Quick/Comparisons
7 | Gaming | 11 |
16 | Workstation | 21 |
6 | AI/ML |
Compare with something else?
Compare GeForce GTX 1050 with another →12 |
54 | Energy Efficiency | 65 |
11 | Quick Comparison Final Score | 23 |
| GP107 | Graphics Processor | TU117 |
| 640 | Cores | 1024 |
| 40 / 32 | TMUs / ROPs | 64 / 32 |
| 170.66 | Blender GPU | 378.08 |
| 11 | Forza Horizon 5 | 29 |
| 15 | The Witcher 3 | 33 |
| 21 | Counter-Strike 2 | 48 |
| 24 | Far Cry 6 | 39 |
| 10 | Hogwarts Legacy | 17 |
| 25 | Call of Duty | 27 |
| - | Ghost of Tsushima | 15 |
| - | Cyberpunk 2077 | 20 |
| 17 | Tomb Raider | 42 |
| 15 | Average FPS | 30 |
| 22 | 1080p High | 39 |
| 15 | 1080p Ultra | 30 |
| 11 | 1440p Ultra | 20 |
| - | 4K Ultra | 11 |
| Low | Margin of Error | Low |
| 20580 | GB6 Compute Score | 40588 |
| 52.5 img/sec | Background Blur | 74.4 img/sec |
| 24.9 img/sec | Face Detection | 42 img/sec |
| 0.79 Gpixels/sec | Horizon Detection | 1.47 Gpixels/sec |
| 1.16 Gpixels/sec | Edge Detection | 1.93 Gpixels/sec |
| 1.25 Gpixels/sec | Gaussian Blur | 1.81 Gpixels/sec |
| 0.2 Gpixels/sec | Feature Matching | 0.52 Gpixels/sec |
| 65.5 Gpixels/sec | Stereo Matching | 187 Gpixels/sec |
| 1832.4 FPS | Particle Physics | 5347.1 FPS |
| OpenCL | API | OpenCL |
| 5046 | G3D Mark Score | 6968 |
| 457 | G2D Mark | 384 |
| 38 FPS | DirectX 11 | 50 FPS |
| 21 FPS | DirectX 12 | 27 FPS |
| 2105 Ops/s | GPU Compute | 2750 Ops/s |
| 3704 | GB6 ML Single Precision | 7029 |
| 3258 | GB6 ML Half Precision | 5688 |
| 2694 | GB6 ML Quantized | 5358 |
| 1249 | Image Classification (SP) | 2866 |
| 1833 | Image Segmentation (HP) | 3745 |
| 3934 | Image Super Resolution (Q) | 6865 |
| 3004 | Face Detection (HP) | 6519 |
| 14474 | Pose Estimation (Q) | 24706 |
| 1249 | Text Classification (SP) | 1793 |
| 1857 | Machine Translation (HP) | 1906 |
| 1624 | Object Detection (SP) | 3498 |
| 5567 | Depth Estimation (Q) | 13936 |
| 24188 | Style Transfer (SP) | 50917 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 47 GPixel/s | Pixel Fill Rate | 50 GPixel/s |
| 58 GTexel/s | Texture Fill Rate | 100 GTexel/s |
| 1.9 TFLOPS | FLOPS (FP32) | 3.2 TFLOPS |
| GDDR5 | Memory Type | GDDR6 |
| 2 GB | Memory Size | 4 GB |
| 1752 MHz | Memory Clock | 1500 MHz |
| 7000 Mbps | Effective Memory Speed | 12000 Mbps |
| 128-bit | Bus | 128-bit |
| No | ECC | No |
| 112.1 GB/s | Memory Bandwidth | 192 GB/s |
| PCIe 3.0 x16 | Interface | PCIe 3.0 x16 |
| 75 W | TGP | 50 W |
| Samsung | Manufacturing | TSMC |
| 14 nm | Fabrication Process | 12 nm |
| 132 mm² | Die Size | 200 mm² |
| 3 billion | Transistor Count | 4.7 billion |
| 22.73 MTr/mm² | Transistor Density | 23.5 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.2 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 1.2 |
| 6.1 | CUDA | 7.5 |
| No | Ray Tracing | No |
| No | DLSS | No |
| 1.4a | DisplayPort | 1.4 |
| Nvidia | Vendor | Nvidia |
| Discrete | Build | Discrete |
| October 25, 2016 | Released | April 15, 2020 |
| Desktop | Case | Laptop |
| Gaming | Purpose | Gaming |
| Entry-level | Segment | Mid-range |
| Pascal | Architecture | Turing |
| GP107 | GPU Codename | TU117 |
| -Intel Core i5 7400or above | Recommended CPU | -Intel Core i5 10300Hor above |
| 1830 | Steel Nomad Lite Score | 3260 |
| 1738 | Time Spy | 3442 |
| — | Solar Bay | — |
| — | Port Royal | 6905 |
| 6771 | Fire Strike | 9312 |
| 3874 | Wild Life Extreme | 6928 |
| 27072 | Night Raid | 40578 |
| 1354 MHz | Base Clock | 1380 MHz |
| 1455 MHz | Boost Clock | 1560 MHz |
| 640 | Shading Units | 1024 |
| 40 | Texture Mapping Units (TMUs) | 64 |
| 32 | Render Output Units (ROPs) | 32 |
| 5 | Compute Units (Pipelines) | 16 |
| No | Tensor Cores | No |
| No | Ray-tracing Cores | No |
| 48KB per cluster | L1 Cache | 64KB per cluster |
| 1024KB shared | L2 Cache | 1024KB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |