Quick/Comparisons
18 | Gaming | 5 |
28 | Workstation | 15 |
14 | AI/ML |
Compare with something else?
Compare GeForce GTX 1660 with another →5 |
56 | Energy Efficiency | 79 |
27 | Quick Comparison Final Score | 20 |
| TU116 (N18E-G0) | Graphics Processor | Tiger Lake GT2 |
| 1536 | Cores | 768 |
| 96 / 48 | TMUs / ROPs | 48 / 24 |
| 753.5 | Blender GPU | — |
| 47 | Forza Horizon 5 | 9 |
| 59 | The Witcher 3 | 11 |
| 88 | Counter-Strike 2 | 12 |
| 60 | Far Cry 6 | 11 |
| 33 | Hogwarts Legacy | — |
| 41 | Call of Duty | 11 |
| 31 | Ghost of Tsushima | - |
| 39 | Cyberpunk 2077 | - |
| 65 | Tomb Raider | 13 |
| 51 | Average FPS | 10 |
| 66 | 1080p High | 13 |
| 51 | 1080p Ultra | 10 |
| 36 | 1440p Ultra | - |
| 19 | 4K Ultra | - |
| Low | Margin of Error | Low |
| 67761 | GB6 Compute Score | 17326 |
| 119.1 img/sec | Background Blur | 34.5 img/sec |
| 64.8 img/sec | Face Detection | 27.4 img/sec |
| 2.58 Gpixels/sec | Horizon Detection | 0.75 Gpixels/sec |
| 3.28 Gpixels/sec | Edge Detection | 1.11 Gpixels/sec |
| 3.37 Gpixels/sec | Gaussian Blur | 0.39 Gpixels/sec |
| 0.88 Gpixels/sec | Feature Matching | 0.18 Gpixels/sec |
| 300.1 Gpixels/sec | Stereo Matching | 55.6 Gpixels/sec |
| 8599.6 FPS | Particle Physics | 3061.7 FPS |
| OpenCL | API | OpenCL |
| 10096 | G3D Mark Score | — |
| 473 | G2D Mark | — |
| 87 FPS | DirectX 11 | — |
| 39 FPS | DirectX 12 | — |
| 3651 Ops/s | GPU Compute | — |
| 8358 | GB6 ML Single Precision | 3218 |
| 6961 | GB6 ML Half Precision | 3202 |
| 6020 | GB6 ML Quantized | 1996 |
| 3378 | Image Classification (SP) | 1428 |
| 4732 | Image Segmentation (HP) | 2420 |
| 8716 | Image Super Resolution (Q) | 1551 |
| 7909 | Face Detection (HP) | 3685 |
| 35887 | Pose Estimation (Q) | 6255 |
| 1591 | Text Classification (SP) | 938 |
| 1912 | Machine Translation (HP) | 1028 |
| 4195 | Object Detection (SP) | 1581 |
| 15599 | Depth Estimation (Q) | 4305 |
| 70176 | Style Transfer (SP) | 26119 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 76 GPixel/s | Pixel Fill Rate | 23-37 GPixel/s |
| 153 GTexel/s | Texture Fill Rate | 46-74 GTexel/s |
| 4.9 TFLOPS | FLOPS (FP32) | 1.5-2.4 TFLOPS |
| GDDR6 | Memory Type | System Shared |
| 6 GB | Memory Size | System RAM Dependent |
| 1500 MHz | Memory Clock | System RAM Dependent |
| 12000 Mbps | Effective Memory Speed | System RAM Dependent |
| 192-bit | Bus | — |
| No | ECC | No |
| 288 GB/s | Memory Bandwidth | — |
| PCIe 3.0 x16 | Interface | Ring Bus |
| 80 W | TGP | 15 W |
| TSMC | Manufacturing | Intel |
| 12 nm | Fabrication Process | 10 nm |
| 284 mm² | Die Size | 146 mm² |
| 6.6 billion | Transistor Count | — |
| 23.24 MTr/mm² | Transistor Density | — |
| 12 | DirectX | 12 |
| 1.2 | Vulkan | 1.2 |
| 4.6 | OpenGL | 4.6 |
| 1.2 | OpenCL | 2.1 |
| 7.5 | CUDA | — |
| No | Ray Tracing | No |
| No | DLSS | No |
| 1.4 | DisplayPort | — |
| Nvidia | Vendor | Intel |
| Discrete | Build | Integrated |
| April 23, 2019 | Released | August 15, 2020 |
| Laptop | Case | Laptop |
| Gaming | Purpose | Generic |
| Mid-range | Segment | Entry-level |
| Turing | Architecture | Generation 12.1 |
| TU116 (N18E-G0) | GPU Codename | Tiger Lake GT2 |
| -Intel Core i5 10300Hor above | Recommended CPU | -Intel Core i7 1160G7or above |
| 5346 | Steel Nomad Lite Score | 882 |
| 5596 | Time Spy | 1282 |
| 18003 | Solar Bay | — |
| 1507 | Port Royal | — |
| 14839 | Fire Strike | 4415 |
| 11402 | Wild Life Extreme | 3124 |
| 60067 | Night Raid | 14097 |
| 1455 MHz | Base Clock | 300 MHz |
| 1590 MHz | Boost Clock | 950-1550 MHz (configurable) |
| 1536 | Shading Units | 768 |
| 96 | Texture Mapping Units (TMUs) | 48 |
| 48 | Render Output Units (ROPs) | 24 |
| 24 | Compute Units (Pipelines) | 96 |
| No | Tensor Cores | — |
| No | Ray-tracing Cores | — |
| 64KB per cluster | L1 Cache | — |
| 1536KB shared | L2 Cache | 1024KB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |