Quick/Comparisons
A entry-level Apple M5 Pro GPU (16-core) integrated graphics with modest AI/ML performance (47/100), excellent energy efficiency. Suited for casual gaming and basic graphics tasks.
| Gaming | 24 /100 |
| Workstation | 35 /100 |
| AI/ML | 47 /100 |
| Energy Efficiency | 100 |
Looking for more comparisons?
Compare Apple M5 →| Quick Comparison Final Score | 42 /100 |
| Graphics Processor | Custom |
| Cores | 2048 |
| TMUs / ROPs | 128 / 64 |
| Blender GPU | 3707.66 |
| Forza Horizon 5 | — |
| The Witcher 3 | — |
| Counter-Strike 2 | — |
| Far Cry 6 | — |
| Hogwarts Legacy | — |
| Call of Duty | — |
| Ghost of Tsushima | — |
| Cyberpunk 2077 | — |
| Tomb Raider | — |
| Average FPS | — |
| 1080p High | — |
| 1080p Ultra | — |
| 1440p Ultra | — |
| 4K Ultra | — |
| Margin of Error | — |
| GB6 Compute Score | 75207 |
| Background Blur | 153.3 img/sec |
| Face Detection | 101 img/sec |
| Horizon Detection | 2.82 Gpixels/sec |
| Edge Detection | 4.09 Gpixels/sec |
| Gaussian Blur | 3.69 Gpixels/sec |
| Feature Matching | 0.84 Gpixels/sec |
| Stereo Matching | 212.6 Gpixels/sec |
| Particle Physics | 9757.6 FPS |
| API | OpenCL |
| G3D Mark Score | — |
| G2D Mark | — |
| DirectX 11 | — |
| DirectX 12 | — |
| GPU Compute | — |
| GB6 ML Single Precision | 18459 |
| GB6 ML Half Precision | 32720 |
| GB6 ML Quantized | 31852 |
| Image Classification (SP) | 8260 |
| Image Segmentation (HP) | 25244 |
| Image Super Resolution (Q) | 33177 |
| Face Detection (HP) | 51773 |
| Pose Estimation (Q) | 190718 |
| Text Classification (SP) | 2913 |
| Machine Translation (HP) | 8985 |
| Object Detection (SP) | 7777 |
| Depth Estimation (Q) | 63837 |
| Style Transfer (SP) | 128419 |
| Framework | Core ML |
| Backend | GPU |
| Pixel Fill Rate | 104 GPixel/s |
| Texture Fill Rate | 207 GTexel/s |
| FLOPS (FP32) | 6.6 TFLOPS |
| Memory Type | System Shared |
| Memory Size | — |
| Memory Clock | 9600 MHz |
| Effective Memory Speed | — |
| Bus | 256-bit |
| ECC | No |
| Memory Bandwidth | 307 GB/s |
| Interface | Custom |
| TGP | — |
| Manufacturing | TSMC |
| Fabrication Process | 3 nm |
| Die Size | — |
| Transistor Count | 28 billion |
| Transistor Density | — |
| DirectX | — |
| Vulkan | — |
| OpenGL | — |
| OpenCL | — |
| CUDA | — |
| Ray Tracing | Yes |
| DLSS | No |
| DisplayPort | — |
| Build | Integrated |
| Released | March 3, 2026 |
| Case | Laptop |
| Purpose | Professional |
| Segment | Mid-range |
| Architecture | Apple M GPU |
| GPU Codename | Custom |
| Recommended CPU | -Apple M5 Pro (15-Core)or above |
| Vendor | Apple |
| Steel Nomad Lite Score | 8594 |
| Time Spy | — |
| Solar Bay | 39437 |
| Port Royal | — |
| Fire Strike | — |
| Wild Life Extreme | 19874 |
| Night Raid | — |
| Base Clock | — |
| Boost Clock | 1620 MHz |
| Shading Units | 2048 |
| Texture Mapping Units (TMUs) | 128 |
| Render Output Units (ROPs) | 64 |
| Compute Units (Pipelines) | 256 |
| Tensor Cores | — |
| Ray-tracing Cores | — |
| L1 Cache | — |
| L2 Cache | — |
| Instructions Per Cycle | 2 IPC |
84/100