Quick/Comparisons
13 | Gaming | 7 |
27 | Workstation | 17 |
16 | AI/ML |
Compare with something else?
Compare Apple M1 Pro with another →6 |
85 | Energy Efficiency | 60 |
29 | Quick Comparison Final Score | 19 |
| — | Graphics Processor | GP107 (N17P-G0) |
| 2048 | Cores | 640 |
| 128 / 64 | TMUs / ROPs | 40 / 16 |
| 471.66 | Blender GPU | 169.72 |
| — | Forza Horizon 5 | 13 |
| — | The Witcher 3 | 15 |
| — | Counter-Strike 2 | 23 |
| — | Far Cry 6 | 26 |
| — | Hogwarts Legacy | 11 |
| — | Call of Duty | 22 |
| — | Ghost of Tsushima | - |
| — | Cyberpunk 2077 | 9 |
| — | Tomb Raider | 20 |
| — | Average FPS | 16 |
| — | 1080p High | 23 |
| — | 1080p Ultra | 16 |
| — | 1440p Ultra | 12 |
| — | 4K Ultra | - |
| — | Margin of Error | Low |
| 42227 | GB6 Compute Score | 22121 |
| 74.5 img/sec | Background Blur | 54.1 img/sec |
| 47.3 img/sec | Face Detection | 25.9 img/sec |
| 1.73 Gpixels/sec | Horizon Detection | 0.9 Gpixels/sec |
| 3.32 Gpixels/sec | Edge Detection | 1.31 Gpixels/sec |
| 1.75 Gpixels/sec | Gaussian Blur | 1.4 Gpixels/sec |
| 0.47 Gpixels/sec | Feature Matching | 0.2 Gpixels/sec |
| 131.2 Gpixels/sec | Stereo Matching | 70.1 Gpixels/sec |
| 5143 FPS | Particle Physics | 2008.1 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | 4463 |
| — | G2D Mark | 292 |
| — | DirectX 11 | 35 FPS |
| — | DirectX 12 | 19 FPS |
| — | GPU Compute | 1813 Ops/s |
| 8485 | GB6 ML Single Precision | 3460 |
| 9287 | GB6 ML Half Precision | 3027 |
| 8833 | GB6 ML Quantized | 2504 |
| 4112 | Image Classification (SP) | 1251 |
| 7488 | Image Segmentation (HP) | 1693 |
| 9882 | Image Super Resolution (Q) | 3586 |
| 14702 | Face Detection (HP) | 2839 |
| 33560 | Pose Estimation (Q) | 14257 |
| 2289 | Text Classification (SP) | 1087 |
| 1629 | Machine Translation (HP) | 1492 |
| 3633 | Object Detection (SP) | 1531 |
| 16986 | Depth Estimation (Q) | 5281 |
| 53586 | Style Transfer (SP) | 23251 |
| Core ML | Framework | ONNX |
| GPU | Backend | DirectML |
| 83 GPixel/s | Pixel Fill Rate | 24 GPixel/s |
| 166 GTexel/s | Texture Fill Rate | 60 GTexel/s |
| 5.3 TFLOPS | FLOPS (FP32) | 1.9 TFLOPS |
| System Shared | Memory Type | GDDR5 |
| — | Memory Size | 4 GB |
| 6400 MHz | Memory Clock | 1752 MHz |
| 12800 Mbps | Effective Memory Speed | 7008 Mbps |
| 256-bit | Bus | 128-bit |
| No | ECC | No |
| 204.8 GB/s | Memory Bandwidth | 112.1 GB/s |
| Custom | Interface | PCIe 3.0 x16 |
| 30 W | TGP | 55 W |
| TSMC | Manufacturing | Samsung |
| 5 nm | Fabrication Process | 14 nm |
| — | Die Size | 132 mm² |
| 23.2 billion | Transistor Count | 3.3 billion |
| — | Transistor Density | 25 MTr/mm² |
| — | DirectX | 12 |
| — | Vulkan | 1.3 |
| — | OpenGL | 4.6 |
| — | OpenCL | 1.2 |
| — | CUDA | 6.1 |
| No | Ray Tracing | No |
| No | DLSS | No |
| — | DisplayPort | 1.4 |
| Apple | Vendor | Nvidia |
| Integrated | Build | Discrete |
| October 18, 2021 | Released | January 3, 2017 |
| Laptop | Case | Laptop |
| Professional | Purpose | Gaming |
| Mid-range | Segment | Mid-range |
| Apple M GPU | Architecture | Pascal |
| — | GPU Codename | GP107 (N17P-G0) |
| -Apple M1 Proor above | Recommended CPU | -Intel Core i5 8300Hor above |
| 3979 | Steel Nomad Lite Score | 1820 |
| — | Time Spy | 2092 |
| 12471 | Solar Bay | — |
| — | Port Royal | — |
| — | Fire Strike | 6525 |
| 9871 | Wild Life Extreme | 4262 |
| — | Night Raid | 28125 |
| 450 MHz | Base Clock | 1354 MHz |
| 1296 MHz | Boost Clock | 1493 MHz |
| 2048 | Shading Units | 640 |
| 128 | Texture Mapping Units (TMUs) | 40 |
| 64 | Render Output Units (ROPs) | 16 |
| 256 | Compute Units (Pipelines) | 5 |
| — | Tensor Cores | No |
| No | Ray-tracing Cores | No |
| — | L1 Cache | 48KB per cluster |
| — | L2 Cache | 1024KB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |