Quick/Comparisons
44 | Gaming | 34 |
54 | Workstation | 36 |
66 | AI/ML |
Compare with something else?
Compare Apple M5 Max with another →31 |
100 | Energy Efficiency | 62 |
58 | Quick Comparison Final Score | 35 |
| Custom | Graphics Processor | GB207-300 |
| 5120 | Cores | 2560 |
| 320 / 160 | TMUs / ROPs | 80 / 32 |
| 7937.27 | Blender GPU | 2871.08 |
| — | Forza Horizon 5 | 75 |
| — | The Witcher 3 | 112 |
| — | Counter-Strike 2 | 150 |
| — | Far Cry 6 | 91 |
| — | Hogwarts Legacy | 61 |
| — | Call of Duty | 83 |
| — | Ghost of Tsushima | 56 |
| — | Cyberpunk 2077 | 72 |
| — | Tomb Raider | 114 |
| — | Average FPS | 90 |
| — | 1080p High | 112 |
| — | 1080p Ultra | 90 |
| — | 1440p Ultra | 67 |
| — | 4K Ultra | 37 |
| — | Margin of Error | Low |
| 146407 | GB6 Compute Score | 92181 |
| 257 img/sec | Background Blur | 129.6 img/sec |
| 182.1 img/sec | Face Detection | 94.6 img/sec |
| 5.4 Gpixels/sec | Horizon Detection | 3.45 Gpixels/sec |
| 8.33 Gpixels/sec | Edge Detection | 4.41 Gpixels/sec |
| 8.86 Gpixels/sec | Gaussian Blur | 4.43 Gpixels/sec |
| 1.28 Gpixels/sec | Feature Matching | 1.16 Gpixels/sec |
| 455.4 Gpixels/sec | Stereo Matching | 434.1 Gpixels/sec |
| 21658 FPS | Particle Physics | 13990.8 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | 17292 |
| — | G2D Mark | 1084 |
| — | DirectX 11 | 152 FPS |
| — | DirectX 12 | 68 FPS |
| — | GPU Compute | 8547 Ops/s |
| 29452 | GB6 ML Single Precision | 16926 |
| 46343 | GB6 ML Half Precision | 34904 |
| 43305 | GB6 ML Quantized | 13248 |
| 10711 | Image Classification (SP) | 7103 |
| 42406 | Image Segmentation (HP) | 22390 |
| 42905 | Image Super Resolution (Q) | 17642 |
| 73489 | Face Detection (HP) | 40054 |
| 289766 | Pose Estimation (Q) | 66253 |
| 6087 | Text Classification (SP) | 3436 |
| 8881 | Machine Translation (HP) | 5705 |
| 10130 | Object Detection (SP) | 8910 |
| 84224 | Depth Estimation (Q) | 31732 |
| 264552 | Style Transfer (SP) | 107993 |
| Core ML | Framework | ONNX |
| GPU | Backend | DirectML |
| 259 GPixel/s | Pixel Fill Rate | 82 GPixel/s |
| 518 GTexel/s | Texture Fill Rate | 206 GTexel/s |
| 16.6 TFLOPS | FLOPS (FP32) | 13.2 TFLOPS |
| System Shared | Memory Type | GDDR6 |
| — | Memory Size | 8 GB |
| 9600 MHz | Memory Clock | 1750 MHz |
| — | Effective Memory Speed | 20000 Mbps |
| 512-bit | Bus | 128-bit |
| No | ECC | No |
| 614 GB/s | Memory Bandwidth | 320 GB/s |
| Custom | Interface | PCIe 5.0 x8 |
| — | TGP | 130 W |
| TSMC | Manufacturing | TSMC |
| 3 nm | Fabrication Process | 5 nm |
| — | Die Size | 149 mm² |
| 28 billion | Transistor Count | 16.9 billion |
| — | Transistor Density | 113.42 MTr/mm² |
| — | DirectX | 12.2 |
| — | Vulkan | 1.4 |
| — | OpenGL | 4.6 |
| — | OpenCL | 3 |
| — | CUDA | 12 |
| Yes | Ray Tracing | Yes |
| No | DLSS | DLSS 4 |
| — | DisplayPort | 2.1b |
| Apple | Vendor | Nvidia |
| Integrated | Build | Discrete |
| March 3, 2026 | Released | June 24, 2025 |
| Laptop | Case | Desktop |
| Professional | Purpose | Gaming |
| Mid-range | Segment | Mid-range |
| Apple M GPU | Architecture | Blackwell 2.0 |
| Custom | GPU Codename | GB207-300 |
| -Apple M5 Max (40-сore GPU)or above | Recommended CPU | -Intel Core Ultra 5 245Kor above |
| 17913 | Steel Nomad Lite Score | 10067 |
| — | Time Spy | 10206 |
| 79412 | Solar Bay | 47184 |
| — | Port Royal | 6164 |
| — | Fire Strike | 28682 |
| 42244 | Wild Life Extreme | 18890 |
| — | Night Raid | 111889 |
| — | Base Clock | 2317 MHz |
| 1620 MHz | Boost Clock | 2572 MHz |
| 5120 | Shading Units | 2560 |
| 320 | Texture Mapping Units (TMUs) | 80 |
| 160 | Render Output Units (ROPs) | 32 |
| 640 | Compute Units (Pipelines) | 20 |
| — | Tensor Cores | 80 |
| — | Ray-tracing Cores | 20 |
| — | L1 Cache | 128KB per cluster |
| — | L2 Cache | 32MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |