Quick/Comparisons
7 | Gaming | 41 |
16 | Workstation | 40 |
6 | AI/ML |
Compare with something else?
Compare GeForce GTX 1050 with another →38 |
54 | Energy Efficiency | 56 |
11 | Quick Comparison Final Score | 43 |
| GP107 | Graphics Processor | AD106 (GN21-X6) |
| 640 | Cores | 4608 |
| 40 / 32 | TMUs / ROPs | 144 / 48 |
| 170.66 | Blender GPU | 3587.08 |
| 11 | Forza Horizon 5 | 90 |
| 15 | The Witcher 3 | 132 |
| 21 | Counter-Strike 2 | 178 |
| 24 | Far Cry 6 | 112 |
| 10 | Hogwarts Legacy | 75 |
| 25 | Call of Duty | 104 |
| - | Ghost of Tsushima | 68 |
| - | Cyberpunk 2077 | 87 |
| 17 | Tomb Raider | 139 |
| 15 | Average FPS | 109 |
| 22 | 1080p High | 131 |
| 15 | 1080p Ultra | 109 |
| 11 | 1440p Ultra | 81 |
| - | 4K Ultra | 46 |
| Low | Margin of Error | Low |
| 20580 | GB6 Compute Score | 115081 |
| 52.5 img/sec | Background Blur | 158.5 img/sec |
| 24.9 img/sec | Face Detection | 116.5 img/sec |
| 0.79 Gpixels/sec | Horizon Detection | 4.35 Gpixels/sec |
| 1.16 Gpixels/sec | Edge Detection | 5.67 Gpixels/sec |
| 1.25 Gpixels/sec | Gaussian Blur | 6.44 Gpixels/sec |
| 0.2 Gpixels/sec | Feature Matching | 1.36 Gpixels/sec |
| 65.5 Gpixels/sec | Stereo Matching | 528.5 Gpixels/sec |
| 1832.4 FPS | Particle Physics | 16372.3 FPS |
| OpenCL | API | OpenCL |
| 5046 | G3D Mark Score | 19527 |
| 457 | G2D Mark | 767 |
| 38 FPS | DirectX 11 | 178 FPS |
| 21 FPS | DirectX 12 | 85 FPS |
| 2105 Ops/s | GPU Compute | 8389 Ops/s |
| 3704 | GB6 ML Single Precision | 21186 |
| 3258 | GB6 ML Half Precision | 34404 |
| 2694 | GB6 ML Quantized | 16559 |
| 1249 | Image Classification (SP) | 8642 |
| 1833 | Image Segmentation (HP) | 20635 |
| 3934 | Image Super Resolution (Q) | 26378 |
| 3004 | Face Detection (HP) | 39776 |
| 14474 | Pose Estimation (Q) | 105983 |
| 1249 | Text Classification (SP) | 2995 |
| 1857 | Machine Translation (HP) | 4507 |
| 1624 | Object Detection (SP) | 10198 |
| 5567 | Depth Estimation (Q) | 41078 |
| 24188 | Style Transfer (SP) | 190315 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 47 GPixel/s | Pixel Fill Rate | 59-104 GPixel/s |
| 58 GTexel/s | Texture Fill Rate | 177-313 GTexel/s |
| 1.9 TFLOPS | FLOPS (FP32) | 11.3-20 TFLOPS |
| GDDR5 | Memory Type | GDDR6 |
| 2 GB | Memory Size | 8 GB |
| 1752 MHz | Memory Clock | 2000 MHz |
| 7000 Mbps | Effective Memory Speed | 16000 Mbps |
| 128-bit | Bus | 128-bit |
| No | ECC | No |
| 112.1 GB/s | Memory Bandwidth | 256 GB/s |
| PCIe 3.0 x16 | Interface | PCIe 4.0 x16 |
| 75 W | TGP | 35-140 W (configurable) |
| Samsung | Manufacturing | TSMC |
| 14 nm | Fabrication Process | 5 nm |
| 132 mm² | Die Size | 186 mm² |
| 3 billion | Transistor Count | 22.9 billion |
| 22.73 MTr/mm² | Transistor Density | 123.12 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| 6.1 | CUDA | 8.9 |
| No | Ray Tracing | Yes |
| No | DLSS | DLSS 3 |
| 1.4a | DisplayPort | 1.4a |
| Nvidia | Vendor | Nvidia |
| Discrete | Build | Discrete |
| October 25, 2016 | Released | February 22, 2023 |
| Desktop | Case | Laptop |
| Gaming | Purpose | Gaming |
| Entry-level | Segment | High-end |
| Pascal | Architecture | Ada Lovelace |
| GP107 | GPU Codename | AD106 (GN21-X6) |
| -Intel Core i5 7400or above | Recommended CPU | -Intel Core Ultra 7 155Hor above |
| 1830 | Steel Nomad Lite Score | 12729 |
| 1738 | Time Spy | 12518 |
| — | Solar Bay | 54826 |
| — | Port Royal | 7403 |
| 6771 | Fire Strike | 30044 |
| 3874 | Wild Life Extreme | 23244 |
| 27072 | Night Raid | 113720 |
| 1354 MHz | Base Clock | 735-2070 MHz (configurable) |
| 1455 MHz | Boost Clock | 1230-2175 MHz (configurable) |
| 640 | Shading Units | 4608 |
| 40 | Texture Mapping Units (TMUs) | 144 |
| 32 | Render Output Units (ROPs) | 48 |
| 5 | Compute Units (Pipelines) | 36 |
| No | Tensor Cores | 144 |
| No | Ray-tracing Cores | 36 |
| 48KB per cluster | L1 Cache | 128KB per cluster |
| 1024KB shared | L2 Cache | 32MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |