Quick/Comparisons
7 | Gaming | 43 |
16 | Workstation | 44 |
6 | AI/ML |
Compare with something else?
Compare GeForce GTX 1050 with another →36 |
54 | Energy Efficiency | 58 |
11 | Quick Comparison Final Score | 43 |
| GP107 | Graphics Processor | GB206-250 |
| 640 | Cores | 3840 |
| 40 / 32 | TMUs / ROPs | 120 / 48 |
| 170.66 | Blender GPU | 3690.35 |
| 11 | Forza Horizon 5 | 94 |
| 15 | The Witcher 3 | 137 |
| 21 | Counter-Strike 2 | 188 |
| 24 | Far Cry 6 | 116 |
| 10 | Hogwarts Legacy | 79 |
| 25 | Call of Duty | 108 |
| - | Ghost of Tsushima | 71 |
| - | Cyberpunk 2077 | 89 |
| 17 | Tomb Raider | 141 |
| 15 | Average FPS | 114 |
| 22 | 1080p High | 136 |
| 15 | 1080p Ultra | 114 |
| 11 | 1440p Ultra | 85 |
| - | 4K Ultra | 48 |
| Low | Margin of Error | Low |
| 20580 | GB6 Compute Score | 127848 |
| 52.5 img/sec | Background Blur | 209.1 img/sec |
| 24.9 img/sec | Face Detection | 134.3 img/sec |
| 0.79 Gpixels/sec | Horizon Detection | 4.67 Gpixels/sec |
| 1.16 Gpixels/sec | Edge Detection | 6.13 Gpixels/sec |
| 1.25 Gpixels/sec | Gaussian Blur | 6.39 Gpixels/sec |
| 0.2 Gpixels/sec | Feature Matching | 1.36 Gpixels/sec |
| 65.5 Gpixels/sec | Stereo Matching | 607.8 Gpixels/sec |
| 1832.4 FPS | Particle Physics | 18827.5 FPS |
| OpenCL | API | OpenCL |
| 5046 | G3D Mark Score | 20818 |
| 457 | G2D Mark | 1160 |
| 38 FPS | DirectX 11 | 201 FPS |
| 21 FPS | DirectX 12 | 77 FPS |
| 2105 Ops/s | GPU Compute | 10494 Ops/s |
| 3704 | GB6 ML Single Precision | 20375 |
| 3258 | GB6 ML Half Precision | 37358 |
| 2694 | GB6 ML Quantized | 15190 |
| 1249 | Image Classification (SP) | 8362 |
| 1833 | Image Segmentation (HP) | 22831 |
| 3934 | Image Super Resolution (Q) | 22375 |
| 3004 | Face Detection (HP) | 41955 |
| 14474 | Pose Estimation (Q) | 84685 |
| 1249 | Text Classification (SP) | 3296 |
| 1857 | Machine Translation (HP) | 5083 |
| 1624 | Object Detection (SP) | 11023 |
| 5567 | Depth Estimation (Q) | 38817 |
| 24188 | Style Transfer (SP) | 155103 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 47 GPixel/s | Pixel Fill Rate | 120 GPixel/s |
| 58 GTexel/s | Texture Fill Rate | 300 GTexel/s |
| 1.9 TFLOPS | FLOPS (FP32) | 19.2 TFLOPS |
| GDDR5 | Memory Type | GDDR7 |
| 2 GB | Memory Size | 8 GB |
| 1752 MHz | Memory Clock | 1750 MHz |
| 7000 Mbps | Effective Memory Speed | 28000 Mbps |
| 128-bit | Bus | 128-bit |
| No | ECC | No |
| 112.1 GB/s | Memory Bandwidth | 448 GB/s |
| PCIe 3.0 x16 | Interface | PCIe 5.0 x8 |
| 75 W | TGP | 145 W |
| Samsung | Manufacturing | TSMC |
| 14 nm | Fabrication Process | 5 nm |
| 132 mm² | Die Size | 181 mm² |
| 3 billion | Transistor Count | 21.9 billion |
| 22.73 MTr/mm² | Transistor Density | 120.99 MTr/mm² |
| 12 | DirectX | 12.2 |
| 1.3 | Vulkan | 1.4 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| 6.1 | CUDA | 12 |
| No | Ray Tracing | Yes |
| No | DLSS | DLSS 4 |
| 1.4a | DisplayPort | 2.1b |
| Nvidia | Vendor | Nvidia |
| Discrete | Build | Discrete |
| October 25, 2016 | Released | April 15, 2025 |
| Desktop | Case | Desktop |
| Gaming | Purpose | Gaming |
| Entry-level | Segment | Mid-range |
| Pascal | Architecture | Blackwell 2.0 |
| GP107 | GPU Codename | GB206-250 |
| -Intel Core i5 7400or above | Recommended CPU | -Intel Core Ultra 5 245Kor above |
| 1830 | Steel Nomad Lite Score | 13971 |
| 1738 | Time Spy | 13727 |
| — | Solar Bay | 64441 |
| — | Port Royal | 8642 |
| 6771 | Fire Strike | 37620 |
| 3874 | Wild Life Extreme | 26155 |
| 27072 | Night Raid | 133305 |
| 1354 MHz | Base Clock | 2280 MHz |
| 1455 MHz | Boost Clock | 2500 MHz |
| 640 | Shading Units | 3840 |
| 40 | Texture Mapping Units (TMUs) | 120 |
| 32 | Render Output Units (ROPs) | 48 |
| 5 | Compute Units (Pipelines) | 30 |
| No | Tensor Cores | 120 |
| No | Ray-tracing Cores | 30 |
| 48KB per cluster | L1 Cache | 128KB per cluster |
| 1024KB shared | L2 Cache | 32MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |