Quick/Comparisons
A budget Nvidia GeForce GTX 970 graphics card with limited performance overall, higher power consumption. Suited for casual gaming and basic graphics tasks.
| Gaming | 12 /100 |
| Workstation | 21 /100 |
| AI/ML | 11 /100 |
| Energy Efficiency | 10 |
Looking for more comparisons?
Compare GeForce GTX →| Quick Comparison Final Score | 15 /100 |
| Graphics Processor | GM204 |
| Cores | 1664 |
| TMUs / ROPs | 104 / 56 |
| Blender GPU | 286.89 |
| Forza Horizon 5 | 32 |
| The Witcher 3 | 35 |
| Counter-Strike 2 | 57 |
| Far Cry 6 | 39 |
| Hogwarts Legacy | 18 |
| Call of Duty | 31 |
| Ghost of Tsushima | 17 |
| Cyberpunk 2077 | 24 |
| Tomb Raider | 44 |
| Average FPS | 33 |
| 1080p High | 44 |
| 1080p Ultra | 33 |
| 1440p Ultra | 23 |
| 4K Ultra | 12 |
| Margin of Error | Low |
| GB6 Compute Score | 28989 |
| Background Blur | 77.1 img/sec |
| Face Detection | 38.1 img/sec |
| Horizon Detection | 1.28 Gpixels/sec |
| Edge Detection | 2.08 Gpixels/sec |
| Gaussian Blur | 1.85 Gpixels/sec |
| Feature Matching | 0.17 Gpixels/sec |
| Stereo Matching | 92.9 Gpixels/sec |
| Particle Physics | 2443 FPS |
| API | OpenCL |
| G3D Mark Score | 9639 |
| G2D Mark | 763 |
| DirectX 11 | 71 FPS |
| DirectX 12 | 41 FPS |
| GPU Compute | 4080 Ops/s |
| GB6 ML Single Precision | 6791 |
| GB6 ML Half Precision | 6738 |
| GB6 ML Quantized | 5128 |
| Image Classification (SP) | 1852 |
| Image Segmentation (HP) | 3622 |
| Image Super Resolution (Q) | 8987 |
| Face Detection (HP) | 7074 |
| Pose Estimation (Q) | 43726 |
| Text Classification (SP) | 1446 |
| Machine Translation (HP) | 1576 |
| Object Detection (SP) | 2425 |
| Depth Estimation (Q) | 12902 |
| Style Transfer (SP) | 86714 |
| Framework | ONNX |
| Backend | DirectML |
| Pixel Fill Rate | 66 GPixel/s |
| Texture Fill Rate | 123 GTexel/s |
| FLOPS (FP32) | 3.9 TFLOPS |
| Memory Type | GDDR5 |
| Memory Size | 4 GB |
| Memory Clock | 1753 MHz |
| Effective Memory Speed | 7000 Mbps |
| Bus | 256-bit |
| ECC | No |
| Memory Bandwidth | 224.4 GB/s |
| Interface | PCIe 3.0 x16 |
| TGP | 148 W |
| Manufacturing | TSMC |
| Fabrication Process | 28 nm |
| Die Size | 398 mm² |
| Transistor Count | 5 billion |
| Transistor Density | 12.56 MTr/mm² |
| DirectX | 12 |
| Vulkan | 1.3 |
| OpenGL | 4.6 |
| OpenCL | 3 |
| CUDA | 5.2 |
| Ray Tracing | No |
| DLSS | No |
| DisplayPort | 1.2 |
| Vendor | Nvidia |
| Build | Discrete |
| Released | September 19, 2014 |
| Case | Desktop |
| Purpose | Gaming |
| Segment | Mid-range |
| Architecture | Maxwell 2.0 |
| GPU Codename | GM204 |
| Recommended CPU | — |
| Steel Nomad Lite Score | 3577 |
| Time Spy | 3666 |
| Solar Bay | — |
| Port Royal | 4353 |
| Fire Strike | 12102 |
| Wild Life Extreme | 6972 |
| Night Raid | 47591 |
| Base Clock | 1050 MHz |
| Boost Clock | 1178 MHz |
| Shading Units | 1664 |
| Texture Mapping Units (TMUs) | 104 |
| Render Output Units (ROPs) | 56 |
| Compute Units (Pipelines) | 13 |
| Tensor Cores | No |
| Ray-tracing Cores | No |
| L1 Cache | 48KB per cluster |
| L2 Cache | 2MB shared |
| Instructions Per Cycle | 2 IPC |
84/100