Quick/Comparisons
12 | Gaming | 18 |
22 | Workstation | 28 |
12 | AI/ML |
Compare with something else?
Compare GeForce GTX 1650 with another →14 |
65 | Energy Efficiency | 56 |
24 | Quick Comparison Final Score | 27 |
| TU117 (N18P-G62) | Graphics Processor | TU116 (N18E-G0) |
| 1024 | Cores | 1536 |
| 64 / 32 | TMUs / ROPs | 96 / 48 |
| 442.65 | Blender GPU | 753.5 |
| 31 | Forza Horizon 5 | 47 |
| 37 | The Witcher 3 | 59 |
| 53 | Counter-Strike 2 | 88 |
| 40 | Far Cry 6 | 60 |
| 18 | Hogwarts Legacy | 33 |
| 28 | Call of Duty | 41 |
| 15 | Ghost of Tsushima | 31 |
| 24 | Cyberpunk 2077 | 39 |
| 46 | Tomb Raider | 65 |
| 32 | Average FPS | 51 |
| 43 | 1080p High | 66 |
| 32 | 1080p Ultra | 51 |
| 23 | 1440p Ultra | 36 |
| 11 | 4K Ultra | 19 |
| Low | Margin of Error | Low |
| 47056 | GB6 Compute Score | 67761 |
| 83.5 img/sec | Background Blur | 119.1 img/sec |
| 45.7 img/sec | Face Detection | 64.8 img/sec |
| 1.77 Gpixels/sec | Horizon Detection | 2.58 Gpixels/sec |
| 2.32 Gpixels/sec | Edge Detection | 3.28 Gpixels/sec |
| 2.28 Gpixels/sec | Gaussian Blur | 3.37 Gpixels/sec |
| 0.62 Gpixels/sec | Feature Matching | 0.88 Gpixels/sec |
| 204.1 Gpixels/sec | Stereo Matching | 300.1 Gpixels/sec |
| 5954.3 FPS | Particle Physics | 8599.6 FPS |
| OpenCL | API | OpenCL |
| 7540 | G3D Mark Score | 10096 |
| 372 | G2D Mark | 473 |
| 61 FPS | DirectX 11 | 87 FPS |
| 33 FPS | DirectX 12 | 39 FPS |
| 2720 Ops/s | GPU Compute | 3651 Ops/s |
| 7029 | GB6 ML Single Precision | 8358 |
| 5688 | GB6 ML Half Precision | 6961 |
| 5358 | GB6 ML Quantized | 6020 |
| 2866 | Image Classification (SP) | 3378 |
| 3745 | Image Segmentation (HP) | 4732 |
| 6865 | Image Super Resolution (Q) | 8716 |
| 6519 | Face Detection (HP) | 7909 |
| 24706 | Pose Estimation (Q) | 35887 |
| 1793 | Text Classification (SP) | 1591 |
| 1906 | Machine Translation (HP) | 1912 |
| 3498 | Object Detection (SP) | 4195 |
| 13936 | Depth Estimation (Q) | 15599 |
| 50917 | Style Transfer (SP) | 70176 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 48 GPixel/s | Pixel Fill Rate | 76 GPixel/s |
| 95 GTexel/s | Texture Fill Rate | 153 GTexel/s |
| 3 TFLOPS | FLOPS (FP32) | 4.9 TFLOPS |
| GDDR6 | Memory Type | GDDR6 |
| 4 GB | Memory Size | 6 GB |
| 1500 MHz | Memory Clock | 1500 MHz |
| 12000 Mbps | Effective Memory Speed | 12000 Mbps |
| 128-bit | Bus | 192-bit |
| No | ECC | No |
| 192 GB/s | Memory Bandwidth | 288 GB/s |
| PCIe 3.0 x16 | Interface | PCIe 3.0 x16 |
| 50 W | TGP | 80 W |
| TSMC | Manufacturing | TSMC |
| 12 nm | Fabrication Process | 12 nm |
| 200 mm² | Die Size | 284 mm² |
| 4.7 billion | Transistor Count | 6.6 billion |
| 23.5 MTr/mm² | Transistor Density | 23.24 MTr/mm² |
| 12 | DirectX | 12 |
| 1.2 | Vulkan | 1.2 |
| 4.6 | OpenGL | 4.6 |
| 1.2 | OpenCL | 1.2 |
| 7.5 | CUDA | 7.5 |
| No | Ray Tracing | No |
| No | DLSS | No |
| 1.4 | DisplayPort | 1.4 |
| Nvidia | Vendor | Nvidia |
| Discrete | Build | Discrete |
| April 2, 2020 | Released | April 23, 2019 |
| Laptop | Case | Laptop |
| Gaming | Purpose | Gaming |
| Mid-range | Segment | Mid-range |
| Turing | Architecture | Turing |
| TU117 (N18P-G62) | GPU Codename | TU116 (N18E-G0) |
| -Intel Core i5 10300Hor above | Recommended CPU | -Intel Core i5 10300Hor above |
| 3492 | Steel Nomad Lite Score | 5346 |
| 3674 | Time Spy | 5596 |
| — | Solar Bay | 18003 |
| — | Port Royal | 1507 |
| 10075 | Fire Strike | 14839 |
| 7557 | Wild Life Extreme | 11402 |
| 42903 | Night Raid | 60067 |
| 1350 MHz | Base Clock | 1455 MHz |
| 1485 MHz | Boost Clock | 1590 MHz |
| 1024 | Shading Units | 1536 |
| 64 | Texture Mapping Units (TMUs) | 96 |
| 32 | Render Output Units (ROPs) | 48 |
| 16 | Compute Units (Pipelines) | 24 |
| No | Tensor Cores | No |
| No | Ray-tracing Cores | No |
| 64KB per cluster | L1 Cache | 64KB per cluster |
| 1MB shared | L2 Cache | 1536KB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |