Quick/Comparisons
12 | Gaming | 15 |
21 | Workstation | 25 |
11 | AI/ML |
Compare with something else?
Compare GeForce GTX 970 with another →17 |
10 | Energy Efficiency | 28 |
15 | Quick Comparison Final Score | 19 |
| GM204 | Graphics Processor | Polaris 30 |
| 1664 | Cores | 2304 |
| 104 / 56 | TMUs / ROPs | 144 / 32 |
| 286.89 | Blender GPU | 487.92 |
| 32 | Forza Horizon 5 | 42 |
| 35 | The Witcher 3 | 47 |
| 57 | Counter-Strike 2 | 64 |
| 39 | Far Cry 6 | 50 |
| 18 | Hogwarts Legacy | 29 |
| 31 | Call of Duty | 42 |
| 17 | Ghost of Tsushima | 25 |
| 24 | Cyberpunk 2077 | 30 |
| 44 | Tomb Raider | 55 |
| 33 | Average FPS | 43 |
| 44 | 1080p High | 57 |
| 33 | 1080p Ultra | 43 |
| 23 | 1440p Ultra | 28 |
| 12 | 4K Ultra | 15 |
| Low | Margin of Error | Low |
| 28989 | GB6 Compute Score | 45783 |
| 77.1 img/sec | Background Blur | 69 img/sec |
| 38.1 img/sec | Face Detection | 38.2 img/sec |
| 1.28 Gpixels/sec | Horizon Detection | 1.75 Gpixels/sec |
| 2.08 Gpixels/sec | Edge Detection | 3.31 Gpixels/sec |
| 1.85 Gpixels/sec | Gaussian Blur | 3.31 Gpixels/sec |
| 0.17 Gpixels/sec | Feature Matching | 0.38 Gpixels/sec |
| 92.9 Gpixels/sec | Stereo Matching | 180.5 Gpixels/sec |
| 2443 FPS | Particle Physics | 6238 FPS |
| OpenCL | API | OpenCL |
| 9639 | G3D Mark Score | 9293 |
| 763 | G2D Mark | 790 |
| 71 FPS | DirectX 11 | 65 FPS |
| 41 FPS | DirectX 12 | 45 FPS |
| 4080 Ops/s | GPU Compute | 3764 Ops/s |
| 6791 | GB6 ML Single Precision | 9064 |
| 6738 | GB6 ML Half Precision | 9971 |
| 5128 | GB6 ML Quantized | 6293 |
| 1852 | Image Classification (SP) | 3307 |
| 3622 | Image Segmentation (HP) | 4895 |
| 8987 | Image Super Resolution (Q) | 9072 |
| 7074 | Face Detection (HP) | 12467 |
| 43726 | Pose Estimation (Q) | 43468 |
| 1446 | Text Classification (SP) | 1547 |
| 1576 | Machine Translation (HP) | 2504 |
| 2425 | Object Detection (SP) | 3746 |
| 12902 | Depth Estimation (Q) | 15075 |
| 86714 | Style Transfer (SP) | 96813 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 66 GPixel/s | Pixel Fill Rate | 49 GPixel/s |
| 123 GTexel/s | Texture Fill Rate | 222 GTexel/s |
| 3.9 TFLOPS | FLOPS (FP32) | 7.1 TFLOPS |
| GDDR5 | Memory Type | GDDR5 |
| 4 GB | Memory Size | 8 GB |
| 1753 MHz | Memory Clock | 2000 MHz |
| 7000 Mbps | Effective Memory Speed | 8000 Mbps |
| 256-bit | Bus | 256-bit |
| No | ECC | No |
| 224.4 GB/s | Memory Bandwidth | 256 GB/s |
| PCIe 3.0 x16 | Interface | PCIe 3.0 x16 |
| 148 W | TGP | 175 W |
| TSMC | Manufacturing | GlobalFoundries |
| 28 nm | Fabrication Process | 12 nm |
| 398 mm² | Die Size | 232 mm² |
| 5 billion | Transistor Count | 5 billion |
| 12.56 MTr/mm² | Transistor Density | 21.55 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.1 |
| 5.2 | CUDA | — |
| No | Ray Tracing | No |
| No | DLSS | No |
| 1.2 | DisplayPort | 1.4a |
| Nvidia | Vendor | Amd |
| Discrete | Build | Discrete |
| September 19, 2014 | Released | November 15, 2018 |
| Desktop | Case | Desktop |
| Gaming | Purpose | Gaming |
| Mid-range | Segment | High-end |
| Maxwell 2.0 | Architecture | GCN 4.0 |
| GM204 | GPU Codename | Polaris 30 |
| — | Recommended CPU | -Intel Core i5 8500or above |
| 3577 | Steel Nomad Lite Score | 4611 |
| 3666 | Time Spy | 4778 |
| — | Solar Bay | — |
| 4353 | Port Royal | — |
| 12102 | Fire Strike | 16527 |
| 6972 | Wild Life Extreme | 9735 |
| 47591 | Night Raid | 62048 |
| 1050 MHz | Base Clock | 1469 MHz |
| 1178 MHz | Boost Clock | 1545 MHz |
| 1664 | Shading Units | 2304 |
| 104 | Texture Mapping Units (TMUs) | 144 |
| 56 | Render Output Units (ROPs) | 32 |
| 13 | Compute Units (Pipelines) | — |
| No | Tensor Cores | No |
| No | Ray-tracing Cores | No |
| 48KB per cluster | L1 Cache | 16KB per cluster |
| 2MB shared | L2 Cache | 2MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |