe 3.0 x16 |
| 15-30 W (configurable) | TGP | 250 W |
| Samsung | Manufacturing | TSMC |
| 14 nm | Fabrication Process | 12 nm |
| 132 mm² | Die Size | 545 mm² |
| 3.3 billion | Transistor Count | 13 billion |
| 25 MTr/mm² | Transistor Density | 23.85 MTr/mm² |
| 12 | DirectX | 12 |
| 1.2 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 1.2 | OpenCL | 3 |
| 6.1 | CUDA | 7.5 |
| No | Ray Tracing | Yes |
| No | DLSS | DLSS 2 |
| 1.4 | DisplayPort | 1.4a |
| Nvidia | Vendor | Nvidia |
| Discrete | Build | Discrete |
| February 10, 2020 | Released | July 23, 2019 |
| Laptop | Case | Desktop |
| Gaming | Purpose | Gaming |
| Entry-level | Segment | High-end |
| Pascal | Architecture | Turing |
| GP107 | GPU Codename | TU104 |
| -Intel Core i7 1165G7or above | Recommended CPU | -Intel Core i9 9900Kor above |
| 967 | Steel Nomad Lite Score | 11569 |
| 1235 | Time Spy | 11621 |
| — | Solar Bay | 52083 |
| — | Port Royal | 7001 |
| 4234 | Fire Strike | 28788 |
| 2706 | Wild Life Extreme | 23792 |
| 17008 | Night Raid | 108111 |
| 747-1354 MHz (configurable) | Base Clock | 1650 MHz |
| 936-1468 MHz (configurable) | Boost Clock | 1815 MHz |
| 640 | Shading Units | 3072 |
| 32 | Texture Mapping Units (TMUs) | 192 |
| 16 | Render Output Units (ROPs) | 64 |
| 5 | Compute Units (Pipelines) | 48 |
| No | Tensor Cores | 384 |
| No | Ray-tracing Cores | 48 |
| 48KB per cluster | L1 Cache | 64KB per cluster |
| 512KB shared | L2 Cache | 4MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |