Quick/Comparisons
7 | Gaming | 8 |
16 | Workstation | 17 |
6 | AI/ML |
Compare with something else?
Compare GeForce GTX 1050 with another →7 |
54 | Energy Efficiency | 57 |
11 | Quick Comparison Final Score | 19 |
| GP107 | Graphics Processor | GP107 (N17P-G1) |
| 640 | Cores | 768 |
| 40 / 32 | TMUs / ROPs | 48 / 32 |
| 170.66 | Blender GPU | 219.05 |
| 11 | Forza Horizon 5 | 18 |
| 15 | The Witcher 3 | 22 |
| 21 | Counter-Strike 2 | 28 |
| 24 | Far Cry 6 | 30 |
| 10 | Hogwarts Legacy | 13 |
| 25 | Call of Duty | 26 |
| - | Ghost of Tsushima | - |
| - | Cyberpunk 2077 | 12 |
| 17 | Tomb Raider | 23 |
| 15 | Average FPS | 20 |
| 22 | 1080p High | 27 |
| 15 | 1080p Ultra | 20 |
| 11 | 1440p Ultra | 14 |
| - | 4K Ultra | - |
| Low | Margin of Error | Low |
| 20580 | GB6 Compute Score | 21976 |
| 52.5 img/sec | Background Blur | 57 img/sec |
| 24.9 img/sec | Face Detection | 27.8 img/sec |
| 0.79 Gpixels/sec | Horizon Detection | 0.84 Gpixels/sec |
| 1.16 Gpixels/sec | Edge Detection | 1.22 Gpixels/sec |
| 1.25 Gpixels/sec | Gaussian Blur | 1.32 Gpixels/sec |
| 0.2 Gpixels/sec | Feature Matching | 0.19 Gpixels/sec |
| 65.5 Gpixels/sec | Stereo Matching | 73.2 Gpixels/sec |
| 1832.4 FPS | Particle Physics | 2037 FPS |
| OpenCL | API | OpenCL |
| 5046 | G3D Mark Score | 5918 |
| 457 | G2D Mark | 323 |
| 38 FPS | DirectX 11 | 45 FPS |
| 21 FPS | DirectX 12 | 24 FPS |
| 2105 Ops/s | GPU Compute | 2190 Ops/s |
| 3704 | GB6 ML Single Precision | 4032 |
| 3258 | GB6 ML Half Precision | 3569 |
| 2694 | GB6 ML Quantized | 3070 |
| 1249 | Image Classification (SP) | 1393 |
| 1833 | Image Segmentation (HP) | 2013 |
| 3934 | Image Super Resolution (Q) | 4766 |
| 3004 | Face Detection (HP) | 3370 |
| 14474 | Pose Estimation (Q) | 17580 |
| 1249 | Text Classification (SP) | 1319 |
| 1857 | Machine Translation (HP) | 1662 |
| 1624 | Object Detection (SP) | 1771 |
| 5567 | Depth Estimation (Q) | 6411 |
| 24188 | Style Transfer (SP) | 28772 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 47 GPixel/s | Pixel Fill Rate | 52 GPixel/s |
| 58 GTexel/s | Texture Fill Rate | 78 GTexel/s |
| 1.9 TFLOPS | FLOPS (FP32) | 2.5 TFLOPS |
| GDDR5 | Memory Type | GDDR5 |
| 2 GB | Memory Size | 4 GB |
| 1752 MHz | Memory Clock | 1752 MHz |
| 7000 Mbps | Effective Memory Speed | 7008 Mbps |
| 128-bit | Bus | 128-bit |
| No | ECC | No |
| 112.1 GB/s | Memory Bandwidth | 112.1 GB/s |
| PCIe 3.0 x16 | Interface | PCIe 3.0 x16 |
| 75 W | TGP | 65 W |
| Samsung | Manufacturing | Samsung |
| 14 nm | Fabrication Process | 14 nm |
| 132 mm² | Die Size | 132 mm² |
| 3 billion | Transistor Count | 3.3 billion |
| 22.73 MTr/mm² | Transistor Density | 25 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.2.131 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 1.2 |
| 6.1 | CUDA | 6.1 |
| No | Ray Tracing | No |
| No | DLSS | No |
| 1.4a | DisplayPort | 1.4 |
| Nvidia | Vendor | Nvidia |
| Discrete | Build | Discrete |
| October 25, 2016 | Released | January 3, 2017 |
| Desktop | Case | Laptop |
| Gaming | Purpose | Gaming |
| Entry-level | Segment | Mid-range |
| Pascal | Architecture | Pascal |
| GP107 | GPU Codename | GP107 (N17P-G1) |
| -Intel Core i5 7400or above | Recommended CPU | -Intel Core i5 8300Hor above |
| 1830 | Steel Nomad Lite Score | 2303 |
| 1738 | Time Spy | 2345 |
| — | Solar Bay | — |
| — | Port Royal | — |
| 6771 | Fire Strike | 7708 |
| 3874 | Wild Life Extreme | 4955 |
| 27072 | Night Raid | 31460 |
| 1354 MHz | Base Clock | 1493 MHz |
| 1455 MHz | Boost Clock | 1620 MHz |
| 640 | Shading Units | 768 |
| 40 | Texture Mapping Units (TMUs) | 48 |
| 32 | Render Output Units (ROPs) | 32 |
| 5 | Compute Units (Pipelines) | 6 |
| No | Tensor Cores | No |
| No | Ray-tracing Cores | No |
| 48KB per cluster | L1 Cache | 48KB per cluster |
| 1024KB shared | L2 Cache | 1024KB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |