Quick/Comparisons
22 | Gaming | 31 |
28 | Workstation | 43 |
16 | AI/ML |
Compare with something else?
Compare GeForce GTX 1070 with another →31 |
20 | Energy Efficiency | 66 |
23 | Quick Comparison Final Score | 40 |
| GP104 | Graphics Processor | GB206-300-A1 |
| 2432 | Cores | 3328 |
| 152 / 64 | TMUs / ROPs | 104 / 32 |
| 629.59 | Blender GPU | 3616.28 |
| 55 | Forza Horizon 5 | 69 |
| 77 | The Witcher 3 | 97 |
| 108 | Counter-Strike 2 | 130 |
| 70 | Far Cry 6 | 83 |
| 42 | Hogwarts Legacy | 56 |
| 53 | Call of Duty | 71 |
| 39 | Ghost of Tsushima | 49 |
| 45 | Cyberpunk 2077 | 61 |
| 80 | Tomb Raider | 98 |
| 63 | Average FPS | 79 |
| 79 | 1080p High | 98 |
| 63 | 1080p Ultra | 79 |
| 45 | 1440p Ultra | 57 |
| 24 | 4K Ultra | 32 |
| Low | Margin of Error | High |
| 57735 | GB6 Compute Score | 112758 |
| 149.2 img/sec | Background Blur | 186.3 img/sec |
| 67.6 img/sec | Face Detection | 104.5 img/sec |
| 2.36 Gpixels/sec | Horizon Detection | 4.16 Gpixels/sec |
| 3.57 Gpixels/sec | Edge Detection | 5.27 Gpixels/sec |
| 4.32 Gpixels/sec | Gaussian Blur | 6.65 Gpixels/sec |
| 0.27 Gpixels/sec | Feature Matching | 1.29 Gpixels/sec |
| 209.6 Gpixels/sec | Stereo Matching | 515.1 Gpixels/sec |
| 6584.9 FPS | Particle Physics | 15588.9 FPS |
| OpenCL | API | OpenCL |
| 14658 | G3D Mark Score | 16571 |
| 876 | G2D Mark | 768 |
| 107 FPS | DirectX 11 | 139 FPS |
| 52 FPS | DirectX 12 | 79 FPS |
| 7162 Ops/s | GPU Compute | 6323 Ops/s |
| 8949 | GB6 ML Single Precision | 16848 |
| 8769 | GB6 ML Half Precision | 32774 |
| 6546 | GB6 ML Quantized | 13334 |
| 3473 | Image Classification (SP) | 6726 |
| 5149 | Image Segmentation (HP) | 21836 |
| 9722 | Image Super Resolution (Q) | 18317 |
| 9306 | Face Detection (HP) | 39579 |
| 34870 | Pose Estimation (Q) | 68707 |
| 2139 | Text Classification (SP) | 2539 |
| 2424 | Machine Translation (HP) | 5168 |
| 4566 | Object Detection (SP) | 8919 |
| 14316 | Depth Estimation (Q) | 33328 |
| 88984 | Style Transfer (SP) | 119318 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 108 GPixel/s | Pixel Fill Rate | 53-78 GPixel/s |
| 256 GTexel/s | Texture Fill Rate | 172-253 GTexel/s |
| 8.2 TFLOPS | FLOPS (FP32) | 11-16.2 TFLOPS |
| GDDR5 | Memory Type | GDDR7 |
| 8 GB | Memory Size | 8 GB |
| 2002 MHz | Memory Clock | 1500 MHz |
| 8000 Mbps | Effective Memory Speed | 24000 Mbps |
| 256-bit | Bus | 128-bit |
| No | ECC | No |
| 256.3 GB/s | Memory Bandwidth | 384 GB/s |
| PCIe 3.0 x16 | Interface | PCIe 5.0 x16 |
| 180 W | TGP | 45-115 W (configurable) |
| TSMC | Manufacturing | TSMC |
| 16 nm | Fabrication Process | 5 nm |
| 314 mm² | Die Size | 181 mm² |
| 7 billion | Transistor Count | 21.9 billion |
| 22.29 MTr/mm² | Transistor Density | 120.99 MTr/mm² |
| 12 | DirectX | 12.2 |
| 1.3 | Vulkan | 1.4 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| 6.1 | CUDA | 12 |
| No | Ray Tracing | Yes |
| No | DLSS | DLSS 4 |
| 1.4a | DisplayPort | 2.1b |
| Nvidia | Vendor | Nvidia |
| Discrete | Build | Discrete |
| November 2, 2017 | Released | March 18, 2025 |
| Desktop | Case | Laptop |
| Gaming | Purpose | Professional |
| Mid-range | Segment | Mid-range |
| Pascal | Architecture | Blackwell 2.0 |
| GP104 | GPU Codename | GB206-300-A1 |
| -Intel Core i7 7700Kor above | Recommended CPU | -Intel Core Ultra 7 255HXor above |
| 6671 | Steel Nomad Lite Score | 8571 |
| 6843 | Time Spy | 8744 |
| 18267 | Solar Bay | 46594 |
| 1552 | Port Royal | 5904 |
| 20115 | Fire Strike | 26026 |
| 13248 | Wild Life Extreme | 20405 |
| 78890 | Night Raid | 148588 |
| 1607 MHz | Base Clock | 952-1657 MHz (configurable) |
| 1683 MHz | Boost Clock | 1657-2437 MHz (configurable) |
| 2432 | Shading Units | 3328 |
| 152 | Texture Mapping Units (TMUs) | 104 |
| 64 | Render Output Units (ROPs) | 32 |
| 19 | Compute Units (Pipelines) | 26 |
| No | Tensor Cores | 104 |
| No | Ray-tracing Cores | 26 |
| 48KB per cluster | L1 Cache | 128KB per cluster |
| 2MB shared | L2 Cache | 32MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |