Quick/Comparisons
16 | Gaming | 8 |
25 | Workstation | 16 |
14 | AI/ML |
Compare with something else?
Compare GeForce GTX 1650 with another →6 |
50 | Energy Efficiency | 18 |
19 | Quick Comparison Final Score | 11 |
| TU116 | Graphics Processor | GM206 |
| 1280 | Cores | 1024 |
| 80 / 32 | TMUs / ROPs | 64 / 32 |
| 555.23 | Blender GPU | 170.84 |
| 42 | Forza Horizon 5 | 14 |
| 48 | The Witcher 3 | 18 |
| 72 | Counter-Strike 2 | 29 |
| 52 | Far Cry 6 | 27 |
| 27 | Hogwarts Legacy | 12 |
| 34 | Call of Duty | 24 |
| 24 | Ghost of Tsushima | - |
| 29 | Cyberpunk 2077 | 11 |
| 56 | Tomb Raider | 26 |
| 43 | Average FPS | 19 |
| 55 | 1080p High | 26 |
| 43 | 1080p Ultra | 19 |
| 31 | 1440p Ultra | 13 |
| 15 | 4K Ultra | - |
| Low | Margin of Error | Low |
| 57455 | GB6 Compute Score | 20370 |
| 106.6 img/sec | Background Blur | 51.7 img/sec |
| 58.3 img/sec | Face Detection | 26.1 img/sec |
| 1.98 Gpixels/sec | Horizon Detection | 0.84 Gpixels/sec |
| 2.67 Gpixels/sec | Edge Detection | 1.36 Gpixels/sec |
| 2.79 Gpixels/sec | Gaussian Blur | 1.26 Gpixels/sec |
| 0.75 Gpixels/sec | Feature Matching | 0.14 Gpixels/sec |
| 248.2 Gpixels/sec | Stereo Matching | 64.9 Gpixels/sec |
| 7783.2 FPS | Particle Physics | 1825 FPS |
| OpenCL | API | OpenCL |
| 10186 | G3D Mark Score | 6141 |
| 749 | G2D Mark | 677 |
| 73 FPS | DirectX 11 | 42 FPS |
| 45 FPS | DirectX 12 | 28 FPS |
| 4460 Ops/s | GPU Compute | 2801 Ops/s |
| 8531 | GB6 ML Single Precision | 3784 |
| 7319 | GB6 ML Half Precision | 3830 |
| 6132 | GB6 ML Quantized | 2724 |
| 3533 | Image Classification (SP) | 1492 |
| 5144 | Image Segmentation (HP) | 2183 |
| 7927 | Image Super Resolution (Q) | 3618 |
| 8860 | Face Detection (HP) | 3654 |
| 30433 | Pose Estimation (Q) | 11306 |
| 1622 | Text Classification (SP) | 1315 |
| 2754 | Machine Translation (HP) | 2085 |
| 4278 | Object Detection (SP) | 1927 |
| 15240 | Depth Estimation (Q) | 5491 |
| 66527 | Style Transfer (SP) | 22683 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 55 GPixel/s | Pixel Fill Rate | 38 GPixel/s |
| 138 GTexel/s | Texture Fill Rate | 75 GTexel/s |
| 4.4 TFLOPS | FLOPS (FP32) | 2.4 TFLOPS |
| GDDR6 | Memory Type | GDDR5 |
| 4 GB | Memory Size | 2 GB |
| 2000 MHz | Memory Clock | 1753 MHz |
| 12000 Mbps | Effective Memory Speed | 7000 Mbps |
| 128-bit | Bus | 128-bit |
| No | ECC | No |
| 192 GB/s | Memory Bandwidth | 112.2 GB/s |
| PCIe 3.0 x16 | Interface | PCIe 3.0 x16 |
| 100 W | TGP | 120 W |
| TSMC | Manufacturing | TSMC |
| 12 nm | Fabrication Process | 28 nm |
| 284 mm² | Die Size | 228 mm² |
| 6 billion | Transistor Count | 2 billion |
| 21.13 MTr/mm² | Transistor Density | 8.77 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| 7.5 | CUDA | 5.2 |
| No | Ray Tracing | No |
| No | DLSS | No |
| 1.4a | DisplayPort | 1.2 |
| Nvidia | Vendor | Nvidia |
| Discrete | Build | Discrete |
| April 23, 2019 | Released | January 22, 2015 |
| Desktop | Case | Desktop |
| Gaming | Purpose | Gaming |
| Entry-level | Segment | Mid-range |
| Turing | Architecture | Maxwell 2.0 |
| TU116 | GPU Codename | GM206 |
| -Intel Core i5 9400or above | Recommended CPU | — |
| 4388 | Steel Nomad Lite Score | 2179 |
| 4691 | Time Spy | 2302 |
| — | Solar Bay | — |
| — | Port Royal | — |
| 12265 | Fire Strike | 7720 |
| 9633 | Wild Life Extreme | 4543 |
| 60029 | Night Raid | 31114 |
| 1530 MHz | Base Clock | 1127 MHz |
| 1725 MHz | Boost Clock | 1178 MHz |
| 1280 | Shading Units | 1024 |
| 80 | Texture Mapping Units (TMUs) | 64 |
| 32 | Render Output Units (ROPs) | 32 |
| 20 | Compute Units (Pipelines) | 8 |
| No | Tensor Cores | No |
| No | Ray-tracing Cores | No |
| 64KB per cluster | L1 Cache | 48KB per cluster |
| 1024KB shared | L2 Cache | 1MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |