Quick/Comparisons
18 | Gaming | 51 |
26 | Workstation | 62 |
37 | Energy Efficiency |
Compare with something else?
Compare GeForce GTX 1070 with another →49 |
| GP104 | Graphics Processor | BMG-G31 |
| 2048 | Cores | 4096 |
| 128 / 64 | TMUs / ROPs | 256 / 128 |
| 512.01 | Blender GPU | 3324.51 |
| 48 | Forza Horizon 5 | — |
| 59 | The Witcher 3 | — |
| 88 | Counter-Strike 2 | — |
| 60 | Far Cry 6 | — |
| 36 | Hogwarts Legacy | — |
| 41 | Call of Duty | — |
| 29 | Ghost of Tsushima | — |
| 39 | Cyberpunk 2077 | — |
| 67 | Tomb Raider | — |
| 52 | Average FPS | — |
| 66 | 1080p High | — |
| 52 | 1080p Ultra | — |
| 37 | 1440p Ultra | — |
| 19 | 4K Ultra | — |
| Low | Margin of Error | — |
| 48520 | GB6 Compute Score | 179586 |
| 134.6 img/sec | Background Blur | — |
| 61.4 img/sec | Face Detection | — |
| 1.98 Gpixels/sec | Horizon Detection | — |
| 3.02 Gpixels/sec | Edge Detection | — |
| 3.44 Gpixels/sec | Gaussian Blur | — |
| 0.27 Gpixels/sec | Feature Matching | — |
| 159.9 Gpixels/sec | Stereo Matching | — |
| 4611.7 FPS | Particle Physics | — |
| OpenCL | API | — |
| 10465 | G3D Mark Score | 17577 |
| 603 | G2D Mark | 601 |
| 92 FPS | DirectX 11 | 138 FPS |
| 34 FPS | DirectX 12 | 96 FPS |
| 4591 Ops/s | GPU Compute | 8261 Ops/s |
| — | GB6 ML Single Precision | — |
| — | GB6 ML Half Precision | — |
| — | GB6 ML Quantized | — |
| — | Image Classification (SP) | — |
| — | Image Segmentation (HP) | — |
| — | Image Super Resolution (Q) | — |
| — | Face Detection (HP) | — |
| — | Pose Estimation (Q) | — |
| — | Text Classification (SP) | — |
| — | Machine Translation (HP) | — |
| — | Object Detection (SP) | — |
| — | Depth Estimation (Q) | — |
| — | Style Transfer (SP) | — |
| — | Framework | — |
| — | Backend | — |
| 105 GPixel/s | Pixel Fill Rate | 358 GPixel/s |
| 211 GTexel/s | Texture Fill Rate | 717 GTexel/s |
| 6.7 TFLOPS | FLOPS (FP32) | 22.9 TFLOPS |
| GDDR5 | Memory Type | GDDR6 |
| 8 GB | Memory Size | 32 GB |
| 2002 MHz | Memory Clock | 2375 MHz |
| 8008 Mbps | Effective Memory Speed | 19000 Mbps |
| 256-bit | Bus | 256-bit |
| No | ECC | No |
| 256.3 GB/s | Memory Bandwidth | 608 GB/s |
| PCIe 3.0 x16 | Interface | PCIe 5.0 x16 |
| 120 W | TGP | 230 W |
| TSMC | Manufacturing | TSMC |
| 16 nm | Fabrication Process | 5 nm |
| 314 mm² | Die Size | — |
| 7.2 billion | Transistor Count | — |
| 22.93 MTr/mm² | Transistor Density | — |
| 12 | DirectX | 12.2 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 1.2 | OpenCL | 3 |
| 6.1 | CUDA | No |
| No | Ray Tracing | Yes |
| No | DLSS | No |
| — | DisplayPort | 2.1a |
| Nvidia | Vendor | Intel |
| Discrete | Build | Discrete |
| August 15, 2016 | Released | March 25, 2026 |
| Laptop | Case | Desktop |
| Gaming | Purpose | Professional |
| High-end | Segment | High-end |
| Pascal | Architecture | Battlemage Pro Series |
| GP104 | GPU Codename | BMG-G31 |
| -Intel Core i7 8750Hor above | Recommended CPU | — |
| 5473 | Steel Nomad Lite Score | — |
| 5540 | Time Spy | 19094 |
| 14681 | Solar Bay | — |
| 1207 | Port Royal | — |
| 17005 | Fire Strike | 47615 |
| 11402 | Wild Life Extreme | — |
| 56792 | Night Raid | — |
| 1442 MHz | Base Clock | 2280 MHz |
| 1645 MHz | Boost Clock | 2800 MHz |
| 2048 | Shading Units | 4096 |
| 128 | Texture Mapping Units (TMUs) | 256 |
| 64 | Render Output Units (ROPs) | 128 |
| 16 | Compute Units (Pipelines) | 32 |
| No | Tensor Cores | 256 |
| No | Ray-tracing Cores | 32 |
| 48KB per cluster | L1 Cache | 256KB per cluster |
| 2MB shared | L2 Cache | 16MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |