Quick/Comparisons
13 | Gaming | 23 |
27 | Workstation | 29 |
16 | AI/ML |
Compare with something else?
Compare Apple M1 Pro with another →22 |
85 | Energy Efficiency | 50 |
29 | Quick Comparison Final Score | 25 |
| — | Graphics Processor | GA106 |
| 2048 | Cores | 2560 |
| 128 / 64 | TMUs / ROPs | 80 / 32 |
| 471.66 | Blender GPU | 1475.37 |
| — | Forza Horizon 5 | 52 |
| — | The Witcher 3 | 71 |
| — | Counter-Strike 2 | 99 |
| — | Far Cry 6 | 68 |
| — | Hogwarts Legacy | 37 |
| — | Call of Duty | 52 |
| — | Ghost of Tsushima | 35 |
| — | Cyberpunk 2077 | 42 |
| — | Tomb Raider | 76 |
| — | Average FPS | 59 |
| — | 1080p High | 75 |
| — | 1080p Ultra | 59 |
| — | 1440p Ultra | 43 |
| — | 4K Ultra | 23 |
| — | Margin of Error | Low |
| 42227 | GB6 Compute Score | 67028 |
| 74.5 img/sec | Background Blur | 110.4 img/sec |
| 47.3 img/sec | Face Detection | 64.4 img/sec |
| 1.73 Gpixels/sec | Horizon Detection | 2.87 Gpixels/sec |
| 3.32 Gpixels/sec | Edge Detection | 3.76 Gpixels/sec |
| 1.75 Gpixels/sec | Gaussian Blur | 2.89 Gpixels/sec |
| 0.47 Gpixels/sec | Feature Matching | 0.81 Gpixels/sec |
| 131.2 Gpixels/sec | Stereo Matching | 270.9 Gpixels/sec |
| 5143 FPS | Particle Physics | 9339.7 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | 12503 |
| — | G2D Mark | 918 |
| — | DirectX 11 | 90 FPS |
| — | DirectX 12 | 59 FPS |
| — | GPU Compute | 6438 Ops/s |
| 8485 | GB6 ML Single Precision | 11848 |
| 9287 | GB6 ML Half Precision | 21368 |
| 8833 | GB6 ML Quantized | 7905 |
| 4112 | Image Classification (SP) | 4958 |
| 7488 | Image Segmentation (HP) | 12747 |
| 9882 | Image Super Resolution (Q) | 9816 |
| 14702 | Face Detection (HP) | 22467 |
| 33560 | Pose Estimation (Q) | 41362 |
| 2289 | Text Classification (SP) | 2563 |
| 1629 | Machine Translation (HP) | 3721 |
| 3633 | Object Detection (SP) | 5929 |
| 16986 | Depth Estimation (Q) | 18361 |
| 53586 | Style Transfer (SP) | 84665 |
| Core ML | Framework | ONNX |
| GPU | Backend | DirectML |
| 83 GPixel/s | Pixel Fill Rate | 57 GPixel/s |
| 166 GTexel/s | Texture Fill Rate | 142 GTexel/s |
| 5.3 TFLOPS | FLOPS (FP32) | 9.1 TFLOPS |
| System Shared | Memory Type | GDDR6 |
| — | Memory Size | 8 GB |
| 6400 MHz | Memory Clock | 1750 MHz |
| 12800 Mbps | Effective Memory Speed | 14000 Mbps |
| 256-bit | Bus | 128-bit |
| No | ECC | No |
| 204.8 GB/s | Memory Bandwidth | 224 GB/s |
| Custom | Interface | PCIe 4.0 x8 |
| 30 W | TGP | 130 W |
| TSMC | Manufacturing | Samsung |
| 5 nm | Fabrication Process | 8 nm |
| — | Die Size | 276 mm² |
| 23.2 billion | Transistor Count | 12 billion |
| — | Transistor Density | 43.48 MTr/mm² |
| — | DirectX | 12 |
| — | Vulkan | 1.3 |
| — | OpenGL | 4.6 |
| — | OpenCL | 3 |
| — | CUDA | 8.6 |
| No | Ray Tracing | Yes |
| No | DLSS | DLSS 2 |
| — | DisplayPort | 1.4a |
| Apple | Vendor | Nvidia |
| Integrated | Build | Discrete |
| October 18, 2021 | Released | January 27, 2022 |
| Laptop | Case | Desktop |
| Professional | Purpose | Gaming |
| Mid-range | Segment | Entry-level |
| Apple M GPU | Architecture | Ampere |
| — | GPU Codename | GA106 |
| -Apple M1 Proor above | Recommended CPU | -Intel Core i5 12400or above |
| 3979 | Steel Nomad Lite Score | 6352 |
| — | Time Spy | 6235 |
| 12471 | Solar Bay | 30139 |
| — | Port Royal | 3545 |
| — | Fire Strike | 15968 |
| 9871 | Wild Life Extreme | 12803 |
| — | Night Raid | 74799 |
| 450 MHz | Base Clock | 1552 MHz |
| 1296 MHz | Boost Clock | 1777 MHz |
| 2048 | Shading Units | 2560 |
| 128 | Texture Mapping Units (TMUs) | 80 |
| 64 | Render Output Units (ROPs) | 32 |
| 256 | Compute Units (Pipelines) | 20 |
| — | Tensor Cores | 80 |
| No | Ray-tracing Cores | 20 |
| — | L1 Cache | 128KB per cluster |
| — | L2 Cache | 2MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |