Quick/Comparisons
18 | Gaming | 60 |
28 | Workstation | 64 |
14 | AI/ML |
Compare with something else?
Compare GeForce GTX 1660 with another →46 |
56 | Energy Efficiency | 35 |
27 | Quick Comparison Final Score | 59 |
| TU116 (N18E-G0) | Graphics Processor | GA102 |
| 1536 | Cores | 10240 |
| 96 / 48 | TMUs / ROPs | 320 / 112 |
| 753.5 | Blender GPU | 5565.9 |
| 47 | Forza Horizon 5 | 128 |
| 59 | The Witcher 3 | 174 |
| 88 | Counter-Strike 2 | 205 |
| 60 | Far Cry 6 | 139 |
| 33 | Hogwarts Legacy | 108 |
| 41 | Call of Duty | 161 |
| 31 | Ghost of Tsushima | 96 |
| 39 | Cyberpunk 2077 | 128 |
| 65 | Tomb Raider | 219 |
| 51 | Average FPS | 151 |
| 66 | 1080p High | 180 |
| 51 | 1080p Ultra | 151 |
| 36 | 1440p Ultra | 117 |
| 19 | 4K Ultra | 69 |
| Low | Margin of Error | Low |
| 67761 | GB6 Compute Score | 196756 |
| 119.1 img/sec | Background Blur | 239.8 img/sec |
| 64.8 img/sec | Face Detection | 156.8 img/sec |
| 2.58 Gpixels/sec | Horizon Detection | 10.8 Gpixels/sec |
| 3.28 Gpixels/sec | Edge Detection | 14.8 Gpixels/sec |
| 3.37 Gpixels/sec | Gaussian Blur | 11.9 Gpixels/sec |
| 0.88 Gpixels/sec | Feature Matching | 1.53 Gpixels/sec |
| 300.1 Gpixels/sec | Stereo Matching | 889.6 Gpixels/sec |
| 8599.6 FPS | Particle Physics | 26054.6 FPS |
| OpenCL | API | OpenCL |
| 10096 | G3D Mark Score | 26777 |
| 473 | G2D Mark | 1095 |
| 87 FPS | DirectX 11 | 222 FPS |
| 39 FPS | DirectX 12 | 109 FPS |
| 3651 Ops/s | GPU Compute | 15025 Ops/s |
| 8358 | GB6 ML Single Precision | 25945 |
| 6961 | GB6 ML Half Precision | 38430 |
| 6020 | GB6 ML Quantized | 15331 |
| 3378 | Image Classification (SP) | 9747 |
| 4732 | Image Segmentation (HP) | 26654 |
| 8716 | Image Super Resolution (Q) | 21475 |
| 7909 | Face Detection (HP) | 49813 |
| 35887 | Pose Estimation (Q) | 135370 |
| 1591 | Text Classification (SP) | 2796 |
| 1912 | Machine Translation (HP) | 4757 |
| 4195 | Object Detection (SP) | 12924 |
| 15599 | Depth Estimation (Q) | 36756 |
| 70176 | Style Transfer (SP) | 274032 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 76 GPixel/s | Pixel Fill Rate | 186 GPixel/s |
| 153 GTexel/s | Texture Fill Rate | 533 GTexel/s |
| 4.9 TFLOPS | FLOPS (FP32) | 34.1 TFLOPS |
| GDDR6 | Memory Type | GDDR6X |
| 6 GB | Memory Size | 12 GB |
| 1500 MHz | Memory Clock | 1188 MHz |
| 12000 Mbps | Effective Memory Speed | 19000 Mbps |
| 192-bit | Bus | 384-bit |
| No | ECC | No |
| 288 GB/s | Memory Bandwidth | 912 GB/s |
| PCIe 3.0 x16 | Interface | PCIe 4.0 x16 |
| 80 W | TGP | 350 W |
| TSMC | Manufacturing | Samsung |
| 12 nm | Fabrication Process | 8 nm |
| 284 mm² | Die Size | 628 mm² |
| 6.6 billion | Transistor Count | 28 billion |
| 23.24 MTr/mm² | Transistor Density | 44.59 MTr/mm² |
| 12 | DirectX | 12 |
| 1.2 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 1.2 | OpenCL | 3 |
| 7.5 | CUDA | 8.6 |
| No | Ray Tracing | Yes |
| No | DLSS | DLSS 2 |
| 1.4 | DisplayPort | 1.4a |
| Nvidia | Vendor | Nvidia |
| Discrete | Build | Discrete |
| April 23, 2019 | Released | January 3, 2021 |
| Laptop | Case | Desktop |
| Gaming | Purpose | Gaming |
| Mid-range | Segment | High-end |
| Turing | Architecture | Ampere |
| TU116 (N18E-G0) | GPU Codename | GA102 |
| -Intel Core i5 10300Hor above | Recommended CPU | -Intel Core i9 12900Kor above |
| 5346 | Steel Nomad Lite Score | 21408 |
| 5596 | Time Spy | 19632 |
| 18003 | Solar Bay | 96597 |
| 1507 | Port Royal | 13265 |
| 14839 | Fire Strike | 47867 |
| 11402 | Wild Life Extreme | 42716 |
| 60067 | Night Raid | 144955 |
| 1455 MHz | Base Clock | 1365 MHz |
| 1590 MHz | Boost Clock | 1665 MHz |
| 1536 | Shading Units | 10240 |
| 96 | Texture Mapping Units (TMUs) | 320 |
| 48 | Render Output Units (ROPs) | 112 |
| 24 | Compute Units (Pipelines) | 80 |
| No | Tensor Cores | 320 |
| No | Ray-tracing Cores | 80 |
| 64KB per cluster | L1 Cache | 128KB per cluster |
| 1536KB shared | L2 Cache | 6MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |