Quick/Comparisons
A entry-level Nvidia GeForce RTX 5050 graphics card with modest workstation performance (36/100). Suited for casual gaming and basic graphics tasks.
| Gaming | 34 /100 |
| Workstation | 36 /100 |
| AI/ML | 31 /100 |
| Energy Efficiency | 62 |
Looking for more comparisons?
Compare GeForce RTX →| Quick Comparison Final Score | 35 /100 |
| Graphics Processor | GB207-300 |
| Cores | 2560 |
| TMUs / ROPs | 80 / 32 |
| Blender GPU | 2871.08 |
| Forza Horizon 5 | 75 |
| The Witcher 3 | 112 |
| Counter-Strike 2 | 150 |
| Far Cry 6 | 91 |
| Hogwarts Legacy | 61 |
| Call of Duty | 83 |
| Ghost of Tsushima | 56 |
| Cyberpunk 2077 | 72 |
| Tomb Raider | 114 |
| Average FPS | 90 |
| 1080p High | 112 |
| 1080p Ultra | 90 |
| 1440p Ultra | 67 |
| 4K Ultra | 37 |
| Margin of Error | Low |
| GB6 Compute Score | 92181 |
| Background Blur | 129.6 img/sec |
| Face Detection | 94.6 img/sec |
| Horizon Detection | 3.45 Gpixels/sec |
| Edge Detection | 4.41 Gpixels/sec |
| Gaussian Blur | 4.43 Gpixels/sec |
| Feature Matching | 1.16 Gpixels/sec |
| Stereo Matching | 434.1 Gpixels/sec |
| Particle Physics | 13990.8 FPS |
| API | OpenCL |
| G3D Mark Score | 17292 |
| G2D Mark | 1084 |
| DirectX 11 | 152 FPS |
| DirectX 12 | 68 FPS |
| GPU Compute | 8547 Ops/s |
| GB6 ML Single Precision | 16926 |
| GB6 ML Half Precision | 34904 |
| GB6 ML Quantized | 13248 |
| Image Classification (SP) | 7103 |
| Image Segmentation (HP) | 22390 |
| Image Super Resolution (Q) | 17642 |
| Face Detection (HP) | 40054 |
| Pose Estimation (Q) | 66253 |
| Text Classification (SP) | 3436 |
| Machine Translation (HP) | 5705 |
| Object Detection (SP) | 8910 |
| Depth Estimation (Q) | 31732 |
| Style Transfer (SP) | 107993 |
| Framework | ONNX |
| Backend | DirectML |
| Pixel Fill Rate | 82 GPixel/s |
| Texture Fill Rate | 206 GTexel/s |
| FLOPS (FP32) | 13.2 TFLOPS |
| Memory Type | GDDR6 |
| Memory Size | 8 GB |
| Memory Clock | 1750 MHz |
| Effective Memory Speed | 20000 Mbps |
| Bus | 128-bit |
| ECC | No |
| Memory Bandwidth | 320 GB/s |
| Interface | PCIe 5.0 x8 |
| TGP | 130 W |
| Manufacturing | TSMC |
| Fabrication Process | 5 nm |
| Die Size | 149 mm² |
| Transistor Count | 16.9 billion |
| Transistor Density | 113.42 MTr/mm² |
| DirectX | 12.2 |
| Vulkan | 1.4 |
| OpenGL | 4.6 |
| OpenCL | 3 |
| CUDA | 12 |
| Ray Tracing | Yes |
| DLSS | DLSS 4 |
| DisplayPort | 2.1b |
| Vendor | Nvidia |
| Build | Discrete |
| Released | June 24, 2025 |
| Case | Desktop |
| Purpose | Gaming |
| Segment | Mid-range |
| Architecture | Blackwell 2.0 |
| GPU Codename | GB207-300 |
| Recommended CPU | -Intel Core Ultra 5 245Kor above |
| Steel Nomad Lite Score | 10067 |
| Time Spy | 10206 |
| Solar Bay | 47184 |
| Port Royal | 6164 |
| Fire Strike | 28682 |
| Wild Life Extreme | 18890 |
| Night Raid | 111889 |
| Base Clock | 2317 MHz |
| Boost Clock | 2572 MHz |
| Shading Units | 2560 |
| Texture Mapping Units (TMUs) | 80 |
| Render Output Units (ROPs) | 32 |
| Compute Units (Pipelines) | 20 |
| Tensor Cores | 80 |
| Ray-tracing Cores | 20 |
| L1 Cache | 128KB per cluster |
| L2 Cache | 32MB shared |
| Instructions Per Cycle | 2 IPC |
84/100