Quick/Comparisons
24 | Gaming | 11 |
35 | Workstation | 16 |
47 | AI/ML |
Compare with something else?
Compare Apple M5 Pro with another →16 |
100 | Energy Efficiency | 85 |
42 | Quick Comparison Final Score | 25 |
| Custom | Graphics Processor | Strix Point |
| 2048 | Cores | 768 |
| 128 / 64 | TMUs / ROPs | 48 / 16 |
| 3707.66 | Blender GPU | 277.09 |
| — | Forza Horizon 5 | 30 |
| — | The Witcher 3 | 26 |
| — | Counter-Strike 2 | 30 |
| — | Far Cry 6 | 37 |
| — | Hogwarts Legacy | 18 |
| — | Call of Duty | 32 |
| — | Ghost of Tsushima | 16 |
| — | Cyberpunk 2077 | 20 |
| — | Tomb Raider | 35 |
| — | Average FPS | 27 |
| — | 1080p High | 37 |
| — | 1080p Ultra | 27 |
| — | 1440p Ultra | 18 |
| — | 4K Ultra | 9 |
| — | Margin of Error | Low |
| 75207 | GB6 Compute Score | 37347 |
| 153.3 img/sec | Background Blur | 72 img/sec |
| 101 img/sec | Face Detection | 35.7 img/sec |
| 2.82 Gpixels/sec | Horizon Detection | 1.04 Gpixels/sec |
| 4.09 Gpixels/sec | Edge Detection | 1.33 Gpixels/sec |
| 3.69 Gpixels/sec | Gaussian Blur | 1.17 Gpixels/sec |
| 0.84 Gpixels/sec | Feature Matching | 0.44 Gpixels/sec |
| 212.6 Gpixels/sec | Stereo Matching | 115.5 Gpixels/sec |
| 9757.6 FPS | Particle Physics | 4880.8 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | 7689 |
| — | G2D Mark | 972 |
| — | DirectX 11 | 74 FPS |
| — | DirectX 12 | 32 FPS |
| — | GPU Compute | 3743 Ops/s |
| 18459 | GB6 ML Single Precision | 8534 |
| 32720 | GB6 ML Half Precision | 12638 |
| 31852 | GB6 ML Quantized | 6209 |
| 8260 | Image Classification (SP) | 3202 |
| 25244 | Image Segmentation (HP) | 5252 |
| 33177 | Image Super Resolution (Q) | 9782 |
| 51773 | Face Detection (HP) | 11315 |
| 190718 | Pose Estimation (Q) | 30704 |
| 2913 | Text Classification (SP) | 2351 |
| 8985 | Machine Translation (HP) | 4339 |
| 7777 | Object Detection (SP) | 2843 |
| 63837 | Depth Estimation (Q) | 14243 |
| 128419 | Style Transfer (SP) | 69169 |
| Core ML | Framework | ONNX |
| GPU | Backend | DirectML |
| 104 GPixel/s | Pixel Fill Rate | 46 GPixel/s |
| 207 GTexel/s | Texture Fill Rate | 139 GTexel/s |
| 6.6 TFLOPS | FLOPS (FP32) | 4.5 TFLOPS |
| System Shared | Memory Type | System Shared |
| — | Memory Size | — |
| 9600 MHz | Memory Clock | — |
| — | Effective Memory Speed | — |
| 256-bit | Bus | — |
| No | ECC | — |
| 307 GB/s | Memory Bandwidth | — |
| Custom | Interface | PCIe 4.0 x16 |
| — | TGP | 15-54 W (configurable) |
| TSMC | Manufacturing | TSMC |
| 3 nm | Fabrication Process | 4 nm |
| — | Die Size | 233 mm² |
| 28 billion | Transistor Count | 34 billion |
| — | Transistor Density | 145.92 MTr/mm² |
| — | DirectX | 12 |
| — | Vulkan | 1.4 |
| — | OpenGL | 4.6 |
| — | OpenCL | 2.1 |
| — | CUDA | No |
| Yes | Ray Tracing | Yes |
| No | DLSS | No |
| — | DisplayPort | 2.1 |
| Integrated | Build | Integrated |
| March 3, 2026 | Released | June 3, 2024 |
| Laptop | Case | Laptop |
| Professional | Purpose | Generic |
| Mid-range | Segment | Mid-range |
| Apple M GPU | Architecture | RDNA 3.5 |
| Custom | GPU Codename | Strix Point |
| -Apple M5 Pro (15-Core)or above | Recommended CPU | -AMD Ryzen AI 9 365or above |
| Apple | Vendor | Amd |
| 8594 | Steel Nomad Lite Score | 2998 |
| — | Time Spy | 3120 |
| 39437 | Solar Bay | 14257 |
| — | Port Royal | 1413 |
| — | Fire Strike | 8603 |
| 19874 | Wild Life Extreme | 6313 |
| — | Night Raid | 38054 |
| — | Base Clock | 400 MHz |
| 1620 MHz | Boost Clock | 2900 MHz |
| 2048 | Shading Units | 768 |
| 128 | Texture Mapping Units (TMUs) | 48 |
| 64 | Render Output Units (ROPs) | 16 |
| 256 | Compute Units (Pipelines) | 12 |
| — | Tensor Cores | No |
| — | Ray-tracing Cores | 12 |
| — | L1 Cache | 512KB per cluster |
| — | L2 Cache | 2MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |