Quick/Comparisons
12 | Gaming | 50 |
21 | Workstation | 50 |
11 | AI/ML |
Compare with something else?
Compare GeForce GTX 970 with another →46 |
10 | Energy Efficiency | 48 |
15 | Quick Comparison Final Score | 49 |
| GM204 | Graphics Processor | GB206-300 |
| 1664 | Cores | 4608 |
| 104 / 56 | TMUs / ROPs | 144 / 48 |
| 286.89 | Blender GPU | 4318.61 |
| 32 | Forza Horizon 5 | 108 |
| 35 | The Witcher 3 | 152 |
| 57 | Counter-Strike 2 | 200 |
| 39 | Far Cry 6 | 130 |
| 18 | Hogwarts Legacy | 91 |
| 31 | Call of Duty | 130 |
| 17 | Ghost of Tsushima | 83 |
| 24 | Cyberpunk 2077 | 106 |
| 44 | Tomb Raider | 179 |
| 33 | Average FPS | 131 |
| 44 | 1080p High | 156 |
| 33 | 1080p Ultra | 131 |
| 23 | 1440p Ultra | 99 |
| 12 | 4K Ultra | 58 |
| Low | Margin of Error | Low |
| 28989 | GB6 Compute Score | 148626 |
| 77.1 img/sec | Background Blur | 243.1 img/sec |
| 38.1 img/sec | Face Detection | 149.5 img/sec |
| 1.28 Gpixels/sec | Horizon Detection | 5.35 Gpixels/sec |
| 2.08 Gpixels/sec | Edge Detection | 6.88 Gpixels/sec |
| 1.85 Gpixels/sec | Gaussian Blur | 7.76 Gpixels/sec |
| 0.17 Gpixels/sec | Feature Matching | 1.57 Gpixels/sec |
| 92.9 Gpixels/sec | Stereo Matching | 740.2 Gpixels/sec |
| 2443 FPS | Particle Physics | 22183.7 FPS |
| OpenCL | API | OpenCL |
| 9639 | G3D Mark Score | 22659 |
| 763 | G2D Mark | 1212 |
| 71 FPS | DirectX 11 | 219 FPS |
| 41 FPS | DirectX 12 | 89 FPS |
| 4080 Ops/s | GPU Compute | 11327 Ops/s |
| 6791 | GB6 ML Single Precision | 24763 |
| 6738 | GB6 ML Half Precision | 47486 |
| 5128 | GB6 ML Quantized | 18826 |
| 1852 | Image Classification (SP) | 10281 |
| 3622 | Image Segmentation (HP) | 29909 |
| 8987 | Image Super Resolution (Q) | 26549 |
| 7074 | Face Detection (HP) | 59010 |
| 43726 | Pose Estimation (Q) | 117200 |
| 1446 | Text Classification (SP) | 3993 |
| 1576 | Machine Translation (HP) | 6647 |
| 2425 | Object Detection (SP) | 12742 |
| 12902 | Depth Estimation (Q) | 44856 |
| 86714 | Style Transfer (SP) | 175892 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 66 GPixel/s | Pixel Fill Rate | 123 GPixel/s |
| 123 GTexel/s | Texture Fill Rate | 370 GTexel/s |
| 3.9 TFLOPS | FLOPS (FP32) | 23.7 TFLOPS |
| GDDR5 | Memory Type | GDDR7 |
| 4 GB | Memory Size | 16 GB |
| 1753 MHz | Memory Clock | 1750 MHz |
| 7000 Mbps | Effective Memory Speed | 28000 Mbps |
| 256-bit | Bus | 128-bit |
| No | ECC | No |
| 224.4 GB/s | Memory Bandwidth | 448 GB/s |
| PCIe 3.0 x16 | Interface | PCIe 5.0 x8 |
| 148 W | TGP | 180 W |
| TSMC | Manufacturing | TSMC |
| 28 nm | Fabrication Process | 5 nm |
| 398 mm² | Die Size | 181 mm² |
| 5 billion | Transistor Count | 21.9 billion |
| 12.56 MTr/mm² | Transistor Density | 120.99 MTr/mm² |
| 12 | DirectX | 12.2 |
| 1.3 | Vulkan | 1.4 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| 5.2 | CUDA | 12 |
| No | Ray Tracing | Yes |
| No | DLSS | DLSS 4 |
| 1.2 | DisplayPort | 2.1b |
| Nvidia | Vendor | Nvidia |
| Discrete | Build | Discrete |
| September 19, 2014 | Released | April 15, 2025 |
| Desktop | Case | Desktop |
| Gaming | Purpose | Gaming |
| Mid-range | Segment | Mid-range |
| Maxwell 2.0 | Architecture | Blackwell 2.0 |
| GM204 | GPU Codename | GB206-300 |
| — | Recommended CPU | -Intel Core Ultra 5 245Kor above |
| 3577 | Steel Nomad Lite Score | 16221 |
| 3666 | Time Spy | 16029 |
| — | Solar Bay | 75759 |
| 4353 | Port Royal | 10220 |
| 12102 | Fire Strike | 42444 |
| 6972 | Wild Life Extreme | 30222 |
| 47591 | Night Raid | 152055 |
| 1050 MHz | Base Clock | 2407 MHz |
| 1178 MHz | Boost Clock | 2572 MHz |
| 1664 | Shading Units | 4608 |
| 104 | Texture Mapping Units (TMUs) | 144 |
| 56 | Render Output Units (ROPs) | 48 |
| 13 | Compute Units (Pipelines) | 36 |
| No | Tensor Cores | 144 |
| No | Ray-tracing Cores | 36 |
| 48KB per cluster | L1 Cache | 128KB per cluster |
| 2MB shared | L2 Cache | 32MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |