Quick/Comparisons
38 | Gaming | 14 |
48 | Workstation | 21 |
46 | AI/ML |
Compare with something else?
Compare Apple M4 Max with another →14 |
87 | Energy Efficiency | 78 |
50 | Quick Comparison Final Score | 27 |
| Custom | Graphics Processor | Navi 24 |
| 5120 | Cores | 1024 |
| 320 / 160 | TMUs / ROPs | 64 / 32 |
| 5183.27 | Blender GPU | 384.34 |
| — | Forza Horizon 5 | 36 |
| — | The Witcher 3 | 38 |
| — | Counter-Strike 2 | 45 |
| — | Far Cry 6 | 44 |
| — | Hogwarts Legacy | 24 |
| — | Call of Duty | 39 |
| — | Ghost of Tsushima | 19 |
| — | Cyberpunk 2077 | 27 |
| — | Tomb Raider | 46 |
| — | Average FPS | 35 |
| — | 1080p High | 46 |
| — | 1080p Ultra | 35 |
| — | 1440p Ultra | 23 |
| — | 4K Ultra | 12 |
| — | Margin of Error | Low |
| 116754 | GB6 Compute Score | 46706 |
| 195 img/sec | Background Blur | 112.4 img/sec |
| 125.9 img/sec | Face Detection | 61.7 img/sec |
| 4.82 Gpixels/sec | Horizon Detection | 1.49 Gpixels/sec |
| 7.47 Gpixels/sec | Edge Detection | 2.01 Gpixels/sec |
| 5.8 Gpixels/sec | Gaussian Blur | 1.81 Gpixels/sec |
| 1.06 Gpixels/sec | Feature Matching | 0.58 Gpixels/sec |
| 417.4 Gpixels/sec | Stereo Matching | 183 Gpixels/sec |
| 17079.9 FPS | Particle Physics | 6313.2 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | 7346 |
| — | G2D Mark | 371 |
| — | DirectX 11 | 69 FPS |
| — | DirectX 12 | 33 FPS |
| — | GPU Compute | 2545 Ops/s |
| 23632 | GB6 ML Single Precision | 8067 |
| 26019 | GB6 ML Half Precision | 9896 |
| 24606 | GB6 ML Quantized | 5967 |
| 10302 | Image Classification (SP) | 2972 |
| 23763 | Image Segmentation (HP) | 4132 |
| 29314 | Image Super Resolution (Q) | 9120 |
| 42016 | Face Detection (HP) | 11506 |
| 105972 | Pose Estimation (Q) | 35378 |
| 2963 | Text Classification (SP) | 1536 |
| 6594 | Machine Translation (HP) | 1869 |
| 8935 | Object Detection (SP) | 3259 |
| 43143 | Depth Estimation (Q) | 11922 |
| 221563 | Style Transfer (SP) | 81312 |
| Core ML | Framework | ONNX |
| GPU | Backend | DirectML |
| 252 GPixel/s | Pixel Fill Rate | 70 GPixel/s |
| 505 GTexel/s | Texture Fill Rate | 140 GTexel/s |
| 16.2 TFLOPS | FLOPS (FP32) | 4.5 TFLOPS |
| System Shared | Memory Type | GDDR6 |
| — | Memory Size | 4 GB |
| 8533 MHz | Memory Clock | 2000 MHz |
| — | Effective Memory Speed | 16000 Mbps |
| 512-bit | Bus | 64-bit |
| No | ECC | No |
| 546 GB/s | Memory Bandwidth | 128 GB/s |
| Custom | Interface | PCIe 4.0 x4 |
| 50 W | TGP | 50 W |
| TSMC | Manufacturing | TSMC |
| 3 nm | Fabrication Process | 6 nm |
| — | Die Size | 107 mm² |
| — | Transistor Count | 5.4 billion |
| — | Transistor Density | 50.47 MTr/mm² |
| — | DirectX | 12 |
| — | Vulkan | 1.3 |
| — | OpenGL | 4.6 |
| — | OpenCL | 2.2 |
| — | CUDA | — |
| Yes | Ray Tracing | Yes |
| No | DLSS | No |
| — | DisplayPort | 1.4 |
| Apple | Vendor | Amd |
| Integrated | Build | Discrete |
| October 30, 2024 | Released | January 4, 2022 |
| Laptop | Case | Laptop |
| Professional | Purpose | Gaming |
| Mid-range | Segment | Entry-level |
| Apple M GPU | Architecture | RDNA 2.0 |
| Custom | GPU Codename | Navi 24 |
| -Apple M4 Max (16-Core)or above | Recommended CPU | -AMD Ryzen 5 6600Hor above |
| 14528 | Steel Nomad Lite Score | 3850 |
| — | Time Spy | 3831 |
| 61324 | Solar Bay | 15034 |
| — | Port Royal | 248 |
| — | Fire Strike | 12343 |
| 36631 | Wild Life Extreme | 8150 |
| — | Night Raid | 45550 |
| 500 MHz | Base Clock | 2000 MHz |
| 1578 MHz | Boost Clock | 2190 MHz |
| 5120 | Shading Units | 1024 |
| 320 | Texture Mapping Units (TMUs) | 64 |
| 160 | Render Output Units (ROPs) | 32 |
| 640 | Compute Units (Pipelines) | 16 |
| — | Tensor Cores | — |
| — | Ray-tracing Cores | 16 |
| — | L1 Cache | 128KB per cluster |
| — | L2 Cache | 1MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |