Quick/Comparisons
38 | Gaming | 12 |
48 | Workstation | 23 |
46 | AI/ML |
Compare with something else?
Compare Apple M4 Max with another →14 |
87 | Energy Efficiency | 72 |
50 | Quick Comparison Final Score | 25 |
| Custom | Graphics Processor | GA107S |
| 5120 | Cores | 2048 |
| 320 / 160 | TMUs / ROPs | 64 / 32 |
| 5183.27 | Blender GPU | 692.94 |
| — | Forza Horizon 5 | 24 |
| — | The Witcher 3 | 26 |
| — | Counter-Strike 2 | 42 |
| — | Far Cry 6 | 33 |
| — | Hogwarts Legacy | 14 |
| — | Call of Duty | 26 |
| — | Ghost of Tsushima | 13 |
| — | Cyberpunk 2077 | 18 |
| — | Tomb Raider | 36 |
| — | Average FPS | 26 |
| — | 1080p High | 35 |
| — | 1080p Ultra | 26 |
| — | 1440p Ultra | 18 |
| — | 4K Ultra | 9 |
| — | Margin of Error | Medium |
| 116754 | GB6 Compute Score | 40574 |
| 195 img/sec | Background Blur | 62.4 img/sec |
| 125.9 img/sec | Face Detection | 35.7 img/sec |
| 4.82 Gpixels/sec | Horizon Detection | 1.62 Gpixels/sec |
| 7.47 Gpixels/sec | Edge Detection | 2.11 Gpixels/sec |
| 5.8 Gpixels/sec | Gaussian Blur | 2.05 Gpixels/sec |
| 1.06 Gpixels/sec | Feature Matching | 0.52 Gpixels/sec |
| 417.4 Gpixels/sec | Stereo Matching | 185.1 Gpixels/sec |
| 17079.9 FPS | Particle Physics | 5502.5 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | 6570 |
| — | G2D Mark | 416 |
| — | DirectX 11 | 40 FPS |
| — | DirectX 12 | 38 FPS |
| — | GPU Compute | 2911 Ops/s |
| 23632 | GB6 ML Single Precision | 7597 |
| 26019 | GB6 ML Half Precision | 15030 |
| 24606 | GB6 ML Quantized | 5337 |
| 10302 | Image Classification (SP) | 3298 |
| 23763 | Image Segmentation (HP) | 8358 |
| 29314 | Image Super Resolution (Q) | 6219 |
| 42016 | Face Detection (HP) | 14319 |
| 105972 | Pose Estimation (Q) | 22995 |
| 2963 | Text Classification (SP) | 2226 |
| 6594 | Machine Translation (HP) | 3163 |
| 8935 | Object Detection (SP) | 3768 |
| 43143 | Depth Estimation (Q) | 12079 |
| 221563 | Style Transfer (SP) | 53139 |
| Core ML | Framework | ONNX |
| GPU | Backend | DirectML |
| 252 GPixel/s | Pixel Fill Rate | 24-55 GPixel/s |
| 505 GTexel/s | Texture Fill Rate | 48-109 GTexel/s |
| 16.2 TFLOPS | FLOPS (FP32) | 3.1-7 TFLOPS |
| System Shared | Memory Type | GDDR6 |
| — | Memory Size | 4 GB |
| 8533 MHz | Memory Clock | 1500 MHz |
| — | Effective Memory Speed | 12000 Mbps |
| 512-bit | Bus | 64-bit |
| No | ECC | No |
| 546 GB/s | Memory Bandwidth | 96 GB/s |
| Custom | Interface | PCIe 4.0 x8 |
| 50 W | TGP | 20-60 W (configurable) |
| TSMC | Manufacturing | Samsung |
| 3 nm | Fabrication Process | 8 nm |
| — | Die Size | 200 mm² |
| — | Transistor Count | 8.7 billion |
| — | Transistor Density | 43.5 MTr/mm² |
| — | DirectX | 12 |
| — | Vulkan | 1.3 |
| — | OpenGL | 4.6 |
| — | OpenCL | 3 |
| — | CUDA | 8.6 |
| Yes | Ray Tracing | Yes |
| No | DLSS | DLSS 2 |
| — | DisplayPort | 1.4a |
| Apple | Vendor | Nvidia |
| Integrated | Build | Discrete |
| October 30, 2024 | Released | March 22, 2022 |
| Laptop | Case | Laptop |
| Professional | Purpose | Professional |
| Mid-range | Segment | Entry-level |
| Apple M GPU | Architecture | Ampere |
| Custom | GPU Codename | GA107S |
| -Apple M4 Max (16-Core)or above | Recommended CPU | -Intel Core i7 12700Hor above |
| 14528 | Steel Nomad Lite Score | 3021 |
| — | Time Spy | 3023 |
| 61324 | Solar Bay | 13710 |
| — | Port Royal | 625 |
| — | Fire Strike | 10265 |
| 36631 | Wild Life Extreme | 4053 |
| — | Night Raid | 38312 |
| 500 MHz | Base Clock | 370-890 MHz (configurable) |
| 1578 MHz | Boost Clock | 745-1710 MHz (configurable) |
| 5120 | Shading Units | 2048 |
| 320 | Texture Mapping Units (TMUs) | 64 |
| 160 | Render Output Units (ROPs) | 32 |
| 640 | Compute Units (Pipelines) | 16 |
| — | Tensor Cores | 64 |
| — | Ray-tracing Cores | 16 |
| — | L1 Cache | 128KB per cluster |
| — | L2 Cache | 2MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |